Player Matchup

Cupid
Cupid
BadBoyNo1
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,445 Elo+
Party 2
Khepri
Khepri
SoSelfish
Khepri
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,445 Elo+
Party 2
Sol
Sol
denetrose
Sol
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,332 Elo+
Solo
Team Averages
Level 44
1,500 SR
1,407 Elo+

VS

Team Averages
Level 79
1,534 SR
1,404 Elo+
Bacchus
Bacchus
 
Bacchus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
NInziimey
Baba Yaga
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,370 Elo+
Solo
Neith
Neith
Vortunes
Neith
Level 106
God Stats
15W - 21L
1,602 SR
Queue Stats
76W - 140L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BadBoyNo1
Cupid
11
1 / 4 / 2
7,124
712
5,777
8,156
3,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
SoSelfish
Khepri
11
1 / 3 / 1
7,193
719
2,506
9,853
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 5 / 2
6,557
656
7,220
8,471
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 0 / 7
7,774
777
4,372
8,005
8,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
NInziimey
Baba Yaga
11
1 / 2 / 8
7,288
729
6,618
8,183
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Vortunes
Neith
13
8 / 1 / 3
8,852
885
11,820
7,042
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
12
12
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
7
6.5
L
Cupid
BadBoyNo1
Cupid
1
4
2
0.5
W
Baba Yaga
NInziimey
Baba Yaga
1
2
8
2.5
L
Khepri
SoSelfish
Khepri
1
3
1
0.5
W
Neith
Vortunes
Neith
8
1
3
9.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,503
Damage
22,810
26,480
Taken
23,230
18,087
Mitigated
16,452
4,452
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,372
1,229
0
521
8,005
8,977
387
3,055
4,950
9,279
0
L
Cupid
BadBoyNo1
Cupid
5,777
3,776
0
1,324
8,156
3,921
144
3,259
4,897
0
17,151
W
Baba Yaga
NInziimey
Baba Yaga
6,618
350
0
1,278
8,183
3,635
777
3,342
4,841
19,562
0
L
Khepri
SoSelfish
Khepri
2,506
373
0
935
9,853
9,995
0
3,045
6,808
12,171
0
W
Neith
Vortunes
Neith
11,820
5,632
0
3,330
7,042
3,840
1,550
2,837
4,205
0
41,696
L
7,220
2,250
0
2,193
8,471
4,171
246
4,938
3,533
25,268
3,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,874
Gold Earned
23,914
97
Minions Killed
105
3
Camps Cleared
4
519,129
Distance Traveled
564,468
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,774
777
11
1
1
194,341
4
L
Cupid
7,124
712
33
3
1
166,968
3
W
Baba Yaga
7,288
729
21
2
0
192,602
1
L
Khepri
7,193
719
23
2
0
189,465
5
W
Neith
8,852
885
73
7
3
177,525
5
L
Sol
6,557
656
41
4
2
162,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role