Player Matchup

Tyr
Tyr
Techneck
Tyr
Level 38
God Stats
9W - 18L
1,432 SR
Queue Stats
67W - 79L
1,465 Elo+
Solo
Thor
Thor
VicVinegar00
Thor
Level 39
God Stats
1W - 1L
1,529 SR
Queue Stats
15W - 14L
1,487 Elo+
Party 2
Chronos
Chronos
hotsoupz
Chronos
Level 101
God Stats
2W - 1L
1,789 SR
Queue Stats
80W - 80L
1,598 Elo+
Party 2
Gilgamesh
Gilgamesh
koolaide
Gilgamesh
Level 38
God Stats
1W - 3L
1,286 SR
Queue Stats
32W - 33L
1,594 Elo+
Party 2
Chang'e
Chang'e
skylitred87
Chang'e
Level 36
God Stats
0W - 1L
1,294 SR
Queue Stats
4W - 7L
1,368 Elo+
Solo
Team Averages
Level 50
1,466 SR
1,502 Elo+

VS

Team Averages
Level 62
1,511 SR
1,477 Elo+
Lancelot
Lancelot
 
Lancelot
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Astrxnautx
Ah Muzen Cab
Level 69
God Stats
33W - 34L
1,425 SR
Queue Stats
718W - 750L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItsRamburgler
Cu Chulainn
Level 21
God Stats
7W - 5L
1,398 SR
Queue Stats
24W - 60L
1,152 Elo+
Party 1
Zhong Kui
Zhong Kui
TeXcelsior
Zhong Kui
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 72L
1,328 Elo+
Party 1
Atlas
Atlas
nahueluy
Atlas
Level 43
God Stats
3W - 1L
1,733 SR
Queue Stats
9W - 4L
1,881 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 11
11,031
919
10,473
34,009
33,433
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 8 / 7
12,055
1,005
13,110
26,473
25,127
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
hotsoupz
Chronos
17
1 / 8 / 11
11,431
953
20,017
27,369
11,231
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
koolaide
Gilgamesh
17
2 / 6 / 11
11,368
947
15,091
33,042
29,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
skylitred87
Chang'e
17
6 / 11 / 8
12,545
1,045
18,519
27,990
12,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
24 / 0 / 10
17,335
1,445
51,309
16,819
13,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Astrxnautx
Ah Muzen Cab
20
4 / 0 / 22
13,264
1,105
25,678
6,639
4,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
ItsRamburgler
Cu Chulainn
19
3 / 5 / 24
12,802
1,067
17,018
23,999
37,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
TeXcelsior
Zhong Kui
19
5 / 6 / 18
12,538
1,045
24,576
16,394
14,232
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
nahueluy
Atlas
19
3 / 3 / 23
13,763
1,147
23,662
20,360
24,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
136
14
Kills
39
39
Deaths
14
48
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
24
0
10
29
W
Ah Muzen Cab
Astrxnautx
Ah Muzen Cab
4
0
22
15
W
Cu Chulainn
ItsRamburgler
Cu Chulainn
3
5
24
3
W
Zhong Kui
TeXcelsior
Zhong Kui
5
6
18
2.33
L
0
6
11
0.92
L
5
8
7
1.06
L
Chronos
hotsoupz
Chronos
1
8
11
0.81
L
Gilgamesh
koolaide
Gilgamesh
2
6
11
1.25
W
Atlas
nahueluy
Atlas
3
3
23
4.83
L
Chang'e
skylitred87
Chang'e
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,210
Damage
142,243
148,883
Taken
84,211
111,792
Mitigated
93,085
15,926
Healing
19,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
51,309
15,436
0
9,103
16,819
13,009
0
7,644
9,175
0
80,216
W
Ah Muzen Cab
Astrxnautx
Ah Muzen Cab
25,678
7,725
0
1,987
6,639
4,132
0
1,491
5,148
0
66,295
W
Cu Chulainn
ItsRamburgler
Cu Chulainn
17,018
2,278
1,137
1,416
23,999
37,283
0
11,217
12,782
4,999
18,126
W
Zhong Kui
TeXcelsior
Zhong Kui
24,576
5,784
0
3,816
16,394
14,232
0
7,597
8,797
36,116
0
L
10,473
1,612
503
4,147
34,009
33,433
0
13,460
20,549
0
28,867
L
13,110
4,294
0
34
26,473
25,127
0
8,411
18,062
0
26,101
L
Chronos
hotsoupz
Chronos
20,017
11,867
0
3,035
27,369
11,231
0
6,635
20,734
47,381
0
L
Gilgamesh
koolaide
Gilgamesh
15,091
5,999
0
63
33,042
29,928
0
13,577
19,465
0
26,018
W
Atlas
nahueluy
Atlas
23,662
7,232
0
1,752
20,360
24,429
0
10,587
9,773
41,855
0
L
Chang'e
skylitred87
Chang'e
18,519
2,359
3,887
4,257
27,990
12,073
0
10,106
17,884
35,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,430
Gold Earned
69,702
224
Minions Killed
229
5
Camps Cleared
13
1,125,869
Distance Traveled
1,141,494
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
17,335
1,445
57
5
5
297,600
5
W
Ah Muzen Cab
13,264
1,105
92
8
6
256,322
3
W
Cu Chulainn
12,802
1,067
12
1
2
212,681
0
W
Zhong Kui
12,538
1,045
32
3
0
152,620
0
L
Tyr
11,031
919
42
4
1
251,078
0
L
Thor
12,055
1,005
42
4
0
199,362
0
L
Chronos
11,431
953
69
6
1
234,693
1
L
Gilgamesh
11,368
947
26
2
2
230,215
0
W
Atlas
13,763
1,147
36
3
0
222,271
0
L
Chang'e
12,545
1,045
45
4
1
210,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role