Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
FulMetlJumpsuit
Rama
Level 109
God Stats
1W - 1L
1,432 SR
Queue Stats
3W - 4L
1,551 Elo+
Party 1
Hercules
Hercules
ImLeakproof
Hercules
Level 122
God Stats
1W - 1L
1,295 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 120
1,409 SR
1,517 Elo+

VS

Team Averages
Level 142
1,524 SR
1,555 Elo+
Chiron
Chiron
Heisenburger84
Chiron
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 112L
1,542 Elo+
Solo
Scylla
Scylla
bblaazze
Scylla
Level 160
God Stats
72W - 81L
1,501 SR
Queue Stats
349W - 376L
1,558 Elo+
Solo
Sylvanus
Sylvanus
c4l2ps1
Sylvanus
Level 156
God Stats
12W - 20L
1,572 SR
Queue Stats
505W - 490L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 2 / 6
7,570
757
9,312
7,123
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 4
7,819
782
7,810
6,437
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
ImLeakproof
Hercules
11
2 / 0 / 6
7,195
720
5,248
7,890
5,205
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,672
667
5,410
7,302
3,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
bblaazze
Scylla
9
1 / 3 / 1
6,234
623
3,823
5,703
2,104
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
c4l2ps1
Sylvanus
11
0 / 3 / 2
6,400
640
6,401
13,723
10,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
6
2.5
W
4
0
4
6
L
1
2
0
0.5
W
Hercules
ImLeakproof
Hercules
2
0
6
5
L
Scylla
bblaazze
Scylla
1
3
1
0.5
L
Sylvanus
c4l2ps1
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,370
Damage
15,634
21,450
Taken
26,728
11,128
Mitigated
15,577
10,243
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,312
1,261
2,243
3,034
7,123
3,157
237
3,870
3,253
32,695
0
W
7,810
6,782
0
2,492
6,437
2,766
668
2,616
3,821
0
25,208
L
5,410
1,890
713
1,086
7,302
3,166
90
2,539
4,745
0
23,976
W
Hercules
ImLeakproof
Hercules
5,248
1,610
0
2,474
7,890
5,205
341
3,619
4,271
0
14,511
L
Scylla
bblaazze
Scylla
3,823
93
0
36
5,703
2,104
70
3,143
2,560
16,491
0
L
Sylvanus
c4l2ps1
Sylvanus
6,401
1,321
976
5,185
13,723
10,307
56
3,885
9,838
12,943
2,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,584
Gold Earned
19,306
107
Minions Killed
106
5
Camps Cleared
5
609,168
Distance Traveled
559,451
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,570
757
53
5
1
203,751
4
W
Rama
7,819
782
37
4
3
188,577
4
L
Chiron
6,672
667
55
6
0
192,112
2
W
Hercules
7,195
720
17
2
1
216,840
4
L
Scylla
6,234
623
27
3
3
198,756
0
L
Sylvanus
6,400
640
24
2
2
168,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role