Player Matchup

Ymir
Ymir
Bronze III
Chilldn
Ymir
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,342 MMR
Solo
Neith
Neith
Silver I
NonstopPrince5
Neith
Silver I
Level 109
God Stats
19W - 17L
1,512 SR
Queue Stats
64W - 73L
1,431 MMR
Solo
Merlin
Merlin
Silver I
SillyColt728716
Merlin
Silver I
Level 88
God Stats
6W - 9L
1,521 SR
Queue Stats
28W - 35L
1,427 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,511 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,480 SR
1,400 MMR
Tsukuyomi
Tsukuyomi
Gold III
AZTEKAKİÇĶĄŞŞ
Tsukuyomi
Gold III
Level 99
God Stats
15W - 6L
1,677 SR
Queue Stats
81W - 85L
1,505 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Piti6490
Nu Wa
Silver IV
Level 49
God Stats
3W - 3L
1,477 SR
Queue Stats
9W - 20L
1,339 MMR
Solo
Fenrir
Fenrir
Silver I
Smiteban85
Fenrir
Silver I
Level 89
God Stats
1W - 4L
1,287 SR
Queue Stats
63W - 69L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chilldn
Ymir
12
0 / 3 / 1
7,458
678
4,079
16,097
13,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 0
7,037
640
2,884
8,961
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 0 / 0
5,856
532
91
1,189
298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetCabrakanOdinTyrShiva

VS

Bans
VamanaChaacGebBacchusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
8,226
748
9,099
4,409
2,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Piti6490
Nu Wa
13
2 / 0 / 4
8,186
744
9,970
4,584
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Smiteban85
Fenrir
13
2 / 1 / 4
8,150
741
3,557
10,244
5,618
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
6
6
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Ymir
Chilldn
Ymir
0
3
1
0.17
L
1
3
0
0.33
W
Nu Wa
Piti6490
Nu Wa
2
0
4
4
L
0
0
0
0
W
Fenrir
Smiteban85
Fenrir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,054
Damage
22,626
26,247
Taken
19,237
17,349
Mitigated
9,629
3,084
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,099
2,386
0
1,933
4,409
2,277
417
1,085
3,324
0
30,933
L
Ymir
Chilldn
Ymir
4,079
314
0
1,530
16,097
13,631
0
6,062
9,473
32,194
0
L
2,884
564
0
1,554
8,961
3,420
432
3,545
5,315
0
30,946
W
Nu Wa
Piti6490
Nu Wa
9,970
4,461
58
364
4,584
1,734
1,475
1,254
3,330
35,622
0
L
91
0
0
0
1,189
298
0
558
595
1,094
0
W
Fenrir
Smiteban85
Fenrir
3,557
454
0
2,241
10,244
5,618
50
2,618
7,626
0
26,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,351
Gold Earned
24,562
103
Minions Killed
147
1
Camps Cleared
10
489,880
Distance Traveled
647,188
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,226
748
53
5
3
229,534
4
L
Ymir
7,458
678
40
4
0
194,346
3
L
Neith
7,037
640
61
6
0
150,376
1
W
Nu Wa
8,186
744
49
4
2
222,651
2
L
Merlin
5,856
532
2
0
1
145,158
1
W
Fenrir
8,150
741
45
4
5
195,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role