Player Matchup

Izanami
Izanami
LUANJBK
Izanami
Level 28
God Stats
4W - 2L
1,547 SR
Queue Stats
74W - 63L
1,402 Elo+
Party 2
Discordia
Discordia
Matheusfeper
Discordia
Level 101
God Stats
13W - 8L
1,457 SR
Queue Stats
113W - 124L
1,375 Elo+
Party 2
Khepri
Khepri
X_kaioblack_X
Khepri
Level 107
God Stats
3W - 2L
1,694 SR
Queue Stats
130W - 159L
1,415 Elo+
Party 2
Artio
Artio
scorcero
Artio
Level 44
God Stats
3W - 0L
1,793 SR
Queue Stats
178W - 32L
1,770 Elo+
Party 1
Cabrakan
Cabrakan
zRhaegar
Cabrakan
Level 129
God Stats
10W - 2L
1,507 SR
Queue Stats
812W - 373L
1,656 Elo+
Party 1
Team Averages
Level 82
1,600 SR
1,524 Elo+

VS

Team Averages
Level 81
1,529 SR
1,430 Elo+
Mercury
Mercury
 
Mercury
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Chirriro
Cerberus
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
8W - 18L
1,280 Elo+
Party 3
Ymir
Ymir
Dragon_mengo
Ymir
Level 121
God Stats
7W - 8L
1,406 SR
Queue Stats
294W - 307L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KHRS2OP
Kukulkan
Level 145
God Stats
2W - 1L
1,740 SR
Queue Stats
81W - 98L
1,445 Elo+
Solo
Ullr
Ullr
QZBarte
Ullr
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 41L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LUANJBK
Izanami
14
9 / 2 / 3
9,497
594
10,311
6,882
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Matheusfeper
Discordia
13
1 / 0 / 7
8,168
511
5,684
5,837
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 11
8,413
526
4,271
9,477
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
scorcero
Artio
17
8 / 0 / 5
10,911
682
16,523
14,729
11,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cabrakan
zRhaegar
Cabrakan
15
8 / 1 / 10
9,664
604
15,127
11,233
8,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 7 / 2
6,819
426
4,880
13,726
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Chirriro
Cerberus
8
1 / 6 / 1
6,575
411
2,652
18,652
12,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 7 / 0
7,085
443
4,519
15,112
8,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
KHRS2OP
Kukulkan
14
2 / 4 / 1
8,699
544
7,135
9,371
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
QZBarte
Ullr
12
0 / 4 / 2
7,423
464
4,183
11,727
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
28
Kills
4
4
Deaths
28
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
7
2
0.29
L
Cerberus
Chirriro
Cerberus
1
6
1
0.25
L
0
7
0
0
L
Kukulkan
KHRS2OP
Kukulkan
2
4
1
0.63
W
Izanami
LUANJBK
Izanami
9
2
3
5.25
W
Discordia
Matheusfeper
Discordia
1
0
7
4.5
L
Ullr
QZBarte
Ullr
0
4
2
0.25
W
2
1
11
7.5
W
Artio
scorcero
Artio
8
0
5
10.5
W
Cabrakan
zRhaegar
Cabrakan
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,916
Damage
23,369
48,158
Taken
68,588
34,776
Mitigated
34,295
21,235
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,880
2,246
0
845
13,726
5,076
0
7,712
5,808
0
38,842
L
Cerberus
Chirriro
Cerberus
2,652
519
0
4,233
18,652
12,775
0
10,258
8,224
10,554
0
L
4,519
1,599
0
2,490
15,112
8,015
0
11,999
2,523
46,424
0
L
Kukulkan
KHRS2OP
Kukulkan
7,135
742
0
250
9,371
4,211
275
6,542
2,795
73,576
0
W
Izanami
LUANJBK
Izanami
10,311
7,169
0
2,392
6,882
3,461
1,900
1,531
5,351
0
90,018
W
Discordia
Matheusfeper
Discordia
5,684
347
59
2,335
5,837
2,455
406
1,405
4,432
60,680
0
L
Ullr
QZBarte
Ullr
4,183
2,451
0
3,811
11,727
4,218
0
4,088
7,633
0
51,879
W
4,271
937
0
3,018
9,477
8,723
40
3,118
6,359
19,415
0
W
Artio
scorcero
Artio
16,523
2,123
798
8,939
14,729
11,183
138
5,731
8,606
80,199
0
W
Cabrakan
zRhaegar
Cabrakan
15,127
2,453
0
3,694
11,233
8,954
0
2,786
8,438
67,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,653
Gold Earned
36,601
520
Minions Killed
412
0
Camps Cleared
0
1,548,742
Distance Traveled
1,421,775
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,819
426
60
4
0
347,340
1
L
Cerberus
6,575
411
21
1
0
266,359
3
L
Ymir
7,085
443
98
6
0
260,896
1
L
Kukulkan
8,699
544
128
8
0
271,562
8
W
Izanami
9,497
594
137
9
0
278,832
3
W
Discordia
8,168
511
90
6
0
315,160
2
L
Ullr
7,423
464
105
7
0
275,618
1
W
Khepri
8,413
526
29
2
0
308,786
1
W
Artio
10,911
682
153
10
0
314,401
2
W
Cabrakan
9,664
604
111
7
0
331,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role