Player Matchup

He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
AcidFlakes
Bakasura
Level 145
God Stats
6W - 8L
1,585 SR
Queue Stats
325W - 280L
1,533 Elo+
Party 2
Chaac
Chaac
RYUU KIRA 22
Chaac
Level 149
God Stats
12W - 3L
1,686 SR
Queue Stats
171W - 139L
1,620 Elo+
Party 2
Chiron
Chiron
The Grey Gunner
Chiron
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 297L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
sarcasticgirll
Baron Samedi
Level 28
God Stats
77W - 11L
1,928 SR
Queue Stats
280W - 63L
1,757 Elo+
Party 2
Team Averages
Level 104
1,640 SR
1,545 Elo+

VS

Team Averages
Level 63
1,607 SR
1,499 Elo+
Sol
Sol
EvilGun-666
Sol
Level 107
God Stats
34W - 25L
1,581 SR
Queue Stats
88W - 100L
1,399 Elo+
Solo
Osiris
Osiris
GaMaballe
Osiris
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 75L
1,594 Elo+
Party 1
Hercules
Hercules
ILoveWomen-_-xD
Hercules
Level 63
God Stats
6W - 3L
1,689 SR
Queue Stats
136W - 144L
1,467 Elo+
Party 1
Cernunnos
Cernunnos
Miracierr-
Cernunnos
Level 28
God Stats
2W - 1L
1,835 SR
Queue Stats
13W - 11L
1,589 Elo+
Party 1
Susano
Susano
NymphePersephone
Susano
Level 89
God Stats
27W - 42L
1,431 SR
Queue Stats
151W - 158L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
8 / 2 / 3
9,579
532
14,014
12,465
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
AcidFlakes
Bakasura
18
5 / 0 / 3
10,698
594
7,366
14,800
7,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 3 / 1
10,081
560
13,525
20,927
21,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 1
8,155
453
5,929
13,669
5,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
sarcasticgirll
Baron Samedi
12
0 / 1 / 10
8,372
465
5,379
9,323
8,547
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,758
431
4,070
9,295
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
GaMaballe
Osiris
16
5 / 5 / 0
10,341
575
18,129
20,030
21,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
13
2 / 4 / 2
8,777
488
7,284
16,331
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Miracierr-
Cernunnos
12
1 / 5 / 3
7,497
417
8,079
13,845
5,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
6,848
380
4,609
10,150
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
9
9
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
2
3
4.75
W
Bakasura
AcidFlakes
Bakasura
5
0
3
6.5
L
0
2
0
0
L
Osiris
GaMaballe
Osiris
5
5
0
1
L
Hercules
2
4
2
0.75
L
Cernunnos
Miracierr-
Cernunnos
1
5
3
0.5
L
1
2
1
0.75
W
5
3
1
1.83
W
0
3
1
0.17
W
Baron Samedi
sarcasticgirll
Baron Samedi
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,213
Damage
42,171
71,184
Taken
69,651
48,413
Mitigated
44,243
26,326
Healing
22,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,014
793
0
5,752
12,465
5,192
1,564
1,159
11,306
75,106
0
W
Bakasura
AcidFlakes
Bakasura
7,366
4,906
0
3,611
14,800
7,305
1,808
1,353
13,447
0
101,842
L
4,070
1,068
0
3,789
9,295
3,723
0
478
8,367
65,034
0
L
Osiris
GaMaballe
Osiris
18,129
8,865
0
5,796
20,030
21,027
0
0
19,534
0
88,765
L
Hercules
7,284
2,426
260
6,147
16,331
9,579
0
7,696
8,355
0
48,604
L
Cernunnos
Miracierr-
Cernunnos
8,079
4,188
0
3,942
13,845
5,961
0
8,286
5,489
0
45,731
L
4,609
505
0
2,700
10,150
3,953
0
2,933
7,167
0
39,751
W
13,525
3,387
0
7,719
20,927
21,880
0
742
20,185
0
69,554
W
5,929
3,346
544
4,818
13,669
5,489
470
1,690
11,978
0
50,201
W
Baron Samedi
sarcasticgirll
Baron Samedi
5,379
1,588
720
3,162
9,323
8,547
668
0
9,323
19,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,885
Gold Earned
41,221
509
Minions Killed
452
0
Camps Cleared
0
1,698,243
Distance Traveled
1,638,065
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,579
532
100
6
0
329,773
4
W
Bakasura
10,698
594
179
10
0
456,128
2
L
Sol
7,758
431
100
6
0
319,746
4
L
Osiris
10,341
575
151
8
0
305,077
3
L
Hercules
8,777
488
76
4
0
343,985
3
L
Cernunnos
7,497
417
69
4
0
292,773
2
L
Susano
6,848
380
56
3
0
376,484
0
W
Chaac
10,081
560
130
7
0
320,619
3
W
Chiron
8,155
453
84
5
0
292,776
0
W
Baron Samedi
8,372
465
16
1
0
298,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role