Player Matchup

Ymir
Ymir
BURGLEAL
Ymir
Level 156
God Stats
0W - 1L
1,297 SR
Queue Stats
141W - 146L
1,424 Elo+
Solo
Loki
Loki
I TNS I SOUL
Loki
Level 119
God Stats
26W - 22L
1,552 SR
Queue Stats
409W - 505L
1,422 Elo+
Party 1
Rama
Rama
Manuelito76543
Rama
Level 104
God Stats
4W - 8L
1,255 SR
Queue Stats
490W - 510L
1,403 Elo+
Solo
Janus
Janus
Sr nice8997
Janus
Level 134
God Stats
8W - 13L
1,375 SR
Queue Stats
654W - 738L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
dountfis
Ao Kuang
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,379 Elo+
Solo
Team Averages
Level 119
1,396 SR
1,414 Elo+

VS

Team Averages
Level 120
1,494 SR
1,446 Elo+
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
D3LICIO
Artio
Level 155
God Stats
9W - 6L
1,121 SR
Queue Stats
114W - 132L
1,463 Elo+
Solo
Kukulkan
Kukulkan
TiagoRon7
Kukulkan
Level 133
God Stats
12W - 14L
1,467 SR
Queue Stats
154W - 156L
1,416 Elo+
Solo
Ganesha
Ganesha
darkoDMCG
Ganesha
Level 121
God Stats
6W - 1L
1,863 SR
Queue Stats
199W - 197L
1,435 Elo+
Solo
Thor
Thor
pro_De_los_pro
Thor
Level 64
God Stats
5W - 6L
1,522 SR
Queue Stats
151W - 156L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 4 / 3
9,354
445
8,405
15,788
14,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 4 / 1
8,468
403
7,813
15,707
10,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 3 / 1
8,036
383
4,731
12,904
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 1 / 4
10,397
495
10,340
8,735
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
dountfis
Ao Kuang
13
1 / 4 / 1
8,443
402
3,890
18,785
7,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
2 / 1 / 1
10,546
502
9,441
13,679
5,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
D3LICIO
Artio
18
5 / 1 / 1
11,820
563
13,780
18,140
13,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
TiagoRon7
Kukulkan
17
3 / 2 / 4
11,034
525
11,299
9,865
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
darkoDMCG
Ganesha
15
0 / 1 / 9
8,714
415
6,264
11,995
10,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 4 / 3
10,268
489
8,080
13,859
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
16
16
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
1
2.5
L
Ymir
2
4
3
0.88
W
Artio
D3LICIO
Artio
5
1
1
5.5
L
2
4
1
0.63
L
1
3
1
0.5
L
3
1
4
5
W
Kukulkan
TiagoRon7
Kukulkan
3
2
4
2.5
W
Ganesha
darkoDMCG
Ganesha
0
1
9
4.5
L
Ao Kuang
dountfis
Ao Kuang
1
4
1
0.38
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,179
Damage
48,864
71,919
Taken
67,538
40,537
Mitigated
40,848
16,507
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,441
4,061
0
2,022
13,679
5,227
3,736
3,104
10,263
0
98,710
L
Ymir
8,405
740
0
1,450
15,788
14,984
0
8,692
7,040
36,291
0
W
Artio
D3LICIO
Artio
13,780
2,735
0
9,599
18,140
13,554
173
3,452
14,560
81,896
0
L
7,813
1,921
0
3,448
15,707
10,520
0
10,277
4,764
0
52,530
L
4,731
3,806
0
3,226
12,904
4,047
0
3,622
9,222
0
49,480
L
10,340
518
66
3,421
8,735
3,446
0
2,144
6,539
88,313
0
W
Kukulkan
TiagoRon7
Kukulkan
11,299
847
0
1,230
9,865
5,055
1,704
3,328
6,371
102,953
0
W
Ganesha
darkoDMCG
Ganesha
6,264
783
0
1,081
11,995
10,174
80
5,658
5,701
24,965
0
L
Ao Kuang
dountfis
Ao Kuang
3,890
1,164
0
4,896
18,785
7,540
85
5,696
13,011
63,747
0
W
8,080
1,915
251
463
13,859
6,838
31
6,485
7,014
0
70,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,698
Gold Earned
52,382
504
Minions Killed
624
0
Camps Cleared
0
1,705,670
Distance Traveled
1,836,603
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,546
502
173
8
0
341,438
5
L
Ymir
9,354
445
71
3
0
351,367
3
W
Artio
11,820
563
154
7
0
347,581
4
L
Loki
8,468
403
89
4
0
280,938
0
L
Rama
8,036
383
90
4
0
298,384
2
L
Janus
10,397
495
156
7
0
460,264
4
W
Kukulkan
11,034
525
181
9
0
398,724
1
W
Ganesha
8,714
415
10
0
0
399,379
8
L
Ao Kuang
8,443
402
98
5
0
314,717
2
W
Thor
10,268
489
106
5
0
349,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role