Player Matchup

Guan Yu
Guan Yu
Mael_acr
Guan Yu
Level 107
God Stats
2W - 6L
1,397 SR
Queue Stats
386W - 564L
1,323 Elo+
Party 1
Ganesha
Ganesha
SittaInDarkness
Ganesha
Level 78
God Stats
4W - 2L
1,706 SR
Queue Stats
251W - 399L
1,338 Elo+
Party 1
Chang'e
Chang'e
XgabiGT
Chang'e
Level 107
God Stats
3W - 4L
1,507 SR
Queue Stats
36W - 53L
1,385 Elo+
Solo
Hachiman
Hachiman
deno-batman
Hachiman
Level 104
God Stats
5W - 6L
1,572 SR
Queue Stats
261W - 401L
1,358 Elo+
Party 1
Kali
Kali
juniorleo159
Kali
Level 101
God Stats
1W - 6L
1,076 SR
Queue Stats
369W - 537L
1,371 Elo+
Party 1
Team Averages
Level 99
1,451 SR
1,355 Elo+

VS

Team Averages
Level 81
1,584 SR
1,504 Elo+
Hel
Hel
ColourfulPanda
Hel
Level 82
God Stats
14W - 15L
1,498 SR
Queue Stats
106W - 81L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
Freporta
Baron Samedi
Level 84
God Stats
4W - 2L
1,581 SR
Queue Stats
141W - 126L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Mordecaiazull
Amaterasu
Level 114
God Stats
2W - 1L
1,665 SR
Queue Stats
306W - 276L
1,517 Elo+
Party 2
Susano
Susano
andatejugarfreeo
Susano
Level 63
God Stats
2W - 2L
1,384 SR
Queue Stats
106W - 102L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
javi010004
Ah Muzen Cab
Level 61
God Stats
5W - 0L
1,790 SR
Queue Stats
157W - 169L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mael_acr
Guan Yu
17
1 / 4 / 6
11,353
405
7,509
27,830
38,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 10 / 7
12,209
436
14,981
38,426
26,262
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
XgabiGT
Chang'e
20
9 / 7 / 2
13,448
480
28,677
30,260
14,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
deno-batman
Hachiman
19
1 / 5 / 2
11,941
426
17,473
23,005
9,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
3 / 9 / 3
14,015
501
22,497
32,206
20,018
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 11
16,018
572
23,210
22,900
12,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Freporta
Baron Samedi
19
3 / 3 / 17
14,310
511
14,864
28,214
40,526
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Mordecaiazull
Amaterasu
20
9 / 4 / 17
16,073
574
37,486
45,344
45,248
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 4 / 19
14,992
535
18,726
27,897
14,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
javi010004
Ah Muzen Cab
20
8 / 2 / 8
16,707
597
27,772
26,528
14,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
16
Kills
35
35
Deaths
16
20
Assists
72
Player
Kills
Deaths
Assists
KDA
W
10
3
11
5.17
W
Baron Samedi
Freporta
Baron Samedi
3
3
17
3.83
L
Guan Yu
Mael_acr
Guan Yu
1
4
6
1
W
Amaterasu
Mordecaiazull
Amaterasu
9
4
17
4.38
L
2
10
7
0.55
L
Chang'e
XgabiGT
Chang'e
9
7
2
1.43
W
5
4
19
3.63
L
Hachiman
deno-batman
Hachiman
1
5
2
0.4
W
Ah Muzen Cab
javi010004
Ah Muzen Cab
8
2
8
6
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,137
Damage
122,058
151,727
Taken
150,883
108,951
Mitigated
126,955
34,345
Healing
81,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,210
2,566
18,959
15,139
22,900
12,536
3,236
11,668
11,232
119,137
0
W
Baron Samedi
Freporta
Baron Samedi
14,864
3,042
3,861
8,205
28,214
40,526
1,132
7,440
20,774
41,100
0
L
Guan Yu
Mael_acr
Guan Yu
7,509
698
3,600
7,234
27,830
38,452
0
9,335
18,495
260
35,202
W
Amaterasu
Mordecaiazull
Amaterasu
37,486
19,344
0
17,025
45,344
45,248
2,828
14,984
30,360
0
140,548
L
14,981
2,717
0
7,119
38,426
26,262
0
6,588
31,838
72,720
0
L
Chang'e
XgabiGT
Chang'e
28,677
365
4,048
7,194
30,260
14,934
0
11,857
18,403
109,488
0
W
18,726
3,051
0
8,024
27,897
14,457
1,336
6,070
21,827
0
111,286
L
Hachiman
deno-batman
Hachiman
17,473
5,866
0
1,280
23,005
9,285
855
3,993
19,012
0
116,016
W
Ah Muzen Cab
javi010004
Ah Muzen Cab
27,772
13,843
0
10,092
26,528
14,188
3,310
6,106
20,422
0
192,378
L
22,497
7,357
0
3,870
32,206
20,018
900
6,301
25,905
0
148,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,966
Gold Earned
78,100
694
Minions Killed
747
0
Camps Cleared
0
2,550,997
Distance Traveled
2,680,658
10
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,018
572
172
6
0
563,933
10
W
Baron Samedi
14,310
511
34
1
0
485,934
10
L
Guan Yu
11,353
405
59
2
0
562,196
1
W
Amaterasu
16,073
574
170
6
0
535,823
7
L
Ganesha
12,209
436
94
3
0
422,187
0
L
Chang'e
13,448
480
151
5
0
479,547
3
W
Susano
14,992
535
120
4
0
573,175
5
L
Hachiman
11,941
426
184
7
0
502,356
6
W
Ah Muzen Cab
16,707
597
251
9
0
521,793
4
L
Kali
14,015
501
206
7
0
584,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role