Player Matchup

Khepri
Khepri
Diamond II
Anarchy_517
Khepri
Diamond II
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
151W - 135L
2,214 MMR
Party 1
Neith
Neith
Platinum II
camman442
Neith
Platinum II
Level 122
God Stats
23W - 15L
1,661 SR
Queue Stats
139W - 104L
1,696 MMR
Party 1
Nox
Nox
Diamond V
jonesdarecka
Nox
Diamond V
Level 159
God Stats
15W - 9L
1,617 SR
Queue Stats
205W - 181L
1,926 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,593 SR
1,945 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 94
1,537 SR
1,900 MMR
Hun Batz
Hun Batz
Platinum III
EnformedeBEIGNE-
Hun Batz
Platinum III
Level 40
God Stats
7W - 6L
1,500 SR
Queue Stats
38W - 40L
1,823 MMR
Solo
Scylla
Scylla
Platinum II
John Claps
Scylla
Platinum II
Level 114
God Stats
24W - 21L
1,535 SR
Queue Stats
157W - 170L
1,912 MMR
Party 2
Cupid
Cupid
Platinum II
LittIeCaesars
Cupid
Platinum II
Level 127
God Stats
6W - 6L
1,576 SR
Queue Stats
136W - 130L
1,965 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
3 / 1 / 9
13,537
712
7,453
23,221
35,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
camman442
Neith
17
5 / 1 / 5
12,747
671
13,808
13,999
7,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 5
12,086
636
11,469
15,331
8,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
GebAchillesLancelotHorusCabrakan

VS

Bans
BastetAtlasAresSobekAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
10,848
571
8,599
18,473
12,643
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
John Claps
Scylla
17
2 / 4 / 2
12,231
644
18,973
9,784
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 4 / 1
11,813
622
14,892
14,962
6,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
4
4
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
3
1
9
7.5
W
1
4
1
0.38
W
Scylla
John Claps
Scylla
2
4
2
0.75
W
1
4
1
0.38
L
Neith
camman442
Neith
5
1
5
7.5
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,730
Damage
42,464
52,551
Taken
43,219
51,105
Mitigated
22,539
16,310
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,453
756
1,991
8,353
23,221
35,582
7
5,967
17,254
24,408
0
W
8,599
950
0
1,165
18,473
12,643
0
9,102
9,371
0
30,067
W
Scylla
John Claps
Scylla
18,973
1,290
0
1,279
9,784
3,596
267
4,618
5,166
51,654
0
W
14,892
8,666
622
5,968
14,962
6,300
1,733
5,489
9,473
0
64,979
L
Neith
camman442
Neith
13,808
4,900
0
4,221
13,999
7,412
1,236
7,574
6,425
0
74,119
L
11,469
1,565
0
1,745
15,331
8,111
0
6,402
8,929
45,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,370
Gold Earned
34,892
207
Minions Killed
203
9
Camps Cleared
6
1,016,901
Distance Traveled
995,072
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,537
712
17
1
2
370,793
6
W
Hun Batz
10,848
571
34
2
2
321,822
9
W
Scylla
12,231
644
65
3
2
347,894
5
W
Cupid
11,813
622
104
5
2
325,356
4
L
Neith
12,747
671
121
6
3
322,169
5
L
Nox
12,086
636
69
4
4
323,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role