Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
A_Hasse
Yu Huang
Level 79
God Stats
1W - 0L
1,266 SR
Queue Stats
54W - 54L
1,410 Elo+
Party 1
Rama
Rama
Cerberus990
Rama
Level 146
God Stats
2W - 0L
1,574 SR
Queue Stats
59W - 45L
1,343 Elo+
Solo
Ao Kuang
Ao Kuang
DizNuttSack
Ao Kuang
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,399 Elo+
Party 1
Bacchus
Bacchus
FLIP_FREAK
Bacchus
Level 27
God Stats
1W - 0L
1,133 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 86
1,395 SR
1,430 Elo+

VS

Team Averages
Level 95
1,500 SR
1,379 Elo+
Ares
Ares
ADHDxPROBLEM
Ares
Level 142
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Farmerbrown69
Hou Yi
Level 64
God Stats
2W - 4L
1,725 SR
Queue Stats
65W - 79L
1,415 Elo+
Solo
Anubis
Anubis
HemanTheMighty
Anubis
Level 136
God Stats
6W - 13L
1,279 SR
Queue Stats
322W - 379L
1,321 Elo+
Party 3
Set
Set
IVX Ryccoon
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Zeranith
Bellona
Level 26
God Stats
0W - 4L
1,273 SR
Queue Stats
10W - 35L
1,160 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
3 / 2 / 11
12,477
734
23,543
12,377
6,611
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
A_Hasse
Yu Huang
18
2 / 4 / 9
11,577
681
15,890
12,119
5,499
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 3 / 11
12,164
716
12,294
13,108
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
DizNuttSack
Ao Kuang
18
2 / 7 / 9
10,832
637
8,027
20,062
14,650
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
FLIP_FREAK
Bacchus
19
5 / 4 / 7
11,922
701
11,343
15,361
13,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 12
11,156
656
16,066
30,326
30,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

5
0 / 0 / 0
7,084
417
0
0
0
20
2 / 3 / 9
10,132
596
20,000
16,725
11,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 2 / 3
11,596
682
13,863
14,005
11,091
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bellona
Zeranith
Bellona
18
3 / 4 / 9
9,856
580
10,289
18,253
15,093
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
53
15
Kills
20
20
Deaths
15
47
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
11
4.25
L
4
6
12
1.67
W
Yu Huang
A_Hasse
Yu Huang
2
4
9
1.63
W
3
3
11
2.83
W
Ao Kuang
DizNuttSack
Ao Kuang
2
7
9
0.93
W
Bacchus
FLIP_FREAK
Bacchus
5
4
7
2.13
L
0
0
0
0
L
2
3
9
2.17
L
11
2
3
6.25
L
Bellona
Zeranith
Bellona
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,097
Damage
60,218
73,027
Taken
79,309
47,090
Mitigated
69,004
25,609
Healing
21,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,543
12,237
828
5,087
12,377
6,611
1,616
5,317
7,060
0
48,558
L
16,066
901
859
5,496
30,326
30,982
0
17,198
13,128
31,397
0
W
Yu Huang
A_Hasse
Yu Huang
15,890
2,945
3,162
3,064
12,119
5,499
729
6,675
5,444
31,219
0
W
12,294
10,216
384
2,786
13,108
6,363
2,243
6,178
6,930
0
44,601
W
Ao Kuang
DizNuttSack
Ao Kuang
8,027
1,364
2,482
5,268
20,062
14,650
2,380
9,612
10,450
13,633
0
W
Bacchus
FLIP_FREAK
Bacchus
11,343
1,229
556
1,992
15,361
13,967
877
8,284
7,077
24,963
0
L
0
0
0
0
0
0
0
0
0
0
0
L
20,000
94
3,026
3,804
16,725
11,838
0
4,450
12,275
41,735
0
L
13,863
4,061
638
3,464
14,005
11,091
0
6,147
7,858
0
26,471
L
Bellona
Zeranith
Bellona
10,289
1,606
1,357
2,774
18,253
15,093
0
7,465
10,788
0
19,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,972
Gold Earned
49,824
186
Minions Killed
130
0
Camps Cleared
0
1,470,391
Distance Traveled
1,103,371
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,477
734
48
3
0
261,246
0
L
Ares
11,156
656
34
2
0
268,718
1
W
Yu Huang
11,577
681
23
1
0
317,777
0
W
Rama
12,164
716
74
4
0
282,714
0
W
Ao Kuang
10,832
637
15
1
0
287,171
0
W
Bacchus
11,922
701
26
2
0
321,483
1
L
Hou Yi
7,084
417
0
0
0
0
0
L
Anubis
10,132
596
49
3
0
289,777
0
L
Set
11,596
682
30
2
0
253,866
0
L
Bellona
9,856
580
17
1
0
291,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role