Player Matchup

Baron Samedi
Baron Samedi
Imoogi-
Baron Samedi
Level 160
God Stats
3W - 2L
1,630 SR
Queue Stats
78W - 49L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
LordSmilingRobot
Danzaburou
Level 129
God Stats
1W - 1L
1,507 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nox
Nox
MizMelancholy
Nox
Level 157
God Stats
8W - 7L
1,558 SR
Queue Stats
11W - 7L
1,511 Elo+
Party 1
Bellona
Bellona
NightmareWolf-TD
Bellona
Level 149
God Stats
2W - 0L
1,788 SR
Queue Stats
4W - 3L
1,550 Elo+
Party 1
Bakasura
Bakasura
SmokedDat
Bakasura
Level 160
God Stats
6W - 3L
1,587 SR
Queue Stats
153W - 107L
1,599 Elo+
Party 1
Team Averages
Level 151
1,614 SR
1,552 Elo+

VS

Team Averages
Level 135
1,474 SR
1,501 Elo+
Rama
Rama
InviteGonza
Rama
Level 129
God Stats
1W - 3L
1,563 SR
Queue Stats
115W - 116L
1,559 Elo+
Party 3
Bellona
Bellona
KingJewz
Bellona
Level 127
God Stats
11W - 10L
1,567 SR
Queue Stats
68W - 81L
1,478 Elo+
Party 3
Nox
Nox
Sewutha
Nox
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 111L
1,498 Elo+
Party 3
Nemesis
Nemesis
VenomoussViper
Nemesis
Level 154
God Stats
2W - 6L
1,442 SR
Queue Stats
227W - 216L
1,505 Elo+
Party 2
Fafnir
Fafnir
x3UnknownGhost3x
Fafnir
Level 155
God Stats
1W - 4L
1,297 SR
Queue Stats
207W - 196L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Imoogi-
Baron Samedi
8
0 / 2 / 0
4,995
500
3,827
6,965
3,647
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
LordSmilingRobot
Danzaburou
9
0 / 1 / 0
5,050
505
2,987
4,774
1,487
9
0 / 0 / 0
4,850
485
2,948
2,556
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 0
5,194
519
1,097
6,484
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
SmokedDat
Bakasura
10
0 / 0 / 0
5,550
555
2,512
6,692
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,610
561
2,735
4,471
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
KingJewz
Bellona
11
0 / 0 / 1
6,387
639
4,294
3,620
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
10
1 / 0 / 0
5,740
574
1,670
4,577
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
1 / 0 / 1
4,330
433
1,138
2,712
700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 0 / 3
5,352
535
1,589
7,466
5,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
3
3
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Imoogi-
Baron Samedi
0
2
0
0
L
1
0
1
1.5
L
Bellona
KingJewz
Bellona
0
0
1
0.5
W
Danzaburou
LordSmilingRobot
Danzaburou
0
1
0
0
W
0
0
0
0
W
0
0
0
0
L
Nox
1
0
0
1
W
Bakasura
SmokedDat
Bakasura
0
0
0
0
L
1
0
1
1.5
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,371
Damage
11,426
27,471
Taken
22,846
13,508
Mitigated
12,224
9,260
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Imoogi-
Baron Samedi
3,827
493
108
2,411
6,965
3,647
0
2,127
4,838
24,423
0
L
2,735
2,329
292
1,364
4,471
1,421
0
901
3,570
0
45,292
L
Bellona
KingJewz
Bellona
4,294
1,591
0
1,982
3,620
2,825
0
383
3,097
0
52,758
W
Danzaburou
LordSmilingRobot
Danzaburou
2,987
1,451
0
1,539
4,774
1,487
50
444
4,330
0
34,623
W
2,948
201
0
791
2,556
909
0
31
2,525
33,342
0
W
1,097
406
0
2,400
6,484
4,944
0
0
6,484
0
33,352
L
Nox
1,670
60
0
500
4,577
1,995
0
1,793
2,490
45,060
0
W
Bakasura
SmokedDat
Bakasura
2,512
1,332
0
2,011
6,692
2,521
0
657
6,035
0
42,682
L
1,138
717
0
786
2,712
700
0
275
2,437
0
12,434
L
1,589
219
1,476
2,917
7,466
5,283
0
3,423
3,937
6,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,639
Gold Earned
27,419
340
Minions Killed
331
0
Camps Cleared
0
987,900
Distance Traveled
913,146
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,995
500
43
4
0
175,390
4
L
Rama
5,610
561
96
10
0
172,059
0
L
Bellona
6,387
639
118
12
0
230,777
2
W
Danzaburou
5,050
505
53
5
0
194,118
0
W
Nox
4,850
485
65
7
0
177,351
5
W
Bellona
5,194
519
75
8
0
183,137
0
L
Nox
5,740
574
85
9
0
209,544
1
W
Bakasura
5,550
555
104
10
0
257,904
1
L
Nemesis
4,330
433
24
2
0
98,792
1
L
Fafnir
5,352
535
8
1
0
201,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role