Player Matchup

Horus
Horus
 
Horus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
ReYKaaZ
Vulcan
Level 87
God Stats
27W - 10L
1,699 SR
Queue Stats
121W - 98L
1,694 Elo+
Solo
Team Averages
Level 132
1,566 SR
1,565 Elo+

VS

Team Averages
Level 68
1,449 SR
1,438 Elo+
Nu Wa
Nu Wa
Aomonster
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,325 Elo+
Party 1
Freya
Freya
MeekMan
Freya
Level 29
God Stats
0W - 2L
1,346 SR
Queue Stats
17W - 34L
1,320 Elo+
Party 1
Medusa
Medusa
stal3whit3br3ad
Medusa
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 200L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
6 / 0 / 7
8,369
761
8,123
12,441
11,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
 
Gilgamesh
12
1 / 1 / 10
7,459
678
5,575
8,360
6,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
ReYKaaZ
Vulcan
14
7 / 0 / 6
8,970
815
13,997
5,609
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aomonster
Nu Wa
8
0 / 7 / 1
6,103
555
4,131
10,517
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
MeekMan
Freya
11
1 / 7 / 0
6,718
611
4,727
11,589
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 1
6,709
610
7,060
7,329
2,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
0
7
9.5
W
Gilgamesh
 
Gilgamesh
1
1
10
6
L
Nu Wa
Aomonster
Nu Wa
0
7
1
0.07
L
Freya
MeekMan
Freya
1
7
0
0.14
W
Vulcan
ReYKaaZ
Vulcan
7
0
6
10
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,695
Damage
15,918
26,410
Taken
29,435
20,119
Mitigated
11,254
6,725
Healing
1,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,123
4,517
1,404
2,794
12,441
11,022
63
3,300
8,623
0
19,294
W
Gilgamesh
 
Gilgamesh
5,575
1,183
0
817
8,360
6,495
246
3,051
5,040
0
18,345
L
Nu Wa
Aomonster
Nu Wa
4,131
1,442
0
720
10,517
3,743
0
5,829
4,688
13,090
0
L
Freya
MeekMan
Freya
4,727
1,365
0
578
11,589
4,690
0
4,733
6,856
11,043
0
W
Vulcan
ReYKaaZ
Vulcan
13,997
2,251
0
1,710
5,609
2,602
143
1,941
3,402
50,118
0
L
7,060
2,663
0
533
7,329
2,821
0
3,479
3,850
0
29,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,798
Gold Earned
19,530
140
Minions Killed
117
6
Camps Cleared
3
697,024
Distance Traveled
566,092
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,369
761
28
3
3
235,260
4
W
Gilgamesh
7,459
678
28
3
1
226,299
0
L
Nu Wa
6,103
555
19
2
0
158,454
0
L
Freya
6,718
611
35
3
0
187,321
5
W
Vulcan
8,970
815
84
8
2
235,465
4
L
Medusa
6,709
610
63
6
3
220,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role