Player Matchup

Olorun
Olorun
ToxicPantz
Olorun
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 109L
1,506 Elo+
Party 2
Heimdallr
Heimdallr
badSheep101
Heimdallr
Level 110
God Stats
7W - 11L
1,598 SR
Queue Stats
396W - 399L
1,497 Elo+
Solo
Nike
Nike
huckabro
Nike
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 51L
1,593 Elo+
Solo
Fafnir
Fafnir
iJokeU
Fafnir
Level 153
God Stats
7W - 0L
1,779 SR
Queue Stats
91W - 88L
1,517 Elo+
Solo
Kali
Kali
wolfofshadow
Kali
Level 121
God Stats
2W - 2L
1,223 SR
Queue Stats
71W - 69L
1,557 Elo+
Party 2
Team Averages
Level 109
1,520 SR
1,534 Elo+

VS

Team Averages
Level 115
1,507 SR
1,440 Elo+
King Arthur
King Arthur
AlDenteSnake
King Arthur
Level 127
God Stats
3W - 4L
1,385 SR
Queue Stats
375W - 381L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
MasterOfTiger
Kukulkan
Level 115
God Stats
3W - 6L
1,659 SR
Queue Stats
131W - 131L
1,495 Elo+
Solo
Thanatos
Thanatos
MaximusPrime779
Thanatos
Level 118
God Stats
3W - 6L
1,486 SR
Queue Stats
96W - 116L
1,435 Elo+
Party 1
Ganesha
Ganesha
NotHaymaker
Ganesha
Level 145
God Stats
17W - 23L
1,508 SR
Queue Stats
420W - 466L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
PartlyCloudy36
Danzaburou
Level 68
God Stats
5W - 5L
1,497 SR
Queue Stats
84W - 98L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ToxicPantz
Olorun
19
4 / 2 / 7
13,193
550
15,143
24,738
12,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
badSheep101
Heimdallr
20
6 / 1 / 4
14,733
614
12,566
17,139
10,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
20
10 / 2 / 10
14,434
601
22,128
24,073
26,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fafnir
iJokeU
Fafnir
17
3 / 1 / 12
12,458
519
7,250
18,321
26,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 1 / 7
13,236
552
16,869
25,421
13,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlDenteSnake
King Arthur
17
3 / 3 / 2
11,214
467
14,424
23,984
26,892
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
MasterOfTiger
Kukulkan
17
1 / 6 / 2
11,209
467
14,841
15,107
7,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
16
3 / 9 / 2
11,363
473
8,751
23,748
11,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
NotHaymaker
Ganesha
11
0 / 7 / 4
9,133
381
7,512
22,115
29,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
PartlyCloudy36
Danzaburou
16
0 / 3 / 2
10,343
431
13,183
18,255
9,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
28
Kills
7
7
Deaths
28
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlDenteSnake
King Arthur
3
3
2
1.33
L
Kukulkan
MasterOfTiger
Kukulkan
1
6
2
0.33
L
Thanatos
3
9
2
0.44
L
Ganesha
NotHaymaker
Ganesha
0
7
4
0.29
L
Danzaburou
PartlyCloudy36
Danzaburou
0
3
2
0.33
W
Olorun
ToxicPantz
Olorun
4
2
7
3.75
W
Heimdallr
badSheep101
Heimdallr
6
1
4
8
W
Nike
10
2
10
7.5
W
Fafnir
iJokeU
Fafnir
3
1
12
9
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,956
Damage
58,711
109,692
Taken
103,209
90,373
Mitigated
85,296
42,740
Healing
27,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlDenteSnake
King Arthur
14,424
1,748
288
3,967
23,984
26,892
40
4,438
19,546
0
86,255
L
Kukulkan
MasterOfTiger
Kukulkan
14,841
648
0
750
15,107
7,921
0
2,994
12,110
111,965
0
L
Thanatos
8,751
2,063
0
13,576
23,748
11,324
0
2,277
21,471
0
54,947
L
Ganesha
NotHaymaker
Ganesha
7,512
1,395
0
2,189
22,115
29,955
15
6,892
15,223
24,984
0
L
Danzaburou
PartlyCloudy36
Danzaburou
13,183
5,851
0
6,792
18,255
9,204
0
5,888
12,367
0
96,433
W
Olorun
ToxicPantz
Olorun
15,143
7,400
515
17,053
24,738
12,882
2,979
7,675
17,063
136,427
0
W
Heimdallr
badSheep101
Heimdallr
12,566
6,226
0
7,084
17,139
10,425
5,946
3,504
13,635
0
156,857
W
Nike
22,128
3,577
0
2,590
24,073
26,915
44
3,231
20,842
0
106,995
W
Fafnir
iJokeU
Fafnir
7,250
2,500
3,500
5,247
18,321
26,927
8
4,113
14,208
38,892
0
W
16,869
10,789
0
6,751
25,421
13,224
1,363
6,161
19,260
0
116,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,054
Gold Earned
53,262
786
Minions Killed
593
0
Camps Cleared
0
2,294,984
Distance Traveled
2,207,060
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,214
467
146
6
0
431,440
6
L
Kukulkan
11,209
467
187
8
0
415,520
4
L
Thanatos
11,363
473
81
3
0
471,562
3
L
Ganesha
9,133
381
12
1
0
441,197
7
L
Danzaburou
10,343
431
167
7
0
447,341
0
W
Olorun
13,193
550
202
8
0
341,742
4
W
Heimdallr
14,733
614
229
10
0
490,988
1
W
Nike
14,434
601
186
8
0
462,792
3
W
Fafnir
12,458
519
34
1
0
404,641
1
W
Kali
13,236
552
135
6
0
594,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role