Player Matchup

Yu Huang
Yu Huang
Playmakc
Yu Huang
Level 121
God Stats
4W - 0L
1,710 SR
Queue Stats
12W - 8L
1,734 Elo+
Solo
Neith
Neith
djeamym
Neith
Level 42
God Stats
1W - 2L
1,496 SR
Queue Stats
1W - 6L
1,297 Elo+
Party 1
Athena
Athena
gevaarzoeker
Athena
Level 87
God Stats
4W - 2L
1,276 SR
Queue Stats
37W - 36L
1,523 Elo+
Party 1
Team Averages
Level 83
1,494 SR
1,518 Elo+

VS

Team Averages
Level 67
1,346 SR
1,422 Elo+
Neith
Neith
Dukesburg
Neith
Level 60
God Stats
3W - 4L
1,241 SR
Queue Stats
61W - 85L
1,379 Elo+
Party 2
Hera
Hera
SultryAbbath
Hera
Level 115
God Stats
15W - 23L
1,341 SR
Queue Stats
378W - 468L
1,517 Elo+
Solo
Ymir
Ymir
derek8351
Ymir
Level 25
God Stats
12W - 12L
1,457 SR
Queue Stats
35W - 41L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Playmakc
Yu Huang
16
4 / 1 / 6
11,320
708
21,655
8,381
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
djeamym
Neith
15
2 / 1 / 6
10,443
653
9,880
11,435
5,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
15
3 / 4 / 6
10,699
669
9,889
23,528
9,012
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dukesburg
Neith
15
4 / 3 / 0
10,072
630
11,644
14,675
7,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 3
10,233
640
19,325
11,581
7,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
14
0 / 4 / 3
9,927
620
5,989
22,094
26,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
9
Kills
6
6
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Dukesburg
Neith
4
3
0
1.33
W
Yu Huang
Playmakc
Yu Huang
4
1
6
7
L
2
3
3
1.17
L
Ymir
0
4
3
0.38
W
Neith
djeamym
Neith
2
1
6
5
W
Athena
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,424
Damage
36,958
43,344
Taken
48,350
18,264
Mitigated
40,713
4,176
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dukesburg
Neith
11,644
4,601
0
4,141
14,675
7,237
1,211
10,481
4,194
0
46,035
W
Yu Huang
Playmakc
Yu Huang
21,655
624
0
315
8,381
3,854
525
5,979
2,402
60,217
0
L
19,325
4,707
186
3,495
11,581
7,364
27
6,016
5,565
40,969
0
L
Ymir
5,989
843
233
2,287
22,094
26,112
0
15,428
6,666
20,395
0
W
Neith
djeamym
Neith
9,880
5,140
0
2,060
11,435
5,398
767
6,634
4,801
0
37,512
W
Athena
9,889
2,743
0
1,801
23,528
9,012
0
12,824
10,704
28,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,462
Gold Earned
30,232
186
Minions Killed
169
5
Camps Cleared
7
848,435
Distance Traveled
797,380
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,072
630
94
6
4
245,683
3
W
Yu Huang
11,320
708
92
6
2
292,081
1
L
Hera
10,233
640
45
3
2
293,706
2
L
Ymir
9,927
620
30
2
1
257,991
3
W
Neith
10,443
653
45
3
1
266,383
1
W
Athena
10,699
669
49
3
2
289,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role