Player Matchup

Artemis
Artemis
BAD_97170
Artemis
Level 86
God Stats
8W - 7L
1,612 SR
Queue Stats
65W - 60L
1,518 Elo+
Party 2
Bakasura
Bakasura
CptTummyBuddy
Bakasura
Level 126
God Stats
8W - 4L
1,613 SR
Queue Stats
50W - 41L
1,517 Elo+
Party 3
Ymir
Ymir
JoeMan82
Ymir
Level 146
God Stats
1W - 2L
1,668 SR
Queue Stats
82W - 81L
1,527 Elo+
Party 3
Hel
Hel
RegularDavid971
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,564 Elo+
Party 2
Bellona
Bellona
UndueOcean50055
Bellona
Level 48
God Stats
3W - 5L
1,408 SR
Queue Stats
246W - 233L
1,520 Elo+
Solo
Team Averages
Level 107
1,560 SR
1,529 Elo+

VS

Team Averages
Level 107
1,530 SR
1,509 Elo+
Bellona
Bellona
BraidedBat830
Bellona
Level 129
God Stats
22W - 16L
1,582 SR
Queue Stats
318W - 300L
1,533 Elo+
Party 1
Persephone
Persephone
EditingRaptor38
Persephone
Level 101
God Stats
20W - 16L
1,670 SR
Queue Stats
164W - 153L
1,556 Elo+
Party 1
Susano
Susano
Hindu Drip
Susano
Level 44
God Stats
6W - 2L
1,281 SR
Queue Stats
13W - 18L
1,464 Elo+
Solo
Ymir
Ymir
MangaCAP
Ymir
Level 159
God Stats
6W - 4L
1,625 SR
Queue Stats
39W - 35L
1,524 Elo+
Party 1
Medusa
Medusa
SadMuffins13
Medusa
Level 103
God Stats
4W - 4L
1,491 SR
Queue Stats
139W - 153L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BAD_97170
Artemis
16
1 / 1 / 0
9,434
497
5,903
8,764
3,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
CptTummyBuddy
Bakasura
15
1 / 5 / 0
8,688
457
5,661
18,247
8,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
13
0 / 3 / 1
8,380
441
5,235
17,831
18,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 2
9,343
492
6,135
14,005
6,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 0 / 0
9,546
502
11,864
17,504
17,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 0 / 4
9,840
518
13,326
19,222
20,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
EditingRaptor38
Persephone
17
4 / 1 / 4
10,507
553
13,278
7,841
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Hindu Drip
Susano
16
5 / 1 / 5
9,959
524
9,686
16,011
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
15
2 / 0 / 7
9,512
501
6,133
11,285
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
15
3 / 1 / 2
9,280
488
10,455
10,212
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
15
15
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
BAD_97170
Artemis
1
1
0
1
W
Bellona
1
0
4
3
L
Bakasura
CptTummyBuddy
Bakasura
1
5
0
0.2
W
Persephone
EditingRaptor38
Persephone
4
1
4
6
W
Susano
Hindu Drip
Susano
5
1
5
7.5
L
Ymir
0
3
1
0.17
W
Ymir
2
0
7
5.5
L
1
6
2
0.33
W
Medusa
3
1
2
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,798
Damage
52,878
76,351
Taken
64,571
54,125
Mitigated
45,920
24,622
Healing
24,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BAD_97170
Artemis
5,903
2,424
0
1,899
8,764
3,776
4,256
555
8,209
0
76,224
W
Bellona
13,326
5,637
0
9,086
19,222
20,250
840
815
18,055
0
88,941
L
Bakasura
CptTummyBuddy
Bakasura
5,661
4,232
0
2,862
18,247
8,291
270
4,126
14,121
0
69,359
W
Persephone
EditingRaptor38
Persephone
13,278
1,108
0
587
7,841
2,999
291
3,335
4,019
91,084
0
W
Susano
Hindu Drip
Susano
9,686
2,106
0
7,719
16,011
7,420
0
2,871
12,868
0
80,907
L
Ymir
5,235
682
3,267
4,071
17,831
18,396
0
6,855
10,976
40,755
0
W
Ymir
6,133
859
525
3,307
11,285
10,926
0
1,352
9,929
51,091
0
L
6,135
464
1,272
3,992
14,005
6,155
0
7,045
6,960
65,542
0
W
Medusa
10,455
4,144
0
3,750
10,212
4,325
167
2,531
7,631
0
82,697
L
11,864
4,688
0
7,259
17,504
17,507
0
830
16,674
0
81,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,391
Gold Earned
49,098
621
Minions Killed
648
0
Camps Cleared
0
1,781,600
Distance Traveled
1,864,016
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,434
497
156
8
0
311,263
6
W
Bellona
9,840
518
154
8
0
389,714
1
L
Bakasura
8,688
457
137
7
0
414,723
6
W
Persephone
10,507
553
163
9
0
386,149
5
W
Susano
9,959
524
130
7
0
394,242
2
L
Ymir
8,380
441
51
3
0
335,822
2
W
Ymir
9,512
501
72
4
0
349,268
2
L
Hel
9,343
492
121
6
0
341,782
4
W
Medusa
9,280
488
129
7
0
344,643
6
L
Bellona
9,546
502
156
8
0
378,010
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role