Player Matchup

Charybdis
Charybdis
Burgess_Senpai
Charybdis
Level 56
God Stats
1W - 4L
1,117 SR
Queue Stats
18W - 17L
1,496 Elo+
Party 2
Chang'e
Chang'e
Sargalbeast224
Chang'e
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 17L
1,496 Elo+
Party 2
Chaac
Chaac
VAlVlPYR
Chaac
Level 133
God Stats
6W - 1L
1,697 SR
Queue Stats
205W - 192L
1,552 Elo+
Solo
Team Averages
Level 79
1,438 SR
1,515 Elo+

VS

Team Averages
Level 77
1,416 SR
1,460 Elo+
Bakasura
Bakasura
ItalianPasta165
Bakasura
Level 122
God Stats
2W - 4L
1,440 SR
Queue Stats
132W - 139L
1,478 Elo+
Party 1
Athena
Athena
Stein Crusader
Athena
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 98L
1,420 Elo+
Party 1
Eset
Eset
XxFraggotxX
Eset
Level 41
God Stats
1W - 6L
1,308 SR
Queue Stats
66W - 74L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Burgess_Senpai
Charybdis
15
6 / 0 / 2
10,022
771
18,750
11,108
4,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 7
8,788
676
8,799
11,695
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
VAlVlPYR
Chaac
14
2 / 0 / 6
9,219
709
14,247
18,340
19,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
0 / 2 / 1
7,643
588
10,644
14,729
10,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 0
8,512
655
5,075
22,305
24,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 3 / 0
7,782
599
12,631
10,504
4,487
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Burgess_Senpai
Charybdis
6
0
2
7
L
Bakasura
0
2
1
0.25
W
1
1
7
4.5
L
1
4
0
0.25
W
Chaac
VAlVlPYR
Chaac
2
0
6
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,796
Damage
28,350
41,143
Taken
47,538
28,610
Mitigated
39,977
18,337
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Burgess_Senpai
Charybdis
18,750
12,087
0
2,599
11,108
4,692
2,191
5,996
4,746
0
51,403
L
Bakasura
10,644
5,441
0
2,330
14,729
10,623
0
3,619
10,881
0
20,039
W
8,799
1,231
4,011
4,100
11,695
4,753
476
4,770
6,469
22,411
0
L
5,075
959
0
3,673
22,305
24,867
0
4,329
17,522
10,908
0
W
Chaac
VAlVlPYR
Chaac
14,247
2,465
503
7,124
18,340
19,165
299
7,452
10,000
0
44,679
L
12,631
897
829
4,110
10,504
4,487
0
1,332
8,937
43,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,029
Gold Earned
23,937
175
Minions Killed
128
8
Camps Cleared
4
767,103
Distance Traveled
756,287
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,022
771
91
7
2
245,205
0
L
Bakasura
7,643
588
38
3
2
272,210
1
W
Chang'e
8,788
676
27
2
2
247,964
4
L
Athena
8,512
655
12
1
1
264,453
1
W
Chaac
9,219
709
57
4
4
273,934
2
L
Eset
7,782
599
78
6
1
219,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role