Player Matchup

Da Ji
Da Ji
Fearless Agony
Da Ji
Level 46
God Stats
24W - 16L
1,361 SR
Queue Stats
46W - 63L
1,256 Elo+
Solo
Skadi
Skadi
Fiwry
Skadi
Level 129
God Stats
3W - 0L
1,640 SR
Queue Stats
53W - 49L
1,452 Elo+
Party 2
Anubis
Anubis
SEN19R
Anubis
Level 42
God Stats
1W - 0L
1,321 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Osiris
Osiris
Sully_Il
Osiris
Level 124
God Stats
9W - 8L
1,908 SR
Queue Stats
198W - 189L
1,500 Elo+
Party 2
Thanatos
Thanatos
omi_wa_mou-shind
Thanatos
Level 100
God Stats
8W - 8L
1,373 SR
Queue Stats
105W - 123L
1,469 Elo+
Party 2
Team Averages
Level 88
1,521 SR
1,435 Elo+

VS

Team Averages
Level 79
1,362 SR
1,281 Elo+
Hou Yi
Hou Yi
MAJ Downes1150
Hou Yi
Level 109
God Stats
0W - 1L
1,479 SR
Queue Stats
37W - 48L
1,307 Elo+
Party 3
Ah Puch
Ah Puch
Panzermann
Ah Puch
Level 88
God Stats
1W - 4L
1,275 SR
Queue Stats
34W - 47L
1,174 Elo+
Party 1
Nemesis
Nemesis
Pineapples9234
Nemesis
Level 20
God Stats
3W - 4L
1,344 SR
Queue Stats
17W - 30L
1,276 Elo+
Party 1
Gilgamesh
Gilgamesh
SGT Spack7
Gilgamesh
Level 132
God Stats
3W - 6L
1,333 SR
Queue Stats
110W - 124L
1,344 Elo+
Party 3
Bellona
Bellona
Syforus
Bellona
Level 47
God Stats
2W - 3L
1,376 SR
Queue Stats
51W - 55L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,148
508
6,192
15,301
7,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
Fiwry
Skadi
15
3 / 1 / 4
9,135
508
10,081
9,199
3,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
SEN19R
Anubis
12
0 / 4 / 3
8,072
448
5,917
11,986
6,397
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Sully_Il
Osiris
16
5 / 4 / 4
10,031
557
17,664
18,659
15,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 2 / 1
8,678
482
8,825
12,194
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
8,291
461
5,153
10,962
4,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Panzermann
Ah Puch
13
3 / 4 / 2
8,323
462
6,603
10,852
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 3
8,404
467
5,188
15,108
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
SGT Spack7
Gilgamesh
12
4 / 1 / 3
7,646
425
11,175
17,584
15,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Syforus
Bellona
13
3 / 4 / 2
8,472
471
8,368
16,891
17,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
15
Kills
14
14
Deaths
15
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Skadi
Fiwry
Skadi
3
1
4
5
L
2
2
2
1.5
L
Ah Puch
Panzermann
Ah Puch
3
4
2
1
L
2
4
3
0.88
W
Anubis
SEN19R
Anubis
0
4
3
0.38
L
Gilgamesh
SGT Spack7
Gilgamesh
4
1
3
5.5
W
Osiris
Sully_Il
Osiris
5
4
4
1.75
L
Bellona
Syforus
Bellona
3
4
2
1
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,679
Damage
36,487
67,339
Taken
71,397
39,781
Mitigated
49,020
27,729
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,192
1,758
0
6,750
15,301
7,322
0
666
14,635
0
70,535
W
Skadi
Fiwry
Skadi
10,081
3,898
0
686
9,199
3,720
1,014
0
9,199
0
72,762
L
5,153
2,144
0
4,199
10,962
4,876
1,309
0
10,962
0
54,047
L
Ah Puch
Panzermann
Ah Puch
6,603
242
0
1,410
10,852
5,060
93
2,107
8,745
45,474
0
L
5,188
1,773
0
2,137
15,108
5,770
0
1,097
14,011
0
65,830
W
Anubis
SEN19R
Anubis
5,917
37
0
4,692
11,986
6,397
904
4,179
7,807
50,710
0
L
Gilgamesh
SGT Spack7
Gilgamesh
11,175
2,238
65
2,725
17,584
15,871
0
2,276
15,308
0
29,000
W
Osiris
Sully_Il
Osiris
17,664
8,969
0
5,739
18,659
15,910
1,046
986
17,673
0
76,135
L
Bellona
Syforus
Bellona
8,368
4,292
0
3,109
16,891
17,443
104
437
16,454
0
48,608
W
8,825
1,614
0
9,862
12,194
6,432
100
772
11,422
0
50,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,064
Gold Earned
41,136
512
Minions Killed
369
0
Camps Cleared
0
1,748,663
Distance Traveled
1,699,561
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,148
508
117
7
0
374,544
1
W
Skadi
9,135
508
107
6
0
333,842
1
L
Hou Yi
8,291
461
85
5
0
320,945
5
L
Ah Puch
8,323
462
79
4
0
344,263
4
L
Nemesis
8,404
467
100
6
0
337,081
1
W
Anubis
8,072
448
79
4
0
301,441
0
L
Gilgamesh
7,646
425
25
1
0
380,217
4
W
Osiris
10,031
557
126
7
0
347,118
1
L
Bellona
8,472
471
80
4
0
317,055
1
W
Thanatos
8,678
482
83
5
0
391,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role