Player Matchup

Da Ji
Da Ji
Z3PH7R
Da Ji
Level 61
God Stats
26W - 43L
1,300 SR
Queue Stats
116W - 237L
1,225 Elo+
Solo
Chang'e
Chang'e
aznbbyboi
Chang'e
Level 16
God Stats
0W - 4L
1,308 SR
Queue Stats
14W - 18L
1,072 Elo+
Party 2
Chaac
Chaac
wilkandcookies
Chaac
Level 68
God Stats
3W - 4L
1,240 SR
Queue Stats
14W - 19L
1,232 Elo+
Party 2
Team Averages
Level 48
1,283 SR
1,176 Elo+

VS

Team Averages
Level 68
1,591 SR
1,152 Elo+
Horus
Horus
Logicxprodigy
Horus
Level 48
God Stats
1W - 1L
1,854 SR
Queue Stats
14W - 49L
1,008 Elo+
Party 1
Nu Wa
Nu Wa
Subat0mic Mass
Nu Wa
Level 117
God Stats
2W - 1L
1,672 SR
Queue Stats
195W - 250L
1,439 Elo+
Solo
Artemis
Artemis
uC Knight
Artemis
Level 38
God Stats
2W - 4L
1,247 SR
Queue Stats
16W - 57L
1,008 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Z3PH7R
Da Ji
15
1 / 10 / 4
13,109
546
6,649
26,533
13,819
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
aznbbyboi
Chang'e
20
0 / 2 / 3
13,616
567
12,522
24,108
13,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 1 / 0
15,051
627
26,750
49,316
48,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 7
16,196
675
20,798
28,236
37,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 1 / 9
14,938
622
35,056
16,221
7,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
uC Knight
Artemis
19
4 / 1 / 7
14,045
585
25,651
13,626
7,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
13
13
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
4
1
9
8.5
L
Da Ji
Z3PH7R
Da Ji
1
10
4
0.3
L
Chang'e
aznbbyboi
Chang'e
0
2
3
0.75
W
Artemis
uC Knight
Artemis
4
1
7
7.5
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,921
Damage
81,505
99,957
Taken
58,083
75,988
Mitigated
51,947
42,751
Healing
17,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,798
6,629
4,061
9,837
28,236
37,087
371
8,111
20,125
0
37,360
W
35,056
8,900
773
478
16,221
7,593
1,418
2,898
13,323
96,015
0
L
Da Ji
Z3PH7R
Da Ji
6,649
1,611
0
1,867
26,533
13,819
374
8,901
17,632
0
34,811
L
Chang'e
aznbbyboi
Chang'e
12,522
1,817
10,087
14,340
24,108
13,654
567
9,847
14,261
68,456
0
W
Artemis
uC Knight
Artemis
25,651
9,653
0
2,358
13,626
7,267
1,064
1,692
11,934
0
72,856
L
26,750
5,956
0
16,457
49,316
48,515
1,397
17,527
31,789
0
113,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,776
Gold Earned
45,179
293
Minions Killed
184
7
Camps Cleared
4
1,202,929
Distance Traveled
1,260,622
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
16,196
675
19
1
1
431,789
0
W
Nu Wa
14,938
622
90
4
1
449,553
0
L
Da Ji
13,109
546
42
2
5
372,660
1
L
Chang'e
13,616
567
92
4
2
410,304
0
W
Artemis
14,045
585
75
3
2
379,280
0
L
Chaac
15,051
627
159
7
0
419,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role