Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Problemniypacan
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SnuggleBestYmir
Hercules
Level 158
God Stats
2W - 5L
1,224 SR
Queue Stats
409W - 398L
1,648 Elo+
Party 1
Chiron
Chiron
Thyristor2
Chiron
Level 44
God Stats
6W - 5L
1,478 SR
Queue Stats
12W - 13L
1,459 Elo+
Solo
Ne Zha
Ne Zha
ddecent
Ne Zha
Level 32
God Stats
6W - 2L
1,739 SR
Queue Stats
176W - 56L
1,656 Elo+
Party 1
Team Averages
Level 76
1,488 SR
1,553 Elo+

VS

Team Averages
Level 57
1,417 SR
1,437 Elo+
Charybdis
Charybdis
Estadox
Charybdis
Level 28
God Stats
1W - 5L
1,260 SR
Queue Stats
14W - 24L
1,435 Elo+
Solo
Cthulhu
Cthulhu
LOCKY52
Cthulhu
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 47L
1,373 Elo+
Party 2
Ra
Ra
MerlijnDeWizard
Ra
Level 145
God Stats
3W - 3L
1,557 SR
Queue Stats
252W - 280L
1,584 Elo+
Solo
Horus
Horus
MihneaK2
Horus
Level 27
God Stats
3W - 6L
1,486 SR
Queue Stats
44W - 71L
1,391 Elo+
Party 2
Poseidon
Poseidon
NorwegianBeast
Poseidon
Level 30
God Stats
1W - 3L
1,283 SR
Queue Stats
90W - 115L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
11 / 2 / 8
7,634
954
12,524
9,151
3,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
14
2 / 0 / 4
7,274
909
3,772
1,721
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
11
3 / 2 / 13
6,300
788
5,927
7,778
6,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Thyristor2
Chiron
13
2 / 0 / 4
6,616
827
4,284
3,282
1,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
ddecent
Ne Zha
12
3 / 2 / 12
6,676
835
9,642
7,538
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Estadox
Charybdis
10
0 / 5 / 4
5,617
702
3,258
8,782
3,103
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
LOCKY52
Cthulhu
7
0 / 3 / 1
5,170
646
1,416
4,731
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 3
6,403
800
5,200
8,239
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
MihneaK2
Horus
12
4 / 3 / 0
7,090
886
3,920
10,298
12,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
10
0 / 5 / 1
5,455
682
3,558
5,823
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
21
Kills
5
6
Deaths
21
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
2
8
7.5
L
Charybdis
Estadox
Charybdis
0
5
4
0.4
L
Cthulhu
LOCKY52
Cthulhu
0
3
1
0.17
L
1
5
3
0.5
L
Horus
MihneaK2
Horus
4
3
0
1.33
L
Poseidon
0
5
1
0.1
W
Poseidon
2
0
4
4
W
Hercules
3
2
13
4.75
W
Chiron
Thyristor2
Chiron
2
0
4
4
W
Ne Zha
ddecent
Ne Zha
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,149
Damage
17,352
29,470
Taken
37,873
15,814
Mitigated
24,418
8,641
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,524
6,437
0
2,765
9,151
3,939
0
2,313
6,315
0
20,295
L
Charybdis
Estadox
Charybdis
3,258
1,824
0
691
8,782
3,103
0
464
8,318
0
10,240
L
Cthulhu
LOCKY52
Cthulhu
1,416
122
0
0
4,731
3,903
0
292
4,439
2,243
0
L
5,200
895
340
1,782
8,239
3,572
0
901
7,338
26,708
0
L
Horus
MihneaK2
Horus
3,920
1,859
798
2,558
10,298
12,213
0
1,815
8,483
0
5,210
L
Poseidon
3,558
455
0
250
5,823
1,627
0
300
5,523
11,129
0
W
Poseidon
3,772
543
0
414
1,721
532
1,433
301
1,374
31,867
0
W
Hercules
5,927
1,853
0
2,206
7,778
6,988
0
2,217
5,229
0
7,503
W
Chiron
Thyristor2
Chiron
4,284
1,539
565
1,147
3,282
1,284
732
1,575
1,599
0
22,433
W
Ne Zha
ddecent
Ne Zha
9,642
2,090
0
1,544
7,538
3,071
0
2,828
4,462
0
18,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,500
Gold Earned
29,735
174
Minions Killed
86
0
Camps Cleared
0
859,252
Distance Traveled
721,635
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,634
954
17
2
0
180,902
3
L
Charybdis
5,617
702
16
2
0
153,300
0
L
Cthulhu
5,170
646
1
0
0
80,645
0
L
Ra
6,403
800
48
6
0
159,258
1
L
Horus
7,090
886
3
0
0
182,737
3
L
Poseidon
5,455
682
18
2
0
145,695
3
W
Poseidon
7,274
909
87
11
0
171,031
1
W
Hercules
6,300
788
5
1
0
172,246
3
W
Chiron
6,616
827
42
5
0
162,992
2
W
Ne Zha
6,676
835
23
3
0
172,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role