Player Matchup

Poseidon
Poseidon
EliteSmurf101
Poseidon
Level 8
God Stats
1W - 1L
1,518 SR
Queue Stats
12W - 3L
1,658 Elo+
Party 3
Osiris
Osiris
NathanBullzy
Osiris
Level 147
God Stats
6W - 2L
1,824 SR
Queue Stats
185W - 118L
1,679 Elo+
Party 3
Lancelot
Lancelot
baconvan
Lancelot
Level 135
God Stats
5W - 0L
1,769 SR
Queue Stats
105W - 55L
1,732 Elo+
Party 3
Hou Yi
Hou Yi
magickiller01
Hou Yi
Level 86
God Stats
2W - 3L
1,726 SR
Queue Stats
98W - 79L
1,621 Elo+
Party 3
Nox
Nox
wr6scot14
Nox
Level 121
God Stats
4W - 1L
1,704 SR
Queue Stats
210W - 121L
1,743 Elo+
Party 3
Team Averages
Level 99
1,708 SR
1,687 Elo+

VS

Team Averages
Level 49
1,524 SR
1,435 Elo+
Chiron
Chiron
NeMoXttv
Chiron
Level 26
God Stats
5W - 4L
1,430 SR
Queue Stats
51W - 71L
1,230 Elo+
Party 2
Zeus
Zeus
Ras Al Ghul2289
Zeus
Level 27
God Stats
2W - 3L
1,759 SR
Queue Stats
66W - 59L
1,541 Elo+
Party 1
Serqet
Serqet
Takeshi ryke
Serqet
Level 48
God Stats
5W - 9L
1,236 SR
Queue Stats
80W - 93L
1,385 Elo+
Party 2
Bastet
Bastet
aLexvera7
Bastet
Level 92
God Stats
5W - 4L
1,696 SR
Queue Stats
152W - 136L
1,552 Elo+
Party 1
Merlin
Merlin
albertvm7
Merlin
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EliteSmurf101
Poseidon
20
8 / 2 / 4
12,964
564
10,276
12,717
6,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
20
4 / 5 / 3
13,511
587
13,678
25,692
22,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
baconvan
Lancelot
17
0 / 6 / 7
11,037
480
11,972
21,439
11,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 1 / 3
13,013
566
16,074
14,847
6,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 14
12,098
526
10,721
19,426
22,818
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NeMoXttv
Chiron
15
1 / 7 / 1
9,497
413
7,109
18,576
6,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 3
12,248
533
16,646
17,045
8,278
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
13
0 / 3 / 4
8,959
390
5,941
14,417
14,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
aLexvera7
Bastet
15
5 / 7 / 3
10,035
436
13,673
23,952
10,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
albertvm7
Merlin
19
6 / 5 / 0
11,711
509
11,973
16,528
7,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
25
Kills
16
16
Deaths
26
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
EliteSmurf101
Poseidon
8
2
4
5
W
Osiris
4
5
3
1.1
L
Chiron
NeMoXttv
Chiron
1
7
1
0.21
L
4
4
3
1.38
L
Serqet
0
3
4
0.67
L
Bastet
aLexvera7
Bastet
5
7
3
0.93
L
Merlin
albertvm7
Merlin
6
5
0
1.2
W
Lancelot
baconvan
Lancelot
0
6
7
0.58
W
9
1
3
10.5
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,721
Damage
55,342
94,121
Taken
90,518
68,936
Mitigated
47,091
20,080
Healing
22,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
EliteSmurf101
Poseidon
10,276
1,711
0
2,674
12,717
6,081
119
4,185
8,376
110,926
0
W
Osiris
13,678
4,125
0
8,702
25,692
22,220
594
16,896
8,722
0
107,896
L
Chiron
NeMoXttv
Chiron
7,109
1,177
128
4,047
18,576
6,739
773
4,237
14,339
0
73,874
L
16,646
2,725
0
3,700
17,045
8,278
0
868
16,177
107,120
0
L
Serqet
5,941
874
0
2,437
14,417
14,422
109
4,582
9,835
795
20,971
L
Bastet
aLexvera7
Bastet
13,673
4,555
0
9,290
23,952
10,354
0
4,411
19,541
0
68,515
L
Merlin
albertvm7
Merlin
11,973
713
0
3,300
16,528
7,298
590
6,899
9,629
92,841
0
W
Lancelot
baconvan
Lancelot
11,972
4,248
0
3,133
21,439
11,039
0
4,079
17,141
0
107,085
W
16,074
6,677
0
1,056
14,847
6,778
3,546
903
13,536
0
95,096
W
10,721
1,755
295
4,220
19,426
22,818
190
4,461
14,541
41,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,623
Gold Earned
52,450
679
Minions Killed
559
0
Camps Cleared
0
2,151,767
Distance Traveled
2,009,177
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,964
564
172
7
0
432,855
8
W
Osiris
13,511
587
178
8
0
409,558
4
L
Chiron
9,497
413
125
5
0
388,483
2
L
Zeus
12,248
533
162
7
0
369,043
7
L
Serqet
8,959
390
37
2
0
433,815
5
L
Bastet
10,035
436
85
4
0
439,038
0
L
Merlin
11,711
509
150
7
0
378,798
5
W
Lancelot
11,037
480
132
6
0
469,446
2
W
Hou Yi
13,013
566
148
6
0
432,434
9
W
Nox
12,098
526
49
2
0
407,474
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role