Player Matchup

Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Bartholomewl
Shiva
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,458 Elo+
Party 3
Anubis
Anubis
Belik4
Anubis
Level 82
God Stats
2W - 1L
1,850 SR
Queue Stats
18W - 22L
1,554 Elo+
Party 3
Horus
Horus
badSheep101
Horus
Level 110
God Stats
8W - 9L
1,755 SR
Queue Stats
396W - 399L
1,515 Elo+
Solo
Kukulkan
Kukulkan
sneekeysamurai89
Kukulkan
Level 83
God Stats
24W - 20L
1,454 SR
Queue Stats
344W - 358L
1,531 Elo+
Party 1
Team Averages
Level 92
1,612 SR
1,512 Elo+

VS

Team Averages
Level 123
1,631 SR
1,513 Elo+
Terra
Terra
 
Terra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
SlayerBCC
Baba Yaga
Level 139
God Stats
12W - 7L
1,810 SR
Queue Stats
159W - 170L
1,520 Elo+
Party 2
Arachne
Arachne
anderkai
Arachne
Level 132
God Stats
5W - 1L
1,846 SR
Queue Stats
549W - 543L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 2 / 2
7,182
599
5,259
8,111
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 1
4,951
413
7,549
10,365
5,149
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Belik4
Anubis
9
2 / 7 / 0
5,648
471
6,445
12,183
4,317
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 1
6,694
558
3,320
10,204
6,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 1 / 3
6,265
522
3,280
3,951
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
2 / 0 / 1
7,337
611
5,586
6,675
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Horus
 
Horus
11
5 / 0 / 5
7,121
593
7,779
9,407
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Freya
 
Freya
10
3 / 1 / 5
6,302
525
4,998
9,024
3,164
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baba Yaga
SlayerBCC
Baba Yaga
12
1 / 2 / 1
6,775
565
3,715
5,389
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
anderkai
Arachne
12
5 / 3 / 4
7,174
598
5,084
11,614
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
16
16
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
2
2
2
W
Terra
 
Terra
2
0
1
2.5
W
Horus
 
Horus
5
0
5
7.5
W
Freya
 
Freya
3
1
5
5.5
L
0
3
1
0.17
L
Anubis
Belik4
Anubis
2
7
0
0.29
W
Baba Yaga
SlayerBCC
Baba Yaga
1
2
1
0.75
W
Arachne
anderkai
Arachne
5
3
4
2.33
L
0
3
1
0.17
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,853
Damage
27,162
44,814
Taken
42,109
20,663
Mitigated
24,507
12,068
Healing
13,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,259
3,265
0
500
8,111
3,278
0
2,006
6,069
0
59,106
W
Terra
 
Terra
5,586
431
0
1,989
6,675
6,589
87
0
6,675
59,443
0
W
Horus
 
Horus
7,779
2,925
1,306
3,313
9,407
7,694
300
3,136
6,271
0
21,612
W
Freya
 
Freya
4,998
1,352
0
3,744
9,024
3,164
480
2,835
6,189
40,252
0
L
7,549
1,285
250
1,530
10,365
5,149
369
2,347
7,857
0
30,294
L
Anubis
Belik4
Anubis
6,445
1,296
0
3,998
12,183
4,317
68
2,358
9,693
36,650
0
W
Baba Yaga
SlayerBCC
Baba Yaga
3,715
78
0
831
5,389
2,485
0
1,778
3,611
48,791
0
W
Arachne
anderkai
Arachne
5,084
3,105
0
2,642
11,614
4,575
0
1,976
9,638
0
45,300
L
3,320
1,290
0
4,003
10,204
6,312
0
4,643
5,000
0
55,261
L
3,280
1,059
0
1,787
3,951
1,607
0
2,055
1,896
39,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
34,709
381
Minions Killed
365
0
Camps Cleared
0
1,152,313
Distance Traveled
1,166,352
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,182
599
105
9
0
280,803
3
W
Terra
7,337
611
111
9
0
228,358
2
W
Horus
7,121
593
22
2
0
225,899
3
W
Freya
6,302
525
71
6
0
238,176
0
L
Shiva
4,951
413
37
3
0
230,919
3
L
Anubis
5,648
471
58
5
0
191,908
1
W
Baba Yaga
6,775
565
93
8
0
217,300
3
W
Arachne
7,174
598
68
6
0
256,619
2
L
Horus
6,694
558
106
9
0
238,076
1
L
Kukulkan
6,265
522
75
6
0
210,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role