Player Matchup

Bellona
Bellona
ILikeYourAzZBr0
Bellona
Level 24
God Stats
2W - 0L
1,061 SR
Queue Stats
20W - 7L
1,274 Elo+
Party 2
Zeus
Zeus
Neon_X_Dreamz
Zeus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 41L
1,448 Elo+
Party 2
Odin
Odin
itsRefIexz
Odin
Level 83
God Stats
2W - 4L
1,121 SR
Queue Stats
56W - 33L
1,285 Elo+
Party 2
Team Averages
Level 70
1,227 SR
1,336 Elo+

VS

Team Averages
Level 46
1,483 SR
1,421 Elo+
Bacchus
Bacchus
FABIAN_SHOW97
Bacchus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
Jere_a95
Cernunnos
Level 85
God Stats
3W - 4L
1,449 SR
Queue Stats
11W - 16L
1,421 Elo+
Party 1
Ao Kuang
Ao Kuang
LGANTE_KELOKE_
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 6
11,317
754
11,601
14,749
15,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 2 / 6
11,558
771
16,311
8,586
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 3 / 11
10,125
675
10,175
10,261
8,760
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 5 / 4
9,122
608
6,914
19,116
19,390
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Jere_a95
Cernunnos
13
2 / 5 / 3
9,387
626
12,081
13,469
6,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Ao Kuang
14
2 / 3 / 3
9,416
628
3,067
14,332
16,793
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
5
5
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
5
4
0.6
W
7
0
6
10
L
Cernunnos
Jere_a95
Cernunnos
2
5
3
0.7
L
Ao Kuang
2
3
3
1.17
W
5
2
6
4
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,087
Damage
22,062
33,596
Taken
46,917
28,392
Mitigated
43,081
4,439
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,914
1,002
0
2,754
19,116
19,390
0
6,134
12,206
16,937
0
W
11,601
2,952
0
1,151
14,749
15,902
439
4,359
10,390
0
25,072
L
Cernunnos
Jere_a95
Cernunnos
12,081
4,986
567
2,536
13,469
6,898
1,139
4,172
8,864
0
44,535
L
Ao Kuang
3,067
813
389
2,270
14,332
16,793
164
5,247
8,509
10,908
0
W
16,311
2,448
0
3,038
8,586
3,730
1,060
3,030
5,556
67,181
0
W
10,175
2,615
0
250
10,261
8,760
894
3,002
7,259
375
23,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,000
Gold Earned
27,925
187
Minions Killed
109
10
Camps Cleared
1
796,513
Distance Traveled
728,738
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,122
608
16
1
0
244,121
3
W
Bellona
11,317
754
28
2
1
289,568
0
L
Cernunnos
9,387
626
78
5
1
221,514
2
L
Ao Kuang
9,416
628
15
1
0
263,103
2
W
Zeus
11,558
771
124
8
8
240,536
4
W
Odin
10,125
675
35
2
1
266,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role