Player Matchup

Artemis
Artemis
LILGOOOOSSE666
Artemis
Level 134
God Stats
4W - 2L
1,530 SR
Queue Stats
34W - 32L
1,546 Elo+
Party 1
Ares
Ares
rory9996
Ares
Level 152
God Stats
1W - 1L
1,334 SR
Queue Stats
39W - 35L
1,513 Elo+
Party 1
Da Ji
Da Ji
xMsBlazex
Da Ji
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 43L
1,481 Elo+
Party 1
Team Averages
Level 118
1,455 SR
1,513 Elo+

VS

Team Averages
Level 100
1,581 SR
1,335 Elo+
Medusa
Medusa
TheBozzle
Medusa
Level 133
God Stats
0W - 4L
1,472 SR
Queue Stats
58W - 64L
1,138 Elo+
Solo
Chaac
Chaac
br3x905o
Chaac
Level 43
God Stats
19W - 19L
1,733 SR
Queue Stats
251W - 334L
1,379 Elo+
Solo
Chang'e
Chang'e
pauchemical
Chang'e
Level 124
God Stats
77W - 64L
1,538 SR
Queue Stats
246W - 253L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 7
16,409
656
32,436
21,153
11,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
20
6 / 2 / 7
15,979
639
24,771
29,845
52,547
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Da Ji
xMsBlazex
Da Ji
20
3 / 5 / 7
15,838
634
16,089
28,719
16,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
TheBozzle
Medusa
19
2 / 8 / 5
14,966
599
22,185
27,560
11,205
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
br3x905o
Chaac
19
1 / 4 / 5
14,578
583
17,776
29,409
26,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
pauchemical
Chang'e
20
6 / 3 / 2
16,450
658
26,417
27,258
10,812
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
15
Kills
9
9
Deaths
15
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Medusa
TheBozzle
Medusa
2
8
5
0.56
L
Chaac
br3x905o
Chaac
1
4
5
0.88
L
Chang'e
pauchemical
Chang'e
6
3
2
2.33
W
Ares
6
2
7
4.75
W
Da Ji
xMsBlazex
Da Ji
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,296
Damage
66,378
79,717
Taken
84,227
80,646
Mitigated
48,324
13,205
Healing
26,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,436
14,188
0
3,353
21,153
11,690
3,260
7,874
13,279
0
116,994
L
Medusa
TheBozzle
Medusa
22,185
11,963
0
3,523
27,560
11,205
385
5,865
21,695
0
72,885
L
Chaac
br3x905o
Chaac
17,776
1,760
185
8,976
29,409
26,307
216
10,423
18,986
0
61,371
L
Chang'e
pauchemical
Chang'e
26,417
593
4,391
9,839
27,258
10,812
560
9,625
17,633
79,334
0
W
Ares
24,771
576
0
3,206
29,845
52,547
124
11,041
18,804
50,840
0
W
Da Ji
xMsBlazex
Da Ji
16,089
4,801
0
6,646
28,719
16,409
0
8,475
20,244
0
54,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,226
Gold Earned
45,994
244
Minions Killed
259
9
Camps Cleared
12
1,275,960
Distance Traveled
1,368,913
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,409
656
132
5
5
445,430
3
L
Medusa
14,966
599
82
3
5
423,836
6
L
Chaac
14,578
583
81
3
2
457,748
2
L
Chang'e
16,450
658
96
4
5
487,329
7
W
Ares
15,979
639
41
2
2
447,324
3
W
Da Ji
15,838
634
71
3
2
383,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role