Player Matchup

Charybdis
Charybdis
BroteinCollector
Charybdis
Level 76
God Stats
3W - 1L
1,285 SR
Queue Stats
98W - 129L
1,348 Elo+
Solo
Serqet
Serqet
JMackay627
Serqet
Level 82
God Stats
21W - 25L
1,403 SR
Queue Stats
190W - 213L
1,330 Elo+
Solo
Artio
Artio
OCPLio
Artio
Level 66
God Stats
11W - 7L
1,500 SR
Queue Stats
33W - 31L
1,559 Elo+
Party 1
Janus
Janus
SnackSergeant
Janus
Level 144
God Stats
7W - 5L
1,549 SR
Queue Stats
226W - 179L
1,635 Elo+
Party 1
Erlang Shen
Erlang Shen
s3riz
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 39L
1,661 Elo+
Party 1
Team Averages
Level 79
1,447 SR
1,507 Elo+

VS

Team Averages
Level 94
1,463 SR
1,427 Elo+
Mulan
Mulan
ADAWGS14
Mulan
Level 148
God Stats
4W - 4L
1,439 SR
Queue Stats
96W - 105L
1,414 Elo+
Party 2
Hou Yi
Hou Yi
FifthOfChuck
Hou Yi
Level 123
God Stats
8W - 12L
1,472 SR
Queue Stats
325W - 342L
1,410 Elo+
Solo
Bacchus
Bacchus
FlushestWheel18
Bacchus
Level 90
God Stats
10W - 13L
1,426 SR
Queue Stats
460W - 513L
1,427 Elo+
Solo
Kukulkan
Kukulkan
JCNR
Kukulkan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,493 Elo+
Solo
Bastet
Bastet
manhton
Bastet
Level 86
God Stats
2W - 2L
1,480 SR
Queue Stats
90W - 116L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
20
1 / 5 / 8
12,885
716
17,472
17,571
9,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
JMackay627
Serqet
20
7 / 6 / 5
13,385
744
14,612
22,034
14,612
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
OCPLio
Artio
19
2 / 2 / 12
13,111
728
5,423
25,797
39,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
6 / 0 / 8
13,661
759
27,533
10,674
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
s3riz
Erlang Shen
20
7 / 0 / 9
13,779
766
20,104
27,699
26,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ADAWGS14
Mulan
19
3 / 6 / 6
12,406
689
19,336
30,744
27,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
19
1 / 2 / 6
11,527
640
10,936
13,893
7,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 3 / 5
11,444
636
13,989
20,168
30,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
JCNR
Kukulkan
20
1 / 6 / 6
12,328
685
10,820
16,735
8,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
manhton
Bastet
19
6 / 6 / 2
12,364
687
18,028
23,308
12,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
23
Kills
13
13
Deaths
23
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mulan
ADAWGS14
Mulan
3
6
6
1
W
Charybdis
1
5
8
1
L
Hou Yi
1
2
6
2
L
2
3
5
1.5
L
Kukulkan
JCNR
Kukulkan
1
6
6
0.67
W
Serqet
JMackay627
Serqet
7
6
5
1.58
W
Artio
OCPLio
Artio
2
2
12
4
W
6
0
8
10
L
Bastet
manhton
Bastet
6
6
2
1.17
W
Erlang Shen
s3riz
Erlang Shen
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,144
Damage
73,109
103,775
Taken
104,848
94,676
Mitigated
86,425
23,978
Healing
22,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ADAWGS14
Mulan
19,336
2,971
549
9,850
30,744
27,679
0
6,202
24,030
0
51,092
W
Charybdis
17,472
11,438
0
1,483
17,571
9,314
5,539
4,558
13,013
0
58,192
L
Hou Yi
10,936
3,755
340
2,633
13,893
7,614
237
5,995
7,581
0
41,203
L
13,989
660
0
500
20,168
30,031
0
7,452
12,336
28,569
0
L
Kukulkan
JCNR
Kukulkan
10,820
1,122
329
2,060
16,735
8,690
409
5,135
11,164
68,311
0
W
Serqet
JMackay627
Serqet
14,612
5,016
0
1,759
22,034
14,612
981
3,695
18,339
0
44,499
W
Artio
OCPLio
Artio
5,423
1,076
2,712
4,244
25,797
39,448
562
5,671
20,126
19,329
0
W
27,533
1,892
849
2,720
10,674
4,903
2,339
2,238
8,436
88,710
0
L
Bastet
manhton
Bastet
18,028
4,502
263
5,590
23,308
12,411
8
8,074
14,914
0
36,183
W
Erlang Shen
s3riz
Erlang Shen
20,104
12,830
0
10,211
27,699
26,399
152
8,647
19,052
0
50,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,821
Gold Earned
60,069
352
Minions Killed
320
0
Camps Cleared
0
1,889,224
Distance Traveled
1,683,565
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,406
689
61
3
0
332,207
8
W
Charybdis
12,885
716
99
6
0
333,449
1
L
Hou Yi
11,527
640
73
4
0
302,188
6
L
Bacchus
11,444
636
36
2
0
382,258
0
L
Kukulkan
12,328
685
112
6
0
299,281
6
W
Serqet
13,385
744
53
3
0
371,818
6
W
Artio
13,111
728
22
1
0
379,629
1
W
Janus
13,661
759
137
8
0
378,094
1
L
Bastet
12,364
687
38
2
0
367,631
7
W
Erlang Shen
13,779
766
41
2
0
426,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role