Player Matchup

King Arthur
King Arthur
CtalnoiAlximik
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,479 Elo+
Solo
Hades
Hades
ZbigniewSt0noga
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,169 Elo+
Solo
Odin
Odin
mamadsaedi
Odin
Level 141
God Stats
1W - 2L
1,801 SR
Queue Stats
240W - 210L
1,631 Elo+
Party 1
Vulcan
Vulcan
pekka99
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 7L
1,724 Elo+
Party 1
Baron Samedi
Baron Samedi
slovackocr
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 48
1,560 SR
1,501 Elo+

VS

Team Averages
Level 88
1,518 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
DillyWillyBilly
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,646 Elo+
Party 2
Xbalanque
Xbalanque
Ecsper
Xbalanque
Level 128
God Stats
1W - 0L
1,299 SR
Queue Stats
6W - 9L
1,430 Elo+
Solo
Charybdis
Charybdis
bruhamnesiahaze
Charybdis
Level 29
God Stats
2W - 0L
1,835 SR
Queue Stats
6W - 2L
1,558 Elo+
Party 2
Shiva
Shiva
skiper_masta
Shiva
Level 88
God Stats
2W - 2L
1,343 SR
Queue Stats
683W - 705L
1,413 Elo+
Solo
Thoth
Thoth
vinnie544
Thoth
Level 105
God Stats
2W - 1L
1,614 SR
Queue Stats
103W - 95L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CtalnoiAlximik
King Arthur
17
2 / 11 / 16
11,415
601
14,015
34,970
44,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 9 / 13
12,699
668
19,918
30,447
25,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 6 / 15
11,770
619
14,548
26,388
37,362
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
pekka99
Vulcan
20
13 / 6 / 10
13,906
732
35,991
19,806
10,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
slovackocr
Baron Samedi
18
3 / 6 / 10
12,067
635
6,987
17,780
11,114
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DillyWillyBilly
Morgan Le Fay
20
12 / 3 / 23
14,686
773
31,023
18,132
10,263
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Ecsper
Xbalanque
19
4 / 8 / 19
12,414
653
14,223
20,316
10,288
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
bruhamnesiahaze
Charybdis
20
9 / 4 / 20
14,170
746
23,067
24,615
12,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 8 / 19
12,146
639
14,631
30,479
32,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
vinnie544
Thoth
20
12 / 4 / 22
15,566
819
33,881
15,303
7,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
141
25
Kills
38
38
Deaths
27
64
Assists
103
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CtalnoiAlximik
King Arthur
2
11
16
0.91
W
Morgan Le Fay
DillyWillyBilly
Morgan Le Fay
12
3
23
7.83
W
Xbalanque
Ecsper
Xbalanque
4
8
19
1.69
L
5
9
13
1.28
W
Charybdis
bruhamnesiahaze
Charybdis
9
4
20
4.75
L
2
6
15
1.58
L
Vulcan
pekka99
Vulcan
13
6
10
3
W
1
8
19
1.31
L
Baron Samedi
slovackocr
Baron Samedi
3
6
10
1.33
W
Thoth
vinnie544
Thoth
12
4
22
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,459
Damage
116,825
129,391
Taken
108,845
128,422
Mitigated
73,359
28,962
Healing
31,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CtalnoiAlximik
King Arthur
14,015
899
1,212
1,700
34,970
44,284
210
15,353
19,617
0
21,783
W
Morgan Le Fay
DillyWillyBilly
Morgan Le Fay
31,023
2,830
1,511
3,680
18,132
10,263
946
9,331
8,801
55,809
0
W
Xbalanque
Ecsper
Xbalanque
14,223
7,168
2,639
3,802
20,316
10,288
3,037
12,769
7,547
0
33,375
L
19,918
1,993
979
8,858
30,447
25,031
307
12,842
17,605
45,301
0
W
Charybdis
bruhamnesiahaze
Charybdis
23,067
10,799
1,567
6,798
24,615
12,506
2,249
15,588
9,027
0
43,295
L
14,548
913
2,826
6,237
26,388
37,362
0
12,072
14,316
0
26,069
L
Vulcan
pekka99
Vulcan
35,991
9,446
1,938
3,019
19,806
10,631
564
13,392
6,414
69,390
0
W
14,631
1,496
2,357
2,396
30,479
32,467
277
18,020
12,459
0
31,943
L
Baron Samedi
slovackocr
Baron Samedi
6,987
614
1,270
923
17,780
11,114
426
11,245
6,535
20,164
0
W
Thoth
vinnie544
Thoth
33,881
950
3,694
3,328
15,303
7,835
2,301
7,188
8,115
67,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,857
Gold Earned
68,982
190
Minions Killed
231
0
Camps Cleared
0
1,597,454
Distance Traveled
1,751,538
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,415
601
10
1
0
318,437
1
W
Morgan Le Fay
14,686
773
57
3
0
362,552
0
W
Xbalanque
12,414
653
34
2
0
295,840
4
L
Hades
12,699
668
58
3
0
260,738
0
W
Charybdis
14,170
746
44
2
0
345,862
1
L
Odin
11,770
619
20
1
0
376,993
4
L
Vulcan
13,906
732
71
4
0
370,551
0
W
Shiva
12,146
639
26
1
0
366,056
0
L
Baron Samedi
12,067
635
31
2
0
270,735
3
W
Thoth
15,566
819
70
4
0
381,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role