Player Matchup

Baba Yaga
Baba Yaga
Gold V
Leeviathan772
Baba Yaga
Gold V
Level 127
God Stats
21W - 18L
1,538 SR
Queue Stats
259W - 261L
1,270 MMR
Party 1
Mercury
Mercury
Platinum V
OleCham
Mercury
Platinum V
Level 133
God Stats
6W - 4L
1,799 SR
Queue Stats
546W - 567L
1,600 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Smiteban85
Sylvanus
Silver I
Level 89
God Stats
2W - 3L
1,578 SR
Queue Stats
63W - 69L
1,416 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,638 SR
1,429 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,411 SR
1,425 MMR
Vulcan
Vulcan
Gold IV
Thief_sEnd
Vulcan
Gold IV
Level 159
God Stats
6W - 4L
1,411 SR
Queue Stats
45W - 49L
1,447 MMR
Solo
Cthulhu
Cthulhu
Bronze V
Toxic Barnie
Cthulhu
Bronze V
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,395 MMR
Solo
Skadi
Skadi
Silver I
marcus_b1204
Skadi
Silver I
Level 62
God Stats
5W - 8L
1,321 SR
Queue Stats
13W - 16L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Leeviathan772
Baba Yaga
20
4 / 3 / 6
16,781
645
27,645
21,660
10,896
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
OleCham
Mercury
20
9 / 10 / 2
16,917
651
14,872
28,504
12,689
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Smiteban85
Sylvanus
20
1 / 6 / 9
16,261
625
24,453
45,084
35,503
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AtlasBastetBaron SamediKukulkanGilgamesh

VS

Bans
HorusGebZeusGaneshaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Thief_sEnd
Vulcan
20
9 / 5 / 6
17,801
685
32,420
25,038
13,236
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Toxic Barnie
Cthulhu
20
3 / 2 / 13
18,533
713
14,686
34,661
59,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 7 / 7
18,059
695
26,824
28,708
14,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
14
Kills
19
19
Deaths
14
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Leeviathan772
Baba Yaga
4
3
6
2.33
L
Mercury
OleCham
Mercury
9
10
2
1
L
Sylvanus
Smiteban85
Sylvanus
1
6
9
0.92
W
Vulcan
Thief_sEnd
Vulcan
9
5
6
2.4
W
Cthulhu
Toxic Barnie
Cthulhu
3
2
13
4.75
W
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,970
Damage
73,930
95,248
Taken
88,407
59,088
Mitigated
87,477
32,335
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Leeviathan772
Baba Yaga
27,645
936
0
4,249
21,660
10,896
1,363
7,640
13,936
95,972
0
L
Mercury
OleCham
Mercury
14,872
8,840
0
711
28,504
12,689
1,249
14,309
13,789
0
54,295
L
Sylvanus
Smiteban85
Sylvanus
24,453
4,341
7,964
19,411
45,084
35,503
1,011
25,078
19,401
80,189
0
W
Vulcan
Thief_sEnd
Vulcan
32,420
10,537
0
4,435
25,038
13,236
608
15,939
9,099
106,476
0
W
Cthulhu
Toxic Barnie
Cthulhu
14,686
407
684
7,289
34,661
59,730
391
19,830
14,831
56,178
0
W
26,824
7,675
0
2,812
28,708
14,511
2,738
17,180
11,528
0
94,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,959
Gold Earned
54,393
293
Minions Killed
308
11
Camps Cleared
10
1,310,802
Distance Traveled
1,396,052
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
16,781
645
140
5
1
454,594
12
L
Mercury
16,917
651
59
2
6
480,424
3
L
Sylvanus
16,261
625
94
4
4
375,784
3
W
Vulcan
17,801
685
123
5
5
481,276
3
W
Cthulhu
18,533
713
66
3
0
485,450
7
W
Skadi
18,059
695
119
5
5
429,326
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role