Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Lemensis
Ah Muzen Cab
Level 124
God Stats
5W - 4L
1,325 SR
Queue Stats
669W - 733L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
XxkaramGamerXx
Baron Samedi
Level 56
God Stats
5W - 4L
1,466 SR
Queue Stats
276W - 320L
1,388 Elo+
Party 2
Arachne
Arachne
akak_83
Arachne
Level 65
God Stats
31W - 36L
1,459 SR
Queue Stats
382W - 446L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
okok_8
Cthulhu
Level 68
God Stats
0W - 3L
1,399 SR
Queue Stats
139W - 154L
1,351 Elo+
Solo
Bellona
Bellona
omar_wade3_xD
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,313 Elo+
Party 2
Team Averages
Level 64
1,430 SR
1,351 Elo+

VS

Team Averages
Level 65
1,435 SR
1,438 Elo+
Yemoja
Yemoja
 
Yemoja
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
IMissKitsune
Amaterasu
Level 47
God Stats
3W - 2L
1,400 SR
Queue Stats
25W - 30L
1,461 Elo+
Party 1
Merlin
Merlin
NAAACKEN
Merlin
Level 101
God Stats
2W - 2L
1,367 SR
Queue Stats
35W - 42L
1,427 Elo+
Party 1
Thanatos
Thanatos
ThaaaFlaash
Thanatos
Level 31
God Stats
5W - 5L
1,304 SR
Queue Stats
30W - 41L
1,373 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oOW00DYOo8796
Ah Muzen Cab
Level 67
God Stats
19W - 15L
1,606 SR
Queue Stats
129W - 121L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lemensis
Ah Muzen Cab
12
4 / 1 / 7
7,509
626
9,614
7,898
3,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
XxkaramGamerXx
Baron Samedi
10
0 / 4 / 1
5,888
491
3,457
9,861
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
akak_83
Arachne
11
5 / 1 / 0
6,792
566
3,640
8,387
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
okok_8
Cthulhu
10
4 / 0 / 3
7,263
605
6,218
8,777
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
9
0 / 8 / 1
5,944
495
5,678
12,739
10,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 3 / 0
6,231
519
4,227
11,250
9,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
IMissKitsune
Amaterasu
13
5 / 1 / 5
7,909
659
9,009
11,982
6,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
NAAACKEN
Merlin
11
2 / 3 / 2
6,683
557
6,139
6,562
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
ThaaaFlaash
Thanatos
11
6 / 0 / 2
7,048
587
4,559
6,817
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
oOW00DYOo8796
Ah Muzen Cab
9
0 / 6 / 0
5,619
468
4,585
10,073
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
13
Kills
14
14
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
3
0
0.33
W
Amaterasu
IMissKitsune
Amaterasu
5
1
5
7.5
L
Ah Muzen Cab
Lemensis
Ah Muzen Cab
4
1
7
7.5
W
Merlin
NAAACKEN
Merlin
2
3
2
1
W
Thanatos
ThaaaFlaash
Thanatos
6
0
2
7
L
Baron Samedi
XxkaramGamerXx
Baron Samedi
0
4
1
0.13
L
Arachne
akak_83
Arachne
5
1
0
5
W
Ah Muzen Cab
oOW00DYOo8796
Ah Muzen Cab
0
6
0
0
L
Cthulhu
okok_8
Cthulhu
4
0
3
5.5
L
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,607
Damage
28,519
47,662
Taken
46,684
28,336
Mitigated
24,708
9,810
Healing
18,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,227
1,190
415
3,201
11,250
9,593
0
2,588
8,662
24,570
0
W
Amaterasu
IMissKitsune
Amaterasu
9,009
4,633
0
6,232
11,982
6,391
510
312
11,670
0
53,112
L
Ah Muzen Cab
Lemensis
Ah Muzen Cab
9,614
4,159
0
1,601
7,898
3,382
2,403
2,995
4,903
0
50,431
W
Merlin
NAAACKEN
Merlin
6,139
460
0
1,000
6,562
2,302
0
3,041
3,521
45,157
0
W
Thanatos
ThaaaFlaash
Thanatos
4,559
1,871
3
6,079
6,817
3,342
0
1,295
5,522
0
37,450
L
Baron Samedi
XxkaramGamerXx
Baron Samedi
3,457
348
0
2,503
9,861
3,982
0
3,594
6,267
34,357
0
L
Arachne
akak_83
Arachne
3,640
2,768
0
1,601
8,387
3,334
0
1,174
7,213
0
39,719
W
Ah Muzen Cab
oOW00DYOo8796
Ah Muzen Cab
4,585
1,917
48
1,471
10,073
3,080
0
2,439
7,634
0
34,908
L
Cthulhu
okok_8
Cthulhu
6,218
673
171
2,410
8,777
7,162
225
2,603
6,174
36,557
0
L
Bellona
5,678
1,873
0
1,524
12,739
10,476
183
0
12,739
0
30,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
33,490
340
Minions Killed
346
0
Camps Cleared
0
1,189,038
Distance Traveled
1,159,967
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,231
519
38
3
0
181,226
0
W
Amaterasu
7,909
659
99
8
0
253,015
3
L
Ah Muzen Cab
7,509
626
94
8
0
223,352
3
W
Merlin
6,683
557
81
7
0
236,736
0
W
Thanatos
7,048
587
74
6
0
277,372
0
L
Baron Samedi
5,888
491
68
6
0
195,361
2
L
Arachne
6,792
566
67
6
0
289,403
1
W
Ah Muzen Cab
5,619
468
54
5
0
211,618
0
L
Cthulhu
7,263
605
55
5
0
244,719
0
L
Bellona
5,944
495
56
5
0
236,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role