Player Matchup

Ullr
Ullr
BCard___
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,215 Elo+
Party 2
Bastet
Bastet
Humane77
Bastet
Level 25
God Stats
0W - 3L
1,211 SR
Queue Stats
14W - 49L
1,166 Elo+
Party 2
Sylvanus
Sylvanus
NsVr64
Sylvanus
Level 15
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 23L
1,063 Elo+
Party 2
Freya
Freya
ReTrIbUtIoN24
Freya
Level 25
God Stats
1W - 10L
1,190 SR
Queue Stats
15W - 50L
1,177 Elo+
Party 2
Pele
Pele
WolvenWarden
Pele
Level 68
God Stats
7W - 13L
1,425 SR
Queue Stats
400W - 429L
1,397 Elo+
Solo
Team Averages
Level 28
1,365 SR
1,204 Elo+

VS

Team Averages
Level 95
1,593 SR
1,403 Elo+
Atlas
Atlas
CringeDiddler
Atlas
Level 102
God Stats
56W - 58L
1,605 SR
Queue Stats
76W - 98L
1,381 Elo+
Party 1
Cernunnos
Cernunnos
JerseyNutz21
Cernunnos
Level 92
God Stats
6W - 5L
1,367 SR
Queue Stats
120W - 141L
1,420 Elo+
Solo
Tyr
Tyr
Vesta Hypnos
Tyr
Level 103
God Stats
6W - 4L
1,845 SR
Queue Stats
76W - 98L
1,403 Elo+
Party 1
Ra
Ra
almita24
Ra
Level 69
God Stats
3W - 1L
1,683 SR
Queue Stats
140W - 150L
1,380 Elo+
Solo
Skadi
Skadi
yexid17
Skadi
Level 110
God Stats
32W - 29L
1,467 SR
Queue Stats
251W - 249L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 6 / 1
8,015
617
4,307
12,984
6,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
Humane77
Bastet
14
1 / 4 / 3
8,373
644
6,408
13,490
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
NsVr64
Sylvanus
15
0 / 5 / 0
8,637
664
3,592
13,589
13,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 6 / 2
8,410
647
8,253
17,667
8,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 6 / 1
9,935
764
12,025
17,011
8,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 17
11,076
852
13,426
14,272
17,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
JerseyNutz21
Cernunnos
18
7 / 2 / 5
11,167
859
11,102
14,032
7,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
4 / 2 / 15
9,860
758
15,552
11,039
13,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
6 / 1 / 15
10,749
827
9,339
9,795
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
yexid17
Skadi
18
5 / 3 / 14
10,769
828
14,140
10,659
5,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
93
7
Kills
27
27
Deaths
9
7
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
6
1
0.25
W
5
1
17
13.5
L
Bastet
Humane77
Bastet
1
4
3
0.63
W
Cernunnos
JerseyNutz21
Cernunnos
7
2
5
4.75
L
Sylvanus
NsVr64
Sylvanus
0
5
0
0
L
0
6
2
0.17
W
4
2
15
5.75
L
5
6
1
0.92
W
6
1
15
13.5
W
Skadi
yexid17
Skadi
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,585
Damage
63,559
74,741
Taken
59,797
42,048
Mitigated
48,990
10,208
Healing
22,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
4,307
2,183
0
0
12,984
6,014
0
3,824
8,748
0
14,933
W
13,426
4,030
944
3,936
14,272
17,720
766
3,337
10,736
27,835
0
L
Bastet
Humane77
Bastet
6,408
1,344
235
2,612
13,490
5,788
0
4,367
8,795
0
23,121
W
Cernunnos
JerseyNutz21
Cernunnos
11,102
5,813
60
5,451
14,032
7,800
4,309
2,874
11,034
0
54,084
L
Sylvanus
NsVr64
Sylvanus
3,592
938
875
1,917
13,589
13,498
0
4,188
9,090
17,085
0
L
8,253
2,258
0
2,251
17,667
8,402
0
3,781
13,344
26,097
0
W
15,552
1,047
0
2,866
11,039
13,137
0
2,509
8,398
0
24,138
L
12,025
1,174
200
2,118
17,011
8,346
0
6,140
10,604
0
42,782
W
9,339
829
3,906
3,074
9,795
5,018
946
1,627
8,140
40,345
0
W
Skadi
yexid17
Skadi
14,140
5,907
809
1,222
10,659
5,315
6,425
909
9,644
0
43,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,370
Gold Earned
53,621
192
Minions Killed
269
0
Camps Cleared
0
1,154,230
Distance Traveled
1,337,741
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,015
617
28
2
0
208,692
0
W
Atlas
11,076
852
34
3
0
281,689
1
L
Bastet
8,373
644
33
3
0
277,023
1
W
Cernunnos
11,167
859
77
6
0
223,786
1
L
Sylvanus
8,637
664
21
2
0
192,117
1
L
Freya
8,410
647
55
4
0
228,084
1
W
Tyr
9,860
758
26
2
0
298,859
0
L
Pele
9,935
764
55
4
0
248,314
3
W
Ra
10,749
827
74
6
0
290,124
1
W
Skadi
10,769
828
58
4
0
243,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role