Player Matchup

Chang'e
Chang'e
Charİzard
Chang'e
Level 159
God Stats
1W - 2L
1,665 SR
Queue Stats
41W - 51L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
Chıpmunk
Nu Wa
Level 129
God Stats
3W - 6L
1,532 SR
Queue Stats
20W - 31L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
NotDesis
Danzaburou
Level 103
God Stats
2W - 0L
1,380 SR
Queue Stats
17W - 15L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
Soooo Dangerous
Sylvanus
Level 160
God Stats
1W - 0L
1,612 SR
Queue Stats
43W - 41L
1,538 Elo+
Party 1
Serqet
Serqet
하핣핥핟핤핤
Serqet
Level 46
God Stats
1W - 5L
1,532 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 1
Team Averages
Level 119
1,544 SR
1,480 Elo+

VS

Team Averages
Level 58
1,411 SR
1,334 Elo+
Neith
Neith
avehciar
Neith
Level 6
God Stats
0W - 3L
1,205 SR
Queue Stats
3W - 3L
1,190 Elo+
Solo
Ao Kuang
Ao Kuang
bryguy1
Ao Kuang
Level 110
God Stats
3W - 6L
1,576 SR
Queue Stats
97W - 103L
1,388 Elo+
Party 2
Yu Huang
Yu Huang
crazymack3013
Yu Huang
Level 91
God Stats
1W - 1L
1,690 SR
Queue Stats
9W - 15L
1,385 Elo+
Solo
Achilles
Achilles
espihawk
Achilles
Level 26
God Stats
0W - 2L
1,184 SR
Queue Stats
36W - 27L
1,382 Elo+
Solo
Bacchus
Bacchus
truckman7
Bacchus
Level 59
God Stats
3W - 9L
1,399 SR
Queue Stats
75W - 93L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Charİzard
Chang'e
16
4 / 0 / 11
8,605
861
10,297
10,381
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Chıpmunk
Nu Wa
15
0 / 0 / 1
7,948
795
4,901
2,867
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
NotDesis
Danzaburou
14
2 / 1 / 6
7,685
769
7,956
7,602
3,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Sylvanus
16
5 / 0 / 12
8,854
885
16,345
15,125
12,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
6 / 2 / 7
8,160
816
12,850
13,118
8,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
avehciar
Neith
13
0 / 3 / 0
6,884
688
5,742
8,703
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
bryguy1
Ao Kuang
12
1 / 8 / 0
6,929
693
5,856
17,676
7,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
crazymack3013
Yu Huang
14
1 / 0 / 1
7,429
743
10,440
7,781
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
espihawk
Achilles
14
1 / 2 / 1
7,346
735
6,257
17,444
18,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Bacchus
truckman7
Bacchus
12
0 / 4 / 2
6,992
699
4,295
12,988
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
17
Kills
3
3
Deaths
17
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Charİzard
Chang'e
4
0
11
9.5
W
Nu Wa
Chıpmunk
Nu Wa
0
0
1
0.5
W
Danzaburou
NotDesis
Danzaburou
2
1
6
5
W
Sylvanus
5
0
12
11
L
Neith
avehciar
Neith
0
3
0
0
L
Ao Kuang
bryguy1
Ao Kuang
1
8
0
0.13
L
Yu Huang
crazymack3013
Yu Huang
1
0
1
1.5
L
Achilles
espihawk
Achilles
1
2
1
0.75
L
Bacchus
truckman7
Bacchus
0
4
2
0.25
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,349
Damage
32,590
49,093
Taken
64,592
29,404
Mitigated
48,147
27,316
Healing
16,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Charİzard
Chang'e
10,297
1,501
5,155
4,699
10,381
4,748
1,180
5,044
4,855
25,973
0
W
Nu Wa
Chıpmunk
Nu Wa
4,901
1,733
0
0
2,867
1,226
1,127
125
2,742
31,747
0
W
Danzaburou
NotDesis
Danzaburou
7,956
3,690
0
1,607
7,602
3,364
1,965
2,798
4,664
0
26,388
W
Sylvanus
16,345
6,275
7,173
6,824
15,125
12,041
108
5,002
9,704
37,068
7,197
L
Neith
avehciar
Neith
5,742
1,886
0
2,385
8,703
4,568
62
1,798
6,448
0
23,610
L
Ao Kuang
bryguy1
Ao Kuang
5,856
1,006
294
3,024
17,676
7,819
0
8,679
8,586
17,521
0
L
Yu Huang
crazymack3013
Yu Huang
10,440
1,072
0
1,479
7,781
3,589
0
3,651
3,972
28,656
0
L
Achilles
espihawk
Achilles
6,257
837
1,001
6,962
17,444
18,481
0
8,721
8,235
0
22,487
L
Bacchus
truckman7
Bacchus
4,295
368
206
1,287
12,988
13,690
0
5,703
6,852
10,928
0
W
12,850
5,330
0
1,858
13,118
8,025
0
6,142
6,537
0
16,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,252
Gold Earned
35,580
221
Minions Killed
164
0
Camps Cleared
0
933,099
Distance Traveled
959,094
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,605
861
65
7
0
221,667
2
W
Nu Wa
7,948
795
68
7
0
109,841
1
W
Danzaburou
7,685
769
30
3
0
190,907
0
W
Sylvanus
8,854
885
49
5
0
189,691
2
L
Neith
6,884
688
36
4
0
147,468
2
L
Ao Kuang
6,929
693
23
2
0
187,454
1
L
Yu Huang
7,429
743
56
6
0
232,768
5
L
Achilles
7,346
735
35
4
0
209,219
4
L
Bacchus
6,992
699
14
1
0
182,185
0
W
Serqet
8,160
816
9
1
0
220,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role