Player Matchup

Neith
Neith
HE0S
Neith
Level 146
God Stats
4W - 7L
1,267 SR
Queue Stats
164W - 191L
1,430 Elo+
Party 2
Fenrir
Fenrir
L0KI C
Fenrir
Level 115
God Stats
1W - 1L
1,900 SR
Queue Stats
104W - 117L
1,448 Elo+
Party 2
Nox
Nox
Sulke
Nox
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,684 Elo+
Party 2
Team Averages
Level 116
1,556 SR
1,521 Elo+

VS

Team Averages
Level 26
1,352 SR
1,341 Elo+
Cupid
Cupid
Bagluk
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,341 Elo+
Party 1
Hercules
Hercules
VCRVM
Hercules
Level 20
God Stats
1W - 4L
1,285 SR
Queue Stats
1W - 4L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
guxxiiofficial
Kukulkan
Level 30
God Stats
1W - 2L
1,271 SR
Queue Stats
8W - 19L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HE0S
Neith
14
5 / 0 / 7
8,595
781
13,166
4,489
1,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
L0KI C
Fenrir
13
6 / 2 / 2
8,902
809
6,782
8,761
7,585
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Sulke
Nox
12
2 / 3 / 10
7,911
719
6,279
8,040
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bagluk
Cupid
11
3 / 6 / 2
7,532
685
5,261
11,950
4,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
VCRVM
Hercules
11
1 / 2 / 2
7,313
665
3,412
11,194
9,795
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
12
0 / 5 / 4
7,069
643
6,915
8,102
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
4
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bagluk
Cupid
3
6
2
0.67
W
Neith
HE0S
Neith
5
0
7
8.5
W
Fenrir
L0KI C
Fenrir
6
2
2
3.5
W
Nox
Sulke
Nox
2
3
10
2.33
L
Hercules
VCRVM
Hercules
1
2
2
1
L
Kukulkan
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,227
Damage
15,588
21,290
Taken
31,246
13,263
Mitigated
17,983
4,455
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bagluk
Cupid
5,261
2,861
307
3,354
11,950
4,714
0
2,238
9,712
0
19,505
W
Neith
HE0S
Neith
13,166
2,790
0
1,086
4,489
1,924
0
1,673
2,816
0
39,504
W
Fenrir
L0KI C
Fenrir
6,782
511
0
1,819
8,761
7,585
0
3,546
5,215
0
16,061
W
Nox
Sulke
Nox
6,279
213
0
1,550
8,040
3,754
0
1,951
6,089
19,510
0
L
Hercules
VCRVM
Hercules
3,412
1,410
405
3,269
11,194
9,795
0
3,339
7,855
0
6,614
L
Kukulkan
6,915
874
0
0
8,102
3,474
0
1,080
7,022
31,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
21,914
123
Minions Killed
106
5
Camps Cleared
4
646,145
Distance Traveled
607,437
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,532
685
43
4
1
180,041
1
W
Neith
8,595
781
69
6
1
213,879
2
W
Fenrir
8,902
809
17
2
3
231,079
4
W
Nox
7,911
719
37
3
1
201,187
2
L
Hercules
7,313
665
7
1
0
231,220
3
L
Kukulkan
7,069
643
56
5
3
196,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role