Player Matchup

Ymir
Ymir
 
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DutchHell
Sol
Level 128
God Stats
4W - 2L
1,567 SR
Queue Stats
46W - 39L
1,382 Elo+
Party 1
King Arthur
King Arthur
Stanzavelli
King Arthur
Level 44
God Stats
4W - 7L
1,237 SR
Queue Stats
204W - 197L
1,388 Elo+
Solo
Arachne
Arachne
TavoTevas999
Arachne
Level 129
God Stats
13W - 9L
1,627 SR
Queue Stats
209W - 181L
1,571 Elo+
Solo
Chernobog
Chernobog
itsParzival
Chernobog
Level 67
God Stats
0W - 1L
1,716 SR
Queue Stats
27W - 29L
1,366 Elo+
Party 1
Team Averages
Level 78
1,529 SR
1,441 Elo+

VS

Team Averages
Level 57
1,454 SR
1,435 Elo+
Eset
Eset
 
Eset
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bronne1907
Thanatos
Level 29
God Stats
10W - 6L
1,467 SR
Queue Stats
21W - 14L
1,448 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Darn33
Ah Muzen Cab
Level 62
God Stats
3W - 3L
1,317 SR
Queue Stats
86W - 78L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GNAGNA45
Morgan Le Fay
Level 85
God Stats
3W - 6L
1,251 SR
Queue Stats
45W - 54L
1,384 Elo+
Party 2
Ra
Ra
TacosInMyAnos
Ra
Level 49
God Stats
4W - 1L
1,733 SR
Queue Stats
42W - 50L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 4 / 0
5,908
454
3,807
13,710
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 6
7,587
584
9,590
9,162
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Stanzavelli
King Arthur
11
1 / 4 / 3
6,287
484
4,622
12,521
6,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
TavoTevas999
Arachne
11
5 / 3 / 3
7,333
564
10,758
12,566
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
itsParzival
Chernobog
10
1 / 4 / 5
6,342
488
4,200
9,191
3,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 1 / 5
7,096
546
4,797
7,134
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Bronne1907
Thanatos
11
3 / 3 / 4
7,102
546
5,336
11,736
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Darn33
Ah Muzen Cab
12
5 / 1 / 2
6,943
534
8,156
8,344
3,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
GNAGNA45
Morgan Le Fay
12
1 / 3 / 4
7,181
552
7,741
10,200
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 3 / 4
7,966
613
14,206
11,940
5,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
11
Kills
16
16
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
0
0.25
W
Eset
 
Eset
2
1
5
4.5
W
Thanatos
Bronne1907
Thanatos
3
3
4
1.67
W
Ah Muzen Cab
Darn33
Ah Muzen Cab
5
1
2
6
L
3
1
6
6
W
Morgan Le Fay
GNAGNA45
Morgan Le Fay
1
3
4
1
L
King Arthur
Stanzavelli
King Arthur
1
4
3
0.63
W
5
3
4
2.33
L
Arachne
TavoTevas999
Arachne
5
3
3
2.17
L
Chernobog
itsParzival
Chernobog
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,977
Damage
40,236
57,150
Taken
49,354
27,897
Mitigated
22,871
14,481
Healing
20,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,807
462
276
3,223
13,710
8,881
0
4,338
9,350
12,968
0
W
Eset
 
Eset
4,797
422
905
2,739
7,134
3,356
272
2,617
4,517
34,102
0
W
Thanatos
Bronne1907
Thanatos
5,336
926
0
7,763
11,736
5,765
0
2,457
9,279
0
41,932
W
Ah Muzen Cab
Darn33
Ah Muzen Cab
8,156
4,324
0
1,929
8,344
3,443
740
2,319
6,025
0
49,301
L
9,590
4,160
0
3,847
9,162
3,391
0
4,797
4,339
49,526
0
W
Morgan Le Fay
GNAGNA45
Morgan Le Fay
7,741
850
0
1,245
10,200
4,592
355
3,350
6,850
44,684
0
L
King Arthur
Stanzavelli
King Arthur
4,622
632
0
1,500
12,521
6,687
0
7,994
4,069
0
33,152
W
14,206
2,647
692
5,590
11,940
5,715
103
2,654
9,286
52,695
0
L
Arachne
TavoTevas999
Arachne
10,758
6,476
0
3,921
12,566
5,695
0
4,508
7,882
0
47,912
L
Chernobog
itsParzival
Chernobog
4,200
1,821
0
1,714
9,191
3,243
0
4,292
4,766
0
39,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,457
Gold Earned
36,288
287
Minions Killed
385
0
Camps Cleared
0
1,299,435
Distance Traveled
1,206,521
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,908
454
19
1
0
254,605
7
W
Eset
7,096
546
57
4
0
230,899
2
W
Thanatos
7,102
546
70
5
0
247,696
0
W
Ah Muzen Cab
6,943
534
79
6
0
239,577
2
L
Sol
7,587
584
78
6
0
242,145
8
W
Morgan Le Fay
7,181
552
81
6
0
249,675
2
L
King Arthur
6,287
484
48
4
0
250,634
5
W
Ra
7,966
613
98
8
0
238,674
1
L
Arachne
7,333
564
71
5
0
316,869
0
L
Chernobog
6,342
488
71
5
0
235,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role