Player Matchup

Cliodhna
Cliodhna
AugieBarthelt
Cliodhna
Level 104
God Stats
13W - 6L
1,755 SR
Queue Stats
87W - 82L
1,565 Elo+
Party 3
Baron Samedi
Baron Samedi
Boogenhaagen
Baron Samedi
Level 102
God Stats
56W - 46L
1,630 SR
Queue Stats
134W - 111L
1,560 Elo+
Party 3
Danzaburou
Danzaburou
FinnaNuut
Danzaburou
Level 29
God Stats
8W - 9L
1,719 SR
Queue Stats
33W - 31L
1,586 Elo+
Party 3
Horus
Horus
Sargent B16
Horus
Level 118
God Stats
30W - 16L
1,763 SR
Queue Stats
141W - 111L
1,603 Elo+
Party 3
Terra
Terra
cptfoxybeard
Terra
Level 116
God Stats
9W - 11L
1,493 SR
Queue Stats
112W - 91L
1,542 Elo+
Party 3
Team Averages
Level 94
1,672 SR
1,571 Elo+

VS

Team Averages
Level 89
1,536 SR
1,549 Elo+
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Goatlius
Hades
Level 126
God Stats
17W - 11L
1,611 SR
Queue Stats
159W - 175L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
KvngSliik
Sun Wukong
Level 16
God Stats
8W - 5L
1,570 SR
Queue Stats
143W - 161L
1,548 Elo+
Party 2
Izanami
Izanami
КillJoy
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AugieBarthelt
Cliodhna
16
2 / 7 / 3
10,832
637
13,608
24,270
11,625
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Boogenhaagen
Baron Samedi
16
0 / 8 / 4
10,060
592
15,983
20,234
11,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
FinnaNuut
Danzaburou
18
2 / 6 / 3
11,403
671
14,671
24,847
13,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 8 / 5
10,334
608
13,404
34,013
29,580
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 3 / 4
12,405
730
10,303
24,954
34,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
11 / 1 / 14
13,512
795
21,020
20,798
11,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
 
Poseidon
20
8 / 4 / 15
13,200
776
26,753
19,028
7,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Goatlius
Hades
20
5 / 1 / 21
12,720
748
20,938
20,737
20,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KvngSliik
Sun Wukong
19
3 / 2 / 15
12,198
718
17,119
23,940
25,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
КillJoy
Izanami
20
5 / 0 / 10
13,409
789
16,955
10,412
4,411
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
107
8
Kills
32
32
Deaths
8
19
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
1
14
18
W
Poseidon
 
Poseidon
8
4
15
3.88
L
Cliodhna
AugieBarthelt
Cliodhna
2
7
3
0.5
L
Baron Samedi
Boogenhaagen
Baron Samedi
0
8
4
0.25
L
Danzaburou
FinnaNuut
Danzaburou
2
6
3
0.58
W
Hades
Goatlius
Hades
5
1
21
15.5
W
Sun Wukong
KvngSliik
Sun Wukong
3
2
15
5.25
L
1
8
5
0.44
L
3
3
4
1.67
W
Izanami
КillJoy
Izanami
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,969
Damage
102,785
128,318
Taken
94,915
99,805
Mitigated
69,245
31,540
Healing
23,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
21,020
4,811
0
1,599
20,798
11,394
756
3,406
17,392
0
51,896
W
Poseidon
 
Poseidon
26,753
4,099
622
4,510
19,028
7,933
1,179
6,228
12,800
66,008
0
L
Cliodhna
AugieBarthelt
Cliodhna
13,608
1,707
0
1,321
24,270
11,625
321
6,977
17,131
0
32,814
L
Baron Samedi
Boogenhaagen
Baron Samedi
15,983
1,152
3,338
3,519
20,234
11,197
205
8,365
11,694
41,981
0
L
Danzaburou
FinnaNuut
Danzaburou
14,671
4,912
0
3,294
24,847
13,321
2,044
12,125
12,645
220
52,896
W
Hades
Goatlius
Hades
20,938
743
1,112
3,799
20,737
20,238
305
7,839
12,898
41,440
0
W
Sun Wukong
KvngSliik
Sun Wukong
17,119
2,527
0
5,638
23,940
25,269
562
7,403
16,537
0
43,357
L
13,404
6,038
3,196
6,086
34,013
29,580
184
10,236
22,291
0
26,042
L
10,303
1,933
5,108
5,678
24,954
34,082
0
9,627
14,948
32,428
0
W
Izanami
КillJoy
Izanami
16,955
11,430
0
5,902
10,412
4,411
7,758
1,540
8,872
0
83,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,034
Gold Earned
65,039
261
Minions Killed
352
0
Camps Cleared
0
1,460,193
Distance Traveled
1,855,401
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,512
795
42
2
0
394,952
3
W
Poseidon
13,200
776
75
4
0
355,926
1
L
Cliodhna
10,832
637
33
2
0
311,221
0
L
Baron Samedi
10,060
592
61
4
0
244,644
0
L
Danzaburou
11,403
671
76
4
0
292,655
2
W
Hades
12,720
748
40
2
0
391,019
0
W
Sun Wukong
12,198
718
54
3
0
377,013
0
L
Horus
10,334
608
26
2
0
289,588
1
L
Terra
12,405
730
65
4
0
322,085
2
W
Izanami
13,409
789
141
8
0
336,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role