Player Matchup

Bakasura
Bakasura
Flawless-iTzOvA
Bakasura
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 117L
1,344 Elo+
Solo
Ymir
Ymir
HoniestBadger
Ymir
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,491 Elo+
Party 1
Achilles
Achilles
Silorm8
Achilles
Level 46
God Stats
1W - 0L
1,566 SR
Queue Stats
24W - 61L
1,224 Elo+
Solo
Discordia
Discordia
deathlord1233
Discordia
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,402 Elo+
Party 1
Vulcan
Vulcan
oreilyautoparts
Vulcan
Level 78
God Stats
1W - 1L
1,513 SR
Queue Stats
397W - 423L
1,409 Elo+
Solo
Team Averages
Level 57
1,516 SR
1,374 Elo+

VS

Team Averages
Level 122
1,534 SR
1,387 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GI CrAzYdOc
Cerberus
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 140L
1,298 Elo+
Solo
Bacchus
Bacchus
IsaacZuriel
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 54L
1,404 Elo+
Solo
Kumbhakarna
Kumbhakarna
KING_SIZE117
Kumbhakarna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,357 Elo+
Solo
Izanami
Izanami
SSJGOHAN954
Izanami
Level 152
God Stats
4W - 7L
1,668 SR
Queue Stats
231W - 245L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
5 / 6 / 13
14,988
714
18,793
25,966
18,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 5 / 10
12,447
593
4,214
16,533
24,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Achilles
Silorm8
Achilles
20
8 / 6 / 10
14,499
690
19,039
20,812
9,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
deathlord1233
Discordia
20
9 / 1 / 13
15,754
750
27,080
14,154
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 7 / 19
14,946
712
35,602
18,674
9,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
5 / 5 / 12
13,873
661
24,680
21,189
10,908
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
GI CrAzYdOc
Cerberus
20
11 / 10 / 7
13,986
666
20,175
37,725
40,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
IsaacZuriel
Bacchus
20
6 / 6 / 11
13,689
652
17,977
36,231
53,153
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
KING_SIZE117
Kumbhakarna
1
0 / 0 / 0
5,472
261
0
0
0
Izanami
SSJGOHAN954
Izanami
20
3 / 7 / 10
14,045
669
22,155
21,589
10,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
65
28
Kills
25
25
Deaths
28
65
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
5
5
12
2.2
W
Bakasura
5
6
13
1.92
L
Cerberus
GI CrAzYdOc
Cerberus
11
10
7
1.45
W
2
5
10
1.4
L
Bacchus
IsaacZuriel
Bacchus
6
6
11
1.92
L
Kumbhakarna
KING_SIZE117
Kumbhakarna
0
0
0
0
L
Izanami
SSJGOHAN954
Izanami
3
7
10
1.14
W
Achilles
Silorm8
Achilles
8
6
10
2.17
W
Discordia
deathlord1233
Discordia
9
1
13
15.5
W
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,728
Damage
84,987
96,139
Taken
116,734
67,798
Mitigated
115,313
31,064
Healing
43,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
24,680
3,873
4,475
6,646
21,189
10,908
488
12,929
7,851
53,226
0
W
Bakasura
18,793
12,498
2,897
8,003
25,966
18,538
2,555
16,461
9,505
0
38,235
L
Cerberus
GI CrAzYdOc
Cerberus
20,175
1,670
1,995
8,486
37,725
40,495
392
21,384
15,726
49,191
0
W
4,214
1,036
508
491
16,533
24,049
284
10,279
6,254
6,709
0
L
Bacchus
IsaacZuriel
Bacchus
17,977
2,116
2,248
12,170
36,231
53,153
175
18,886
15,935
27,168
0
L
Kumbhakarna
KING_SIZE117
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
SSJGOHAN954
Izanami
22,155
12,341
3,011
4,597
21,589
10,757
971
13,697
7,542
0
69,748
W
Achilles
Silorm8
Achilles
19,039
5,938
3,661
4,812
20,812
9,913
2,025
14,064
6,748
0
31,011
W
Discordia
deathlord1233
Discordia
27,080
797
2,621
5,038
14,154
6,273
1,178
10,247
3,907
65,628
0
W
35,602
11,929
1,299
1,734
18,674
9,025
1,100
11,781
6,893
63,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,634
Gold Earned
61,065
213
Minions Killed
268
0
Camps Cleared
0
1,885,875
Distance Traveled
1,338,376
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
13,873
661
63
3
0
332,972
2
W
Bakasura
14,988
714
57
3
0
386,300
0
L
Cerberus
13,986
666
58
3
0
320,763
1
W
Ymir
12,447
593
4
0
0
168,300
0
L
Bacchus
13,689
652
25
1
0
357,318
0
L
Kumbhakarna
5,472
261
0
0
0
0
0
L
Izanami
14,045
669
122
6
0
327,323
2
W
Achilles
14,499
690
22
1
0
433,541
2
W
Discordia
15,754
750
76
4
0
439,015
0
W
Vulcan
14,946
712
54
3
0
458,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role