Player Matchup

Shiva
Shiva
ColdGoul
Shiva
Level 109
God Stats
5W - 2L
1,388 SR
Queue Stats
225W - 174L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
ColdGraces
Cthulhu
Level 26
God Stats
21W - 9L
1,700 SR
Queue Stats
83W - 49L
1,549 Elo+
Party 2
Rama
Rama
ColdSkeIeton
Rama
Level 132
God Stats
7W - 4L
1,491 SR
Queue Stats
296W - 226L
1,546 Elo+
Party 2
Team Averages
Level 89
1,526 SR
1,544 Elo+

VS

Team Averages
Level 102
1,518 SR
1,382 Elo+
Discordia
Discordia
Double__Dragonz
Discordia
Level 47
God Stats
3W - 4L
1,379 SR
Queue Stats
172W - 304L
1,329 Elo+
Solo
Medusa
Medusa
ThePsychiatrist
Medusa
Level 141
God Stats
16W - 10L
1,609 SR
Queue Stats
349W - 463L
1,416 Elo+
Party 1
Zeus
Zeus
jboogiee1011
Zeus
Level 117
God Stats
110W - 80L
1,566 SR
Queue Stats
355W - 450L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ColdGoul
Shiva
12
1 / 1 / 7
7,410
741
4,653
9,572
6,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
ColdGraces
Cthulhu
10
2 / 2 / 4
7,278
728
6,656
12,147
9,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 3 / 2
8,166
817
4,011
10,932
4,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Double__Dragonz
Discordia
11
2 / 3 / 4
7,080
708
7,471
5,810
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 3 / 3
7,301
730
8,226
8,403
3,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 4
6,758
676
8,818
5,857
2,166
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
8
Kills
6
6
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Shiva
ColdGoul
Shiva
1
1
7
4.5
W
Cthulhu
ColdGraces
Cthulhu
2
2
4
2
W
5
3
2
2
L
Discordia
Double__Dragonz
Discordia
2
3
4
1.33
L
3
3
3
1.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,320
Damage
24,515
32,651
Taken
20,070
21,365
Mitigated
7,827
7,428
Healing
1,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
ColdGoul
Shiva
4,653
211
380
1,227
9,572
6,906
352
5,134
4,438
0
21,803
W
Cthulhu
ColdGraces
Cthulhu
6,656
620
901
2,340
12,147
9,749
230
6,755
5,392
13,616
0
W
4,011
3,698
0
2,580
10,932
4,710
1,041
5,066
5,866
0
24,973
L
Discordia
Double__Dragonz
Discordia
7,471
573
0
0
5,810
2,138
320
1,967
3,843
18,081
0
L
8,226
3,532
0
1,277
8,403
3,523
645
2,758
5,645
0
25,474
L
8,818
1,136
0
125
5,857
2,166
535
2,212
3,645
22,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,854
Gold Earned
21,139
96
Minions Killed
102
5
Camps Cleared
4
574,771
Distance Traveled
551,766
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,410
741
41
4
3
204,193
1
W
Cthulhu
7,278
728
12
1
0
209,706
1
W
Rama
8,166
817
43
4
2
160,872
0
L
Discordia
7,080
708
27
3
0
174,113
2
L
Medusa
7,301
730
42
4
2
200,098
2
L
Zeus
6,758
676
33
3
2
177,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role