Player Matchup

Hera
Hera
Brimstomania
Hera
Level 31
God Stats
1W - 2L
1,840 SR
Queue Stats
46W - 51L
1,553 Elo+
Solo
Cthulhu
Cthulhu
GodNeoNidas
Cthulhu
Level 69
God Stats
2W - 5L
1,591 SR
Queue Stats
22W - 23L
1,433 Elo+
Solo
Medusa
Medusa
IzzyBear001
Medusa
Level 106
God Stats
7W - 5L
1,588 SR
Queue Stats
50W - 44L
1,468 Elo+
Solo
Horus
Horus
Mr_S221
Horus
Level 128
God Stats
11W - 7L
1,686 SR
Queue Stats
157W - 205L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
Mrs_T221
Nu Wa
Level 76
God Stats
24W - 32L
1,320 SR
Queue Stats
154W - 187L
1,430 Elo+
Party 2
Team Averages
Level 82
1,605 SR
1,463 Elo+

VS

Team Averages
Level 94
1,479 SR
1,474 Elo+
Danzaburou
Danzaburou
HemanTheMighty
Danzaburou
Level 136
God Stats
19W - 34L
1,427 SR
Queue Stats
70W - 90L
1,474 Elo+
Party 1
Eset
Eset
Sounique90
Eset
Level 101
God Stats
137W - 124L
1,537 SR
Queue Stats
1,115W - 1,110L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
Time juster
Tsukuyomi
Level 52
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 137L
1,521 Elo+
Solo
Aphrodite
Aphrodite
Zeranith
Aphrodite
Level 26
God Stats
31W - 43L
1,290 SR
Queue Stats
160W - 197L
1,301 Elo+
Party 1
Sun Wukong
Sun Wukong
edu3264
Sun Wukong
Level 157
God Stats
4W - 2L
1,643 SR
Queue Stats
435W - 439L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 6
16,969
943
38,374
23,027
13,464
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
GodNeoNidas
Cthulhu
20
0 / 3 / 6
14,497
805
6,305
8,050
4,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
20
13 / 6 / 5
19,001
1,056
44,726
37,186
15,429
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Mr_S221
Horus
20
2 / 6 / 15
16,609
923
24,778
41,540
56,108
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Mrs_T221
Nu Wa
20
2 / 6 / 16
17,017
945
32,418
25,918
10,206
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HemanTheMighty
Danzaburou
20
6 / 5 / 11
17,610
978
29,599
32,263
12,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 1 / 9
17,785
988
33,472
18,996
8,352
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Time juster
Tsukuyomi
20
3 / 10 / 7
16,216
901
21,390
31,607
12,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Zeranith
Aphrodite
20
0 / 2 / 9
15,336
852
2,529
16,213
8,759
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
edu3264
Sun Wukong
20
8 / 4 / 15
20,737
1,152
44,564
55,179
49,611
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
76
22
Kills
25
25
Deaths
22
48
Assists
51
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
L
Cthulhu
GodNeoNidas
Cthulhu
0
3
6
1
W
Danzaburou
HemanTheMighty
Danzaburou
6
5
11
2.3
L
Medusa
13
6
5
2.58
L
Horus
Mr_S221
Horus
2
6
15
1.58
L
Nu Wa
Mrs_T221
Nu Wa
2
6
16
1.67
W
8
1
9
12.5
W
Tsukuyomi
Time juster
Tsukuyomi
3
10
7
0.65
W
Aphrodite
Zeranith
Aphrodite
0
2
9
2.25
W
Sun Wukong
edu3264
Sun Wukong
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,601
Damage
131,554
135,721
Taken
154,258
99,587
Mitigated
91,491
19,260
Healing
42,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38,374
11,378
0
0
23,027
13,464
0
6,629
16,398
74,143
0
L
Cthulhu
GodNeoNidas
Cthulhu
6,305
49
615
0
8,050
4,380
0
1,427
6,623
23,019
0
W
Danzaburou
HemanTheMighty
Danzaburou
29,599
11,841
12
2,025
32,263
12,158
0
11,680
19,035
0
75,421
L
Medusa
44,726
23,470
0
4,145
37,186
15,429
0
13,427
23,759
0
83,813
L
Horus
Mr_S221
Horus
24,778
9,337
5,117
8,689
41,540
56,108
0
13,646
27,894
0
34,730
L
Nu Wa
Mrs_T221
Nu Wa
32,418
6,086
0
694
25,918
10,206
0
5,893
20,025
60,491
0
W
33,472
822
2,470
5,743
18,996
8,352
0
7,740
10,467
66,091
0
W
Tsukuyomi
Time juster
Tsukuyomi
21,390
4,021
0
4,567
31,607
12,611
0
13,887
17,120
0
50,292
W
Aphrodite
Zeranith
Aphrodite
2,529
607
6,674
4,788
16,213
8,759
0
9,188
6,492
14,862
0
W
Sun Wukong
edu3264
Sun Wukong
44,564
4,238
0
16,296
55,179
49,611
0
32,609
21,203
16,970
121,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,093
Gold Earned
87,684
308
Minions Killed
411
8
Camps Cleared
17
1,436,307
Distance Traveled
1,602,927
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
16,969
943
92
5
3
304,882
0
L
Cthulhu
14,497
805
47
3
1
160,694
1
W
Danzaburou
17,610
978
96
5
2
321,237
0
L
Medusa
19,001
1,056
74
4
2
334,323
1
L
Horus
16,609
923
25
1
1
328,122
6
L
Nu Wa
17,017
945
70
4
1
308,286
0
W
Eset
17,785
988
61
3
4
348,142
0
W
Tsukuyomi
16,216
901
59
3
0
229,845
0
W
Aphrodite
15,336
852
23
1
0
345,868
0
W
Sun Wukong
20,737
1,152
172
10
11
357,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role