Player Matchup

Izanami
Izanami
Bossboss5516
Izanami
Level 49
God Stats
2W - 1L
1,253 SR
Queue Stats
3W - 9L
1,232 Elo+
Solo
Lancelot
Lancelot
Kamui_TSE
Lancelot
Level 108
God Stats
13W - 20L
1,382 SR
Queue Stats
82W - 95L
1,340 Elo+
Party 3
Atlas
Atlas
LilloSbrillo
Atlas
Level 28
God Stats
13W - 6L
1,683 SR
Queue Stats
63W - 73L
1,379 Elo+
Party 3
Horus
Horus
cristianigno
Horus
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
67W - 69L
1,352 Elo+
Party 3
Scylla
Scylla
matiasflaco_27
Scylla
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,361 Elo+
Party 3
Team Averages
Level 68
1,464 SR
1,333 Elo+

VS

Team Averages
Level 55
1,526 SR
1,579 Elo+
Ullr
Ullr
Atmyr
Ullr
Level 105
God Stats
6W - 4L
1,524 SR
Queue Stats
613W - 422L
1,625 Elo+
Party 1
Bacchus
Bacchus
Gib a rua3339
Bacchus
Level 45
God Stats
1W - 0L
1,986 SR
Queue Stats
32W - 10L
1,734 Elo+
Party 1
Cliodhna
Cliodhna
HamCheeseKip
Cliodhna
Level 20
God Stats
1W - 2L
1,240 SR
Queue Stats
3W - 13L
1,193 Elo+
Party 2
Poseidon
Poseidon
Kit6858
Poseidon
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 50L
2,059 Elo+
Party 1
Xbalanque
Xbalanque
huteflut
Xbalanque
Level 83
God Stats
1W - 1L
1,382 SR
Queue Stats
5W - 14L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bossboss5516
Izanami
12
0 / 4 / 1
6,725
480
4,975
13,392
4,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
Kamui_TSE
Lancelot
11
1 / 6 / 2
6,610
472
4,947
13,927
6,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 1
6,575
470
5,430
14,610
12,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 0
6,530
466
3,920
9,335
6,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 6 / 0
6,239
446
4,644
8,775
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Atmyr
Ullr
12
3 / 2 / 3
7,883
563
8,889
9,501
3,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
12
3 / 0 / 6
7,771
555
6,266
11,003
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
HamCheeseKip
Cliodhna
12
3 / 0 / 3
7,314
522
4,536
10,853
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
Kit6858
Poseidon
15
9 / 1 / 1
9,368
669
13,807
9,166
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
huteflut
Xbalanque
14
3 / 1 / 5
8,004
572
9,890
9,110
3,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
21
21
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
Atmyr
Ullr
3
2
3
2.25
L
Izanami
Bossboss5516
Izanami
0
4
1
0.13
W
Bacchus
3
0
6
6
W
Cliodhna
HamCheeseKip
Cliodhna
3
0
3
4.5
L
Lancelot
Kamui_TSE
Lancelot
1
6
2
0.33
W
Poseidon
Kit6858
Poseidon
9
1
1
9.5
L
1
2
1
0.75
L
1
3
0
0.33
W
Xbalanque
huteflut
Xbalanque
3
1
5
5.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,916
Damage
43,388
60,039
Taken
49,633
32,748
Mitigated
26,217
12,552
Healing
15,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Atmyr
Ullr
8,889
3,731
0
1,104
9,501
3,951
114
4,177
5,114
0
57,973
L
Izanami
Bossboss5516
Izanami
4,975
3,880
0
4,636
13,392
4,907
534
1,041
12,351
0
60,692
W
Bacchus
6,266
784
0
2,197
11,003
11,419
0
3,011
7,871
27,040
0
W
Cliodhna
HamCheeseKip
Cliodhna
4,536
818
0
4,126
10,853
3,883
329
989
9,736
0
48,338
L
Lancelot
Kamui_TSE
Lancelot
4,947
1,196
0
1,178
13,927
6,010
438
5,820
8,107
0
46,618
W
Poseidon
Kit6858
Poseidon
13,807
3,158
0
5,656
9,166
3,849
216
421
8,494
65,323
6,311
L
5,430
2,323
267
3,776
14,610
12,032
0
3,873
10,737
26,558
0
L
3,920
1,699
225
2,070
9,335
6,485
0
4,565
4,770
0
37,781
W
Xbalanque
huteflut
Xbalanque
9,890
4,208
0
2,806
9,110
3,115
0
1,084
8,026
0
68,095
L
4,644
285
0
400
8,775
3,314
0
3,975
4,800
28,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,679
Gold Earned
40,340
333
Minions Killed
448
0
Camps Cleared
0
1,277,929
Distance Traveled
1,395,728
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,883
563
96
7
0
247,585
3
L
Izanami
6,725
480
105
8
0
231,869
0
W
Bacchus
7,771
555
36
3
0
262,947
2
W
Cliodhna
7,314
522
80
6
0
335,919
0
L
Lancelot
6,610
472
70
5
0
297,261
3
W
Poseidon
9,368
669
117
8
0
277,726
3
L
Atlas
6,575
470
36
3
0
257,752
2
L
Horus
6,530
466
63
5
0
268,244
4
W
Xbalanque
8,004
572
119
9
0
271,551
1
L
Scylla
6,239
446
59
4
0
222,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role