Player Matchup

Zhong Kui
Zhong Kui
Denchbeast
Zhong Kui
Level 119
God Stats
4W - 2L
1,587 SR
Queue Stats
33W - 19L
1,504 Elo+
Solo
Merlin
Merlin
Icevolrd
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,220 Elo+
Party 1
Olorun
Olorun
Skotiniaka
Olorun
Level 43
God Stats
2W - 6L
1,134 SR
Queue Stats
255W - 274L
1,399 Elo+
Solo
Sol
Sol
TuramusyTyan
Sol
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Vanillas
Nemesis
Level 29
God Stats
2W - 1L
1,246 SR
Queue Stats
45W - 51L
1,220 Elo+
Party 1
Team Averages
Level 64
1,393 SR
1,369 Elo+

VS

Team Averages
Level 74
1,500 SR
1,403 Elo+
Set
Set
 
Set
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TheMightyZeus5
Izanami
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 20L
1,050 Elo+
Solo
Baron Samedi
Baron Samedi
eyeofthewolf
Baron Samedi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Denchbeast
Zhong Kui
20
16 / 6 / 13
13,520
845
21,097
23,231
18,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Icevolrd
Merlin
20
3 / 3 / 18
12,045
753
15,637
11,197
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Skotiniaka
Olorun
18
3 / 5 / 17
11,316
707
10,101
16,163
8,577
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
2 / 1 / 23
11,726
733
18,356
16,217
8,031
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Vanillas
Nemesis
16
8 / 3 / 8
11,302
706
7,988
12,569
6,799
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
5 / 4 / 8
10,710
669
7,121
15,983
10,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
 
Hou Yi
18
2 / 5 / 7
10,128
633
12,765
14,962
6,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
 
Thanatos
15
2 / 8 / 4
9,598
600
9,053
14,154
6,424
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 8 / 6
10,027
627
7,201
16,191
6,923
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
eyeofthewolf
Baron Samedi
19
6 / 7 / 10
11,373
711
22,928
18,987
13,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
53
32
Kills
18
18
Deaths
32
79
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
4
8
2.25
L
Hou Yi
 
Hou Yi
2
5
7
1.1
L
Thanatos
 
Thanatos
2
8
4
0.5
W
Zhong Kui
Denchbeast
Zhong Kui
16
6
13
3.75
W
Merlin
Icevolrd
Merlin
3
3
18
4
W
Olorun
Skotiniaka
Olorun
3
5
17
2.3
L
3
8
6
0.75
W
2
1
23
13.5
W
Nemesis
Vanillas
Nemesis
8
3
8
4
L
Baron Samedi
eyeofthewolf
Baron Samedi
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,179
Damage
59,068
79,377
Taken
80,277
47,236
Mitigated
44,442
39,235
Healing
23,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,121
2,253
802
2,679
15,983
10,510
295
12,182
3,801
0
22,672
L
Hou Yi
 
Hou Yi
12,765
3,857
1,027
1,931
14,962
6,822
531
12,730
2,232
0
28,595
L
Thanatos
 
Thanatos
9,053
1,296
285
4,476
14,154
6,424
0
10,729
3,425
0
16,833
W
Zhong Kui
Denchbeast
Zhong Kui
21,097
562
3,674
8,002
23,231
18,050
1,529
6,056
17,175
37,715
0
W
Merlin
Icevolrd
Merlin
15,637
593
1,722
1,920
11,197
5,779
520
3,196
8,001
46,819
0
W
Olorun
Skotiniaka
Olorun
10,101
5,011
5,340
5,319
16,163
8,577
2,278
5,061
10,989
20,104
0
L
7,201
3,779
1,007
1,871
16,191
6,923
342
13,975
2,216
0
13,414
W
18,356
4,992
1,417
7,736
16,217
8,031
2,606
4,419
11,798
33,408
0
W
Nemesis
Vanillas
Nemesis
7,988
2,515
1,669
2,436
12,569
6,799
893
4,196
8,373
0
8,915
L
Baron Samedi
eyeofthewolf
Baron Samedi
22,928
1,983
3,354
5,833
18,987
13,763
0
15,575
3,412
37,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,909
Gold Earned
51,836
162
Minions Killed
111
0
Camps Cleared
0
1,434,954
Distance Traveled
1,191,544
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,710
669
25
2
0
301,545
0
L
Hou Yi
10,128
633
39
2
0
226,589
3
L
Thanatos
9,598
600
13
1
0
218,613
0
W
Zhong Kui
13,520
845
48
3
0
276,715
1
W
Merlin
12,045
753
51
3
0
300,415
0
W
Olorun
11,316
707
26
2
0
242,432
1
L
Izanami
10,027
627
12
1
0
221,223
1
W
Sol
11,726
733
35
2
0
307,616
1
W
Nemesis
11,302
706
2
0
0
307,776
0
L
Baron Samedi
11,373
711
22
1
0
223,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role