Player Matchup

Lancelot
Lancelot
AceTx420
Lancelot
Level 28
God Stats
17W - 15L
1,377 SR
Queue Stats
157W - 163L
1,727 Elo+
Party 1
Neith
Neith
Buferat
Neith
Level 126
God Stats
70W - 31L
1,726 SR
Queue Stats
472W - 254L
1,741 Elo+
Party 1
Xing Tian
Xing Tian
CSVercetti
Xing Tian
Level 25
God Stats
7W - 0L
1,997 SR
Queue Stats
167W - 49L
1,842 Elo+
Party 1
Bacchus
Bacchus
Elitefire
Bacchus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Scylla
Scylla
ak47yaguar
Scylla
Level 129
God Stats
12W - 9L
1,765 SR
Queue Stats
328W - 200L
1,724 Elo+
Party 1
Team Averages
Level 71
1,673 SR
1,707 Elo+

VS

Team Averages
Level 40
1,539 SR
1,529 Elo+
Amaterasu
Amaterasu
Cromalia
Amaterasu
Level 26
God Stats
5W - 4L
1,582 SR
Queue Stats
47W - 39L
1,510 Elo+
Party 2
Artemis
Artemis
Hurkelx
Artemis
Level 17
God Stats
9W - 6L
1,569 SR
Queue Stats
287W - 196L
1,588 Elo+
Party 3
Hades
Hades
Krippyx3
Hades
Level 73
God Stats
13W - 4L
1,559 SR
Queue Stats
311W - 236L
1,553 Elo+
Party 3
Thanatos
Thanatos
VireZz
Thanatos
Level 48
God Stats
7W - 10L
1,460 SR
Queue Stats
93W - 71L
1,524 Elo+
Party 2
He Bo
He Bo
tasik
He Bo
Level 37
God Stats
39W - 41L
1,523 SR
Queue Stats
82W - 86L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AceTx420
Lancelot
19
4 / 6 / 25
11,697
1,063
14,424
16,501
13,809
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Buferat
Neith
20
29 / 2 / 17
17,213
1,565
43,391
13,019
6,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Xing Tian
CSVercetti
Xing Tian
20
6 / 3 / 35
13,131
1,194
13,998
21,969
33,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bacchus
Elitefire
Bacchus
19
0 / 6 / 36
12,692
1,154
12,747
19,445
28,446
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
ak47yaguar
Scylla
20
11 / 0 / 29
14,054
1,278
30,349
10,619
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cromalia
Amaterasu
17
1 / 12 / 12
11,427
1,039
12,442
30,221
21,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Hurkelx
Artemis
16
1 / 7 / 6
10,120
920
10,169
13,504
5,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Krippyx3
Hades
17
1 / 7 / 11
10,584
962
16,283
23,353
14,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
VireZz
Thanatos
18
10 / 10 / 5
13,174
1,198
17,560
25,453
11,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
tasik
He Bo
18
4 / 14 / 9
12,276
1,116
17,230
29,382
9,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
60
50
Kills
17
17
Deaths
50
142
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AceTx420
Lancelot
4
6
25
2.75
W
Neith
Buferat
Neith
29
2
17
18.75
W
Xing Tian
CSVercetti
Xing Tian
6
3
35
7.83
L
Amaterasu
Cromalia
Amaterasu
1
12
12
0.58
W
Bacchus
Elitefire
Bacchus
0
6
36
3
L
Artemis
Hurkelx
Artemis
1
7
6
0.57
L
Hades
Krippyx3
Hades
1
7
11
0.93
L
Thanatos
VireZz
Thanatos
10
10
5
1.25
W
Scylla
ak47yaguar
Scylla
11
0
29
25.5
L
He Bo
tasik
He Bo
4
14
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,909
Damage
73,684
81,553
Taken
121,913
87,932
Mitigated
62,133
5,290
Healing
21,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AceTx420
Lancelot
14,424
2,566
0
1,600
16,501
13,809
0
7,146
9,355
0
21,765
W
Neith
Buferat
Neith
43,391
13,949
0
2,643
13,019
6,890
0
6,652
6,367
0
67,818
W
Xing Tian
CSVercetti
Xing Tian
13,998
1,710
0
0
21,969
33,034
0
8,259
13,710
22,487
0
L
Amaterasu
Cromalia
Amaterasu
12,442
5,431
0
3,131
30,221
21,814
0
14,755
15,075
0
29,204
W
Bacchus
Elitefire
Bacchus
12,747
2,155
0
1,047
19,445
28,446
0
4,361
15,084
24,918
0
L
Artemis
Hurkelx
Artemis
10,169
4,635
0
646
13,504
5,338
0
5,921
7,389
0
19,742
L
Hades
Krippyx3
Hades
16,283
2,048
493
3,226
23,353
14,176
0
9,163
14,017
27,852
0
L
Thanatos
VireZz
Thanatos
17,560
4,026
0
9,398
25,453
11,396
0
13,812
11,311
0
39,159
W
Scylla
ak47yaguar
Scylla
30,349
2,661
0
0
10,619
5,753
0
7,095
3,524
50,840
0
L
He Bo
tasik
He Bo
17,230
289
443
3,950
29,382
9,409
0
12,135
17,027
39,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,787
Gold Earned
57,581
177
Minions Killed
189
7
Camps Cleared
7
1,126,894
Distance Traveled
956,700
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,697
1,063
18
2
1
220,689
1
W
Neith
17,213
1,565
60
5
4
220,802
0
W
Xing Tian
13,131
1,194
13
1
1
239,119
0
L
Amaterasu
11,427
1,039
33
3
0
210,579
0
W
Bacchus
12,692
1,154
22
2
0
193,624
1
L
Artemis
10,120
920
19
2
1
132,155
2
L
Hades
10,584
962
20
2
0
189,460
0
L
Thanatos
13,174
1,198
51
5
6
231,855
3
W
Scylla
14,054
1,278
64
6
1
252,660
3
L
He Bo
12,276
1,116
66
6
0
192,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role