Player Matchup

Nox
Nox
B8stet_23
Nox
Level 49
God Stats
12W - 11L
1,531 SR
Queue Stats
76W - 93L
1,487 Elo+
Solo
Arachne
Arachne
CoCo_Patano
Arachne
Level 65
God Stats
6W - 4L
1,500 SR
Queue Stats
57W - 60L
1,371 Elo+
Solo
Chronos
Chronos
KAXER07
Chronos
Level 82
God Stats
195W - 183L
1,464 SR
Queue Stats
714W - 771L
1,386 Elo+
Solo
Nike
Nike
monst5002
Nike
Level 79
God Stats
12W - 15L
1,352 SR
Queue Stats
151W - 179L
1,262 Elo+
Solo
Apollo
Apollo
panita1797
Apollo
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 70L
1,482 Elo+
Solo
Team Averages
Level 61
1,469 SR
1,398 Elo+

VS

Team Averages
Level 100
1,430 SR
1,422 Elo+
Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Asphodel_Verseau
Charybdis
Level 82
God Stats
18W - 37L
1,299 SR
Queue Stats
560W - 625L
1,370 Elo+
Solo
Nu Wa
Nu Wa
Johnori21
Nu Wa
Level 81
God Stats
42W - 37L
1,506 SR
Queue Stats
381W - 420L
1,361 Elo+
Solo
Jormungandr
Jormungandr
xTamara-Jane
Jormungandr
Level 145
God Stats
0W - 2L
1,346 SR
Queue Stats
21W - 44L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 4
7,207
554
5,224
9,191
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
CoCo_Patano
Arachne
11
3 / 2 / 1
6,794
523
3,753
9,295
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
KAXER07
Chronos
10
4 / 2 / 3
6,937
534
5,756
6,379
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
13
4 / 0 / 0
7,932
610
8,763
9,983
6,082
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
panita1797
Apollo
10
2 / 3 / 3
6,452
496
6,431
9,807
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 4 / 0
6,669
513
5,562
10,758
5,516
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
 
Serqet
10
1 / 4 / 1
6,013
463
3,890
10,315
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
10
4 / 3 / 1
6,287
484
7,008
10,268
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Johnori21
Nu Wa
8
1 / 3 / 1
5,381
414
5,014
5,426
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
xTamara-Jane
Jormungandr
9
1 / 4 / 1
5,821
448
3,394
10,718
5,590
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
18
Kills
7
8
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
L
Serqet
 
Serqet
1
4
1
0.38
L
Charybdis
4
3
1
1.5
W
5
1
4
7
W
Arachne
CoCo_Patano
Arachne
3
2
1
1.75
L
Nu Wa
Johnori21
Nu Wa
1
3
1
0.5
W
Chronos
KAXER07
Chronos
4
2
3
2.75
W
Nike
4
0
0
4
W
Apollo
panita1797
Apollo
2
3
3
1.17
L
Jormungandr
xTamara-Jane
Jormungandr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,927
Damage
24,868
44,655
Taken
47,485
20,245
Mitigated
20,662
9,859
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,562
530
0
3,605
10,758
5,516
0
0
10,758
53,151
0
L
Serqet
 
Serqet
3,890
1,509
0
530
10,315
4,135
0
2,532
7,675
0
36,208
L
Charybdis
7,008
5,233
0
2,281
10,268
3,567
0
1,933
8,285
0
33,659
W
5,224
1,586
76
3,086
9,191
5,416
0
2,349
6,842
28,913
0
W
Arachne
CoCo_Patano
Arachne
3,753
2,856
0
1,702
9,295
3,405
285
1,952
7,193
0
36,090
L
Nu Wa
Johnori21
Nu Wa
5,014
2,260
0
450
5,426
1,854
22
2,598
2,706
23,243
0
W
Chronos
KAXER07
Chronos
5,756
1,511
0
783
6,379
2,212
783
2,069
4,182
32,075
0
W
Nike
8,763
1,993
0
2,250
9,983
6,082
218
5,918
3,873
0
58,279
W
Apollo
panita1797
Apollo
6,431
4,319
0
1,962
9,807
3,130
1,278
1,682
7,963
0
36,724
L
Jormungandr
xTamara-Jane
Jormungandr
3,394
1,111
0
1,434
10,718
5,590
0
3,491
7,081
28,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,322
Gold Earned
30,171
326
Minions Killed
277
0
Camps Cleared
0
1,217,785
Distance Traveled
1,072,120
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,669
513
100
8
0
214,129
1
L
Serqet
6,013
463
63
5
0
275,842
2
L
Charybdis
6,287
484
42
3
0
183,957
0
W
Nox
7,207
554
48
4
0
249,435
2
W
Arachne
6,794
523
57
4
0
260,864
0
L
Nu Wa
5,381
414
35
3
0
182,911
4
W
Chronos
6,937
534
66
5
0
248,067
1
W
Nike
7,932
610
97
7
0
244,992
6
W
Apollo
6,452
496
58
4
0
214,427
5
L
Jormungandr
5,821
448
37
3
0
215,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role