Player Matchup

Izanami
Izanami
CertifiedBEZ
Izanami
Level 69
God Stats
6W - 4L
1,650 SR
Queue Stats
7W - 12L
1,492 Elo+
Party 1
Aphrodite
Aphrodite
CrazyRachii
Aphrodite
Level 105
God Stats
1W - 2L
1,422 SR
Queue Stats
50W - 77L
1,411 Elo+
Party 1
Bastet
Bastet
Facetious G
Bastet
Level 132
God Stats
31W - 30L
1,534 SR
Queue Stats
112W - 148L
1,432 Elo+
Party 1
Discordia
Discordia
Starryeyed_Angel
Discordia
Level 86
God Stats
16W - 19L
1,422 SR
Queue Stats
195W - 242L
1,401 Elo+
Party 1
King Arthur
King Arthur
The_Counsalor
King Arthur
Level 143
God Stats
5W - 8L
1,390 SR
Queue Stats
197W - 204L
1,501 Elo+
Party 1
Team Averages
Level 107
1,484 SR
1,447 Elo+

VS

Team Averages
Level 131
1,554 SR
1,520 Elo+
Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
IaM_SoCoOl
Lancelot
Level 137
God Stats
34W - 26L
1,541 SR
Queue Stats
111W - 102L
1,507 Elo+
Party 2
Thor
Thor
ObselikTormentor
Thor
Level 127
God Stats
1W - 1L
1,526 SR
Queue Stats
125W - 121L
1,493 Elo+
Party 2
Bacchus
Bacchus
PPRRIIZZMM
Bacchus
Level 127
God Stats
20W - 10L
1,705 SR
Queue Stats
102W - 95L
1,573 Elo+
Party 2
Neith
Neith
WERNERTRON-X
Neith
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 27L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CertifiedBEZ
Izanami
8
0 / 3 / 0
5,413
387
3,055
9,671
3,467
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
CrazyRachii
Aphrodite
9
0 / 7 / 0
5,763
412
2,872
12,442
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
9
0 / 7 / 0
5,948
425
3,921
13,043
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
11
0 / 7 / 3
6,293
450
4,892
9,718
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
The_Counsalor
King Arthur
14
3 / 3 / 0
8,468
605
10,541
12,730
9,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 0 / 10
8,552
611
11,154
6,928
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
IaM_SoCoOl
Lancelot
14
5 / 2 / 2
8,599
614
8,385
15,924
11,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 1 / 5
8,141
582
7,882
11,634
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
PPRRIIZZMM
Bacchus
12
7 / 1 / 6
8,292
592
7,536
15,513
17,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

13
5 / 0 / 5
8,350
596
8,780
4,621
2,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
27
27
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
10
10
L
Izanami
CertifiedBEZ
Izanami
0
3
0
0
L
Aphrodite
CrazyRachii
Aphrodite
0
7
0
0
L
Bastet
0
7
0
0
W
Lancelot
IaM_SoCoOl
Lancelot
5
2
2
3
W
5
1
5
7.5
W
Bacchus
PPRRIIZZMM
Bacchus
7
1
6
10
L
Discordia
0
7
3
0.21
L
King Arthur
The_Counsalor
King Arthur
3
3
0
1
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,281
Damage
43,737
57,604
Taken
54,620
27,243
Mitigated
38,291
12,445
Healing
19,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,154
731
0
1,118
6,928
2,704
1,886
1,751
5,177
66,042
0
L
Izanami
CertifiedBEZ
Izanami
3,055
2,474
0
1,230
9,671
3,467
0
2,503
7,168
0
29,991
L
Aphrodite
CrazyRachii
Aphrodite
2,872
261
1,135
3,717
12,442
6,173
0
4,283
8,005
18,955
0
L
Bastet
3,921
1,112
0
1,556
13,043
4,767
0
3,754
9,063
0
38,157
W
Lancelot
IaM_SoCoOl
Lancelot
8,385
802
0
6,122
15,924
11,020
0
516
15,408
0
57,336
W
7,882
1,563
0
3,510
11,634
5,111
1,369
2,247
9,387
0
60,938
W
Bacchus
PPRRIIZZMM
Bacchus
7,536
840
244
5,861
15,513
17,255
177
2,693
12,558
17,080
0
L
Discordia
4,892
262
0
1,195
9,718
3,789
0
5,187
4,294
27,702
0
L
King Arthur
The_Counsalor
King Arthur
10,541
1,140
0
3,612
12,730
9,047
0
2,235
10,384
0
63,405
W
8,780
2,077
0
2,726
4,621
2,201
132
557
4,064
0
62,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
41,934
315
Minions Killed
450
0
Camps Cleared
0
1,174,387
Distance Traveled
1,480,110
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,552
611
115
8
0
320,280
7
L
Izanami
5,413
387
50
4
0
197,126
1
L
Aphrodite
5,763
412
34
2
0
200,116
3
L
Bastet
5,948
425
61
4
0
275,683
2
W
Lancelot
8,599
614
104
7
0
303,113
2
W
Thor
8,141
582
108
8
0
289,514
1
W
Bacchus
8,292
592
16
1
0
304,418
2
L
Discordia
6,293
450
48
3
0
222,140
0
L
King Arthur
8,468
605
122
9
0
279,322
0
W
Neith
8,350
596
107
8
0
262,785
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role