Player Matchup

Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Plasma Cordz
Kukulkan
Level 40
God Stats
4W - 7L
1,411 SR
Queue Stats
19W - 28L
1,350 Elo+
Party 2
Cupid
Cupid
Plasma Huntz
Cupid
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,381 Elo+
Party 2
Ganesha
Ganesha
PlasmaShotz
Ganesha
Level 29
God Stats
9W - 13L
1,469 SR
Queue Stats
21W - 31L
1,359 Elo+
Party 2
Lancelot
Lancelot
volmandosh
Lancelot
Level 28
God Stats
3W - 8L
1,428 SR
Queue Stats
94W - 114L
1,354 Elo+
Party 3
Team Averages
Level 39
1,462 SR
1,389 Elo+

VS

Team Averages
Level 74
1,545 SR
1,517 Elo+
Atlas
Atlas
BargainBinBot
Atlas
Level 40
God Stats
2W - 0L
1,931 SR
Queue Stats
66W - 54L
1,574 Elo+
Party 1
Fenrir
Fenrir
ChantsHL
Fenrir
Level 44
God Stats
6W - 7L
1,439 SR
Queue Stats
176W - 164L
1,470 Elo+
Party 1
Fafnir
Fafnir
Lost x SouLs x
Fafnir
Level 113
God Stats
1W - 1L
1,287 SR
Queue Stats
333W - 349L
1,375 Elo+
Solo
Sol
Sol
My4Giveness
Sol
Level 28
God Stats
10W - 6L
1,536 SR
Queue Stats
108W - 113L
1,543 Elo+
Party 1
Chaac
Chaac
ThePrimalDeath
Chaac
Level 146
God Stats
3W - 2L
1,531 SR
Queue Stats
149W - 102L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 4 / 0
5,352
487
3,968
8,070
3,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Plasma Cordz
Kukulkan
8
0 / 1 / 0
5,100
464
4,807
3,876
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
1 / 1 / 0
4,293
390
2,919
5,317
1,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
PlasmaShotz
Ganesha
8
0 / 2 / 1
5,260
478
3,839
9,481
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
volmandosh
Lancelot
9
0 / 4 / 0
5,111
465
4,946
8,391
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,687
608
7,370
8,588
5,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
ChantsHL
Fenrir
9
4 / 1 / 3
6,273
570
1,700
8,463
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 4
6,110
555
3,661
9,120
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 3
5,321
484
7,244
6,593
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
2 / 0 / 2
6,807
619
4,578
8,254
4,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
12
12
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
W
4
0
2
5
W
Fenrir
ChantsHL
Fenrir
4
1
3
5.5
W
1
0
4
3
W
1
1
3
2.5
L
Kukulkan
Plasma Cordz
Kukulkan
0
1
0
0
L
1
1
0
1
L
Ganesha
PlasmaShotz
Ganesha
0
2
1
0.25
W
2
0
2
3
L
Lancelot
volmandosh
Lancelot
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,479
Damage
24,553
35,135
Taken
41,018
15,708
Mitigated
24,386
5,262
Healing
16,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,968
834
0
1,790
8,070
3,062
0
5,276
2,199
0
29,489
W
7,370
2,158
0
1,750
8,588
5,868
0
0
8,588
37,858
0
W
Fenrir
ChantsHL
Fenrir
1,700
101
0
4,382
8,463
3,116
0
344
8,119
0
29,664
W
3,661
1,216
29
3,880
9,120
8,342
52
2,992
6,128
12,303
0
W
7,244
4,063
0
3,078
6,593
2,194
1,567
2,561
4,032
34,209
0
L
Kukulkan
Plasma Cordz
Kukulkan
4,807
1,592
0
0
3,876
1,388
0
324
3,552
31,210
0
L
2,919
2,027
212
1,329
5,317
1,995
663
3,960
1,357
0
17,994
L
Ganesha
PlasmaShotz
Ganesha
3,839
700
0
1,931
9,481
6,239
225
5,963
3,518
23,090
0
W
4,578
844
0
3,397
8,254
4,866
0
2,749
5,505
0
51,548
L
Lancelot
volmandosh
Lancelot
4,946
1,701
0
0
8,391
3,024
0
2,037
6,234
0
34,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,116
Gold Earned
31,198
242
Minions Killed
297
0
Camps Cleared
0
1,023,592
Distance Traveled
1,025,798
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,352
487
55
5
0
186,641
2
W
Atlas
6,687
608
71
6
0
187,853
2
W
Fenrir
6,273
570
56
5
0
210,431
0
W
Fafnir
6,110
555
17
2
0
198,325
3
W
Sol
5,321
484
52
5
0
192,878
3
L
Kukulkan
5,100
464
62
6
0
212,404
4
L
Cupid
4,293
390
45
4
0
187,231
5
L
Ganesha
5,260
478
10
1
0
203,519
2
W
Chaac
6,807
619
101
9
0
236,311
2
L
Lancelot
5,111
465
70
6
0
233,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role