Player Matchup

Cliodhna
Cliodhna
DyTix
Cliodhna
Level 120
God Stats
3W - 1L
1,487 SR
Queue Stats
133W - 104L
1,649 Elo+
Party 2
Hercules
Hercules
FortsuEZ
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 54L
1,629 Elo+
Party 2
Anhur
Anhur
Zzed16
Anhur
Level 10
God Stats
10W - 4L
1,653 SR
Queue Stats
20W - 9L
1,613 Elo+
Party 2
Team Averages
Level 78
1,547 SR
1,630 Elo+

VS

Team Averages
Level 85
1,500 SR
1,529 Elo+
Tyr
Tyr
 
Tyr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Sebathiel
Sol
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 37L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
kwl1410
Heimdallr
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DyTix
Cliodhna
15
9 / 3 / 3
10,280
791
12,402
13,453
5,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
FortsuEZ
Hercules
13
1 / 1 / 12
9,114
701
11,022
20,082
13,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
Zzed16
Anhur
13
4 / 3 / 9
9,437
726
6,915
11,434
4,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 7 / 1
7,211
555
3,250
13,609
11,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 3 / 2
9,809
755
20,971
10,917
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
kwl1410
Heimdallr
13
2 / 4 / 4
8,821
679
9,344
9,726
4,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
7
7
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
7
1
0.07
W
Cliodhna
DyTix
Cliodhna
9
3
3
3.5
W
Hercules
FortsuEZ
Hercules
1
1
12
7
L
5
3
2
2
W
Anhur
Zzed16
Anhur
4
3
9
2.83
L
Heimdallr
kwl1410
Heimdallr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,339
Damage
33,565
44,969
Taken
34,252
23,872
Mitigated
21,035
13,047
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,250
467
0
581
13,609
11,853
0
53
13,556
0
12,888
W
Cliodhna
DyTix
Cliodhna
12,402
1,802
0
4,826
13,453
5,850
1,060
5,578
7,794
0
46,961
W
Hercules
FortsuEZ
Hercules
11,022
3,863
0
5,604
20,082
13,593
371
8,555
11,312
4
23,383
L
20,971
7,389
0
4,148
10,917
4,927
992
21
10,896
41,572
4,268
W
Anhur
Zzed16
Anhur
6,915
3,410
0
2,617
11,434
4,429
1,103
5,224
6,096
0
28,279
L
Heimdallr
kwl1410
Heimdallr
9,344
5,039
0
2,104
9,726
4,255
327
87
9,639
0
23,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,831
Gold Earned
25,841
121
Minions Killed
123
7
Camps Cleared
4
776,259
Distance Traveled
673,181
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,211
555
19
1
0
221,781
1
W
Cliodhna
10,280
791
51
4
4
260,321
5
W
Hercules
9,114
701
21
2
0
282,452
4
L
Sol
9,809
755
62
5
3
211,384
1
W
Anhur
9,437
726
49
4
3
233,486
1
L
Heimdallr
8,821
679
42
3
1
240,016
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role