Player Matchup

Janus
Janus
 
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Inzayneboy6
Danzaburou
Level 124
God Stats
4W - 1L
1,537 SR
Queue Stats
127W - 116L
1,482 Elo+
Solo
Loki
Loki
Mrjeffstarship
Loki
Level 53
God Stats
1W - 1L
1,206 SR
Queue Stats
6W - 12L
1,347 Elo+
Party 1
Mulan
Mulan
kingwizardswag
Mulan
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,274 Elo+
Party 1
Cabrakan
Cabrakan
shadowstealer
Cabrakan
Level 111
God Stats
1W - 0L
1,516 SR
Queue Stats
159W - 162L
1,393 Elo+
Solo
Team Averages
Level 89
1,452 SR
1,399 Elo+

VS

Team Averages
Level 99
1,496 SR
1,497 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Bronze123
Thanatos
Level 35
God Stats
1W - 1L
1,704 SR
Queue Stats
3W - 1L
1,693 Elo+
Party 2
Bacchus
Bacchus
JoTheMagicDragon
Bacchus
Level 72
God Stats
21W - 20L
1,371 SR
Queue Stats
81W - 70L
1,409 Elo+
Party 2
Achilles
Achilles
JollyBonesie
Achilles
Level 87
God Stats
2W - 8L
1,469 SR
Queue Stats
57W - 53L
1,450 Elo+
Party 2
Zhong Kui
Zhong Kui
Prarg
Zhong Kui
Level 158
God Stats
9W - 17L
1,436 SR
Queue Stats
547W - 601L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 3
5,967
597
2,454
3,977
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Inzayneboy6
Danzaburou
9
2 / 0 / 4
5,873
587
6,889
5,138
1,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 0 / 3
5,705
571
3,225
7,781
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 1 / 2
6,891
689
5,848
7,647
4,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
shadowstealer
Cabrakan
8
1 / 2 / 4
5,422
542
2,895
8,553
7,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 2
5,003
500
6,793
5,760
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
Bronze123
Thanatos
7
2 / 4 / 0
4,910
491
3,673
7,586
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 3 / 1
4,835
484
2,165
8,683
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
JollyBonesie
Achilles
6
0 / 5 / 0
4,431
443
4,474
8,492
7,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Zhong Kui
Prarg
Zhong Kui
10
1 / 1 / 0
5,919
592
4,395
4,861
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
3
3
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
3
2.5
L
Sylvanus
 
Sylvanus
0
1
2
1
L
Thanatos
Bronze123
Thanatos
2
4
0
0.5
W
Danzaburou
Inzayneboy6
Danzaburou
2
0
4
4
L
0
3
1
0.17
L
Achilles
JollyBonesie
Achilles
0
5
0
0
W
4
0
3
5.5
L
Zhong Kui
Prarg
Zhong Kui
1
1
0
1
W
6
1
2
7
W
Cabrakan
shadowstealer
Cabrakan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,311
Damage
21,500
33,096
Taken
35,382
17,476
Mitigated
22,805
12,421
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,454
236
0
508
3,977
1,643
0
2,424
1,553
40,797
0
L
Sylvanus
 
Sylvanus
6,793
3,545
1,530
2,271
5,760
3,003
0
1,805
3,893
32,205
9,505
L
Thanatos
Bronze123
Thanatos
3,673
1,291
0
4,749
7,586
2,409
0
506
7,054
0
18,850
W
Danzaburou
Inzayneboy6
Danzaburou
6,889
3,511
0
2,024
5,138
1,923
0
2,506
2,632
0
40,059
L
2,165
520
208
1,239
8,683
6,608
0
1,999
6,660
8,015
0
L
Achilles
JollyBonesie
Achilles
4,474
2,343
0
1,101
8,492
7,283
0
0
8,492
318
18,915
W
3,225
1,332
0
3,964
7,781
2,253
155
904
6,877
0
24,864
L
Zhong Kui
Prarg
Zhong Kui
4,395
466
0
1,823
4,861
3,502
0
829
3,934
42,449
0
W
5,848
2,409
0
3,957
7,647
4,404
804
573
7,074
0
36,809
W
Cabrakan
shadowstealer
Cabrakan
2,895
499
177
1,791
8,553
7,253
0
5,387
3,166
10,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
25,098
295
Minions Killed
235
0
Camps Cleared
0
975,409
Distance Traveled
917,234
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,967
597
87
9
0
188,520
5
L
Sylvanus
5,003
500
77
8
0
166,465
0
L
Thanatos
4,910
491
38
4
0
202,778
2
W
Danzaburou
5,873
587
70
7
0
177,156
1
L
Bacchus
4,835
484
13
1
0
187,622
1
L
Achilles
4,431
443
24
2
0
172,117
3
W
Loki
5,705
571
51
5
0
223,695
1
L
Zhong Kui
5,919
592
83
8
0
188,252
2
W
Mulan
6,891
689
72
7
0
197,409
5
W
Cabrakan
5,422
542
15
2
0
188,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role