Player Matchup

Baron Samedi
Baron Samedi
EarlTheKoala
Baron Samedi
Level 101
God Stats
20W - 14L
1,650 SR
Queue Stats
317W - 294L
1,605 Elo+
Party 3
Heimdallr
Heimdallr
Maistho
Heimdallr
Level 96
God Stats
3W - 2L
1,721 SR
Queue Stats
109W - 82L
1,649 Elo+
Party 3
Hera
Hera
Nothmar
Hera
Level 77
God Stats
3W - 3L
1,740 SR
Queue Stats
112W - 97L
1,611 Elo+
Party 3
Chaac
Chaac
gammaction
Chaac
Level 129
God Stats
1W - 1L
1,214 SR
Queue Stats
127W - 147L
1,489 Elo+
Solo
Rama
Rama
knarko
Rama
Level 108
God Stats
32W - 19L
1,674 SR
Queue Stats
114W - 91L
1,621 Elo+
Party 3
Team Averages
Level 102
1,600 SR
1,595 Elo+

VS

Team Averages
Level 132
1,504 SR
1,565 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KeKARn
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 112L
1,578 Elo+
Party 1
Neith
Neith
PazhriGavna
Neith
Level 85
God Stats
4W - 2L
1,649 SR
Queue Stats
52W - 32L
1,605 Elo+
Party 2
Lancelot
Lancelot
Remove
Lancelot
Level 160
God Stats
2W - 5L
1,304 SR
Queue Stats
127W - 128L
1,540 Elo+
Party 2
Chaac
Chaac
clubwortex
Chaac
Level 142
God Stats
5W - 4L
1,566 SR
Queue Stats
215W - 202L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EarlTheKoala
Baron Samedi
20
3 / 5 / 19
15,113
756
24,566
31,454
35,578
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Maistho
Heimdallr
20
3 / 3 / 16
14,726
736
24,851
23,089
11,673
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Nothmar
Hera
20
6 / 6 / 11
15,239
762
17,645
14,663
6,235
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
20
5 / 4 / 18
14,915
746
17,289
34,389
42,720
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
knarko
Rama
20
11 / 3 / 9
16,520
826
18,175
21,057
9,464
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
10 / 8 / 7
15,690
785
33,379
28,031
14,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
KeKARn
Anubis
20
4 / 9 / 5
13,755
688
17,255
28,634
16,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 2 / 8
13,680
684
16,189
15,018
7,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
Remove
Lancelot
19
1 / 7 / 8
12,409
620
19,826
25,744
17,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chaac
20
2 / 4 / 10
14,073
704
22,553
30,444
38,291
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
59
28
Kills
21
21
Deaths
30
73
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
10
8
7
1.69
W
Baron Samedi
EarlTheKoala
Baron Samedi
3
5
19
2.5
L
Anubis
KeKARn
Anubis
4
9
5
0.72
W
Heimdallr
Maistho
Heimdallr
3
3
16
3.67
W
Hera
Nothmar
Hera
6
6
11
1.92
L
4
2
8
4
L
Lancelot
Remove
Lancelot
1
7
8
0.71
L
Chaac
2
4
10
1.75
W
Chaac
5
4
18
3.5
W
Rama
knarko
Rama
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,526
Damage
109,202
124,652
Taken
127,871
105,670
Mitigated
94,667
46,205
Healing
27,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
33,379
8,323
0
1,308
28,031
14,535
0
6,645
21,176
0
78,522
W
Baron Samedi
EarlTheKoala
Baron Samedi
24,566
3,630
4,588
15,601
31,454
35,578
1,341
2,688
28,766
75,519
0
L
Anubis
KeKARn
Anubis
17,255
534
0
8,868
28,634
16,728
0
6,227
22,407
77,560
0
W
Heimdallr
Maistho
Heimdallr
24,851
15,200
0
6,929
23,089
11,673
2,586
4,183
18,906
0
71,081
W
Hera
Nothmar
Hera
17,645
4,668
0
1,747
14,663
6,235
2,018
1,424
13,239
56,688
0
L
16,189
5,667
0
5,455
15,018
7,746
324
6,290
8,728
0
52,037
L
Lancelot
Remove
Lancelot
19,826
2,937
0
1,542
25,744
17,367
0
11,657
13,877
0
39,191
L
Chaac
22,553
949
0
10,012
30,444
38,291
0
10,517
19,472
0
70,701
W
Chaac
17,289
3,161
0
9,804
34,389
42,720
828
4,888
29,501
0
50,033
W
Rama
knarko
Rama
18,175
14,369
0
7,536
21,057
9,464
3,674
4,072
16,985
0
71,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,513
Gold Earned
69,607
442
Minions Killed
407
0
Camps Cleared
0
1,979,388
Distance Traveled
2,030,710
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
15,690
785
96
5
0
413,314
0
W
Baron Samedi
15,113
756
105
5
0
382,232
4
L
Anubis
13,755
688
100
5
0
312,334
3
W
Heimdallr
14,726
736
99
5
0
390,148
5
W
Hera
15,239
762
66
3
0
384,310
7
L
Neith
13,680
684
88
4
0
376,886
4
L
Lancelot
12,409
620
40
2
0
420,572
2
L
Chaac
14,073
704
83
4
0
507,604
4
W
Chaac
14,915
746
66
3
0
448,335
1
W
Rama
16,520
826
106
5
0
374,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role