Player Matchup

Loki
Loki
BurlyBoi
Loki
Level 125
God Stats
2W - 3L
1,600 SR
Queue Stats
236W - 231L
1,512 Elo+
Party 1
Ra
Ra
Gaara of Pi
Ra
Level 128
God Stats
14W - 18L
1,372 SR
Queue Stats
284W - 296L
1,407 Elo+
Solo
Cabrakan
Cabrakan
Gambino 954190
Cabrakan
Level 142
God Stats
2W - 5L
1,295 SR
Queue Stats
18W - 17L
1,499 Elo+
Party 1
Vulcan
Vulcan
IIKNUCKII
Vulcan
Level 103
God Stats
1W - 2L
1,711 SR
Queue Stats
161W - 144L
1,495 Elo+
Party 1
Nemesis
Nemesis
NggaWeGassing
Nemesis
Level 103
God Stats
2W - 1L
1,773 SR
Queue Stats
158W - 165L
1,497 Elo+
Solo
Team Averages
Level 120
1,550 SR
1,482 Elo+

VS

Team Averages
Level 116
1,492 SR
1,468 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Bwolf4556
Charybdis
Level 126
God Stats
7W - 8L
1,351 SR
Queue Stats
482W - 521L
1,429 Elo+
Solo
Tiamat
Tiamat
Miizzfit
Tiamat
Level 153
God Stats
26W - 29L
1,523 SR
Queue Stats
351W - 355L
1,485 Elo+
Solo
Fenrir
Fenrir
ShootaCam
Fenrir
Level 102
God Stats
9W - 5L
1,588 SR
Queue Stats
275W - 282L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
1 / 2 / 1
5,571
557
3,405
7,267
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,889
489
4,369
5,331
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
7
0 / 2 / 0
4,404
440
3,347
5,445
3,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
IIKNUCKII
Vulcan
10
1 / 3 / 0
5,621
562
4,145
4,988
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
7
0 / 1 / 1
4,754
475
5,038
6,356
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 1 / 0
5,966
597
4,041
6,969
4,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
 
Atlas
8
1 / 0 / 1
5,262
526
3,522
8,213
3,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Bwolf4556
Charybdis
9
1 / 0 / 2
5,395
540
5,366
8,444
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Miizzfit
Tiamat
10
0 / 1 / 2
5,768
577
3,107
4,989
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ShootaCam
Fenrir
10
6 / 0 / 2
6,494
649
5,294
8,410
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
0
2
W
Atlas
 
Atlas
1
0
1
1.5
L
Loki
1
2
1
0.75
W
Charybdis
Bwolf4556
Charybdis
1
0
2
2
L
0
2
0
0
L
Cabrakan
0
2
0
0
L
Vulcan
IIKNUCKII
Vulcan
1
3
0
0.33
W
Tiamat
Miizzfit
Tiamat
0
1
2
1
L
Nemesis
0
1
1
0.5
W
Fenrir
ShootaCam
Fenrir
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,304
Damage
21,330
29,387
Taken
37,025
13,218
Mitigated
16,781
8,613
Healing
17,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,041
590
0
3,209
6,969
4,174
534
3,131
3,838
0
39,809
W
Atlas
 
Atlas
3,522
1,448
1,864
3,516
8,213
3,945
0
2,265
5,948
17,214
0
L
Loki
3,405
793
0
2,686
7,267
2,618
0
1,700
5,567
0
36,166
W
Charybdis
Bwolf4556
Charybdis
5,366
2,962
0
3,671
8,444
2,811
135
2,417
6,027
0
48,517
L
4,369
35
533
1,220
5,331
1,731
0
1,115
4,216
38,058
0
L
Cabrakan
3,347
511
0
655
5,445
3,354
0
0
5,445
18,670
0
L
Vulcan
IIKNUCKII
Vulcan
4,145
1,229
0
960
4,988
2,140
0
1,342
3,646
38,449
0
W
Tiamat
Miizzfit
Tiamat
3,107
111
0
830
4,989
2,729
0
2,422
2,567
37,216
0
L
Nemesis
5,038
931
0
2,559
6,356
3,375
0
2,472
3,884
0
11,277
W
Fenrir
ShootaCam
Fenrir
5,294
961
0
4,380
8,410
3,122
0
1,626
6,784
0
31,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,239
Gold Earned
28,885
272
Minions Killed
303
0
Camps Cleared
0
967,485
Distance Traveled
930,850
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,966
597
71
7
0
164,539
1
W
Atlas
5,262
526
16
2
0
183,887
2
L
Loki
5,571
557
75
8
0
227,644
4
W
Charybdis
5,395
540
92
9
0
163,787
3
L
Ra
4,889
489
80
8
0
197,930
2
L
Cabrakan
4,404
440
34
3
0
120,360
1
L
Vulcan
5,621
562
68
7
0
197,459
3
W
Tiamat
5,768
577
69
7
0
186,615
2
L
Nemesis
4,754
475
15
2
0
224,092
2
W
Fenrir
6,494
649
55
6
0
232,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role