Player Matchup

Nemesis
Nemesis
Cheltie
Nemesis
Level 16
God Stats
7W - 8L
1,401 SR
Queue Stats
11W - 33L
1,127 Elo+
Party 1
Danzaburou
Danzaburou
OSTI DWONG Qc
Danzaburou
Level 44
God Stats
1W - 1L
1,263 SR
Queue Stats
1W - 3L
1,154 Elo+
Solo
Bellona
Bellona
elliibo
Bellona
Level 89
God Stats
20W - 23L
1,482 SR
Queue Stats
192W - 219L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
r3dsauc3
Jormungandr
Level 69
God Stats
4W - 2L
1,807 SR
Queue Stats
140W - 177L
1,402 Elo+
Party 1
The Morrigan
The Morrigan
thimuss
The Morrigan
Level 70
God Stats
8W - 13L
1,305 SR
Queue Stats
69W - 116L
1,335 Elo+
Party 1
Team Averages
Level 58
1,452 SR
1,294 Elo+

VS

Team Averages
Level 59
1,439 SR
1,353 Elo+
Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AceinSpace3738
Shiva
Level 21
God Stats
10W - 22L
1,048 SR
Queue Stats
78W - 93L
1,008 Elo+
Solo
Susano
Susano
B1G BR4ZY
Susano
Level 49
God Stats
5W - 10L
1,410 SR
Queue Stats
84W - 126L
1,402 Elo+
Solo
Athena
Athena
FrizzCap
Athena
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 112L
1,421 Elo+
Solo
Lancelot
Lancelot
suberdodoo
Lancelot
Level 34
God Stats
1W - 1L
1,735 SR
Queue Stats
88W - 98L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cheltie
Nemesis
14
1 / 1 / 7
7,748
704
2,772
6,881
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
OSTI DWONG Qc
Danzaburou
14
0 / 2 / 7
7,450
677
5,452
8,195
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Bellona
elliibo
Bellona
16
5 / 3 / 10
9,104
828
12,337
12,304
11,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
r3dsauc3
Jormungandr
17
7 / 1 / 9
9,930
903
14,116
15,314
18,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
thimuss
The Morrigan
16
6 / 1 / 9
8,842
804
12,123
5,920
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 1 / 3
7,801
709
8,718
5,162
2,089
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 5 / 3
7,244
659
5,387
13,750
9,074
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
B1G BR4ZY
Susano
14
1 / 6 / 2
7,589
690
6,215
12,943
6,758
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
FrizzCap
Athena
15
5 / 4 / 2
8,355
760
8,385
14,390
11,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
suberdodoo
Lancelot
13
0 / 3 / 4
7,447
677
7,439
10,857
6,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
19
Kills
8
8
Deaths
19
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
1
3
2.5
L
1
5
3
0.5
L
Susano
B1G BR4ZY
Susano
1
6
2
0.33
W
Nemesis
Cheltie
Nemesis
1
1
7
4.5
L
Athena
FrizzCap
Athena
5
4
2
1.5
W
Danzaburou
OSTI DWONG Qc
Danzaburou
0
2
7
1.75
W
Bellona
elliibo
Bellona
5
3
10
3.33
W
Jormungandr
r3dsauc3
Jormungandr
7
1
9
11.5
L
Lancelot
suberdodoo
Lancelot
0
3
4
0.67
W
The Morrigan
thimuss
The Morrigan
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,800
Damage
36,144
48,614
Taken
57,102
40,343
Mitigated
36,024
9,473
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,718
410
0
1,931
5,162
2,089
70
2,159
3,002
27,702
0
L
5,387
1,203
871
1,279
13,750
9,074
0
7,100
6,650
0
15,900
L
Susano
B1G BR4ZY
Susano
6,215
569
0
462
12,943
6,758
0
5,684
7,259
0
22,030
W
Nemesis
Cheltie
Nemesis
2,772
661
0
1,189
6,881
3,547
607
2,790
4,062
0
10,341
L
Athena
FrizzCap
Athena
8,385
2,684
0
585
14,390
11,638
259
6,961
7,429
13,919
0
W
Danzaburou
OSTI DWONG Qc
Danzaburou
5,452
1,802
734
1,556
8,195
3,816
591
3,038
5,029
0
19,888
W
Bellona
elliibo
Bellona
12,337
3,042
0
2,692
12,304
11,116
1,426
4,447
7,692
0
34,914
W
Jormungandr
r3dsauc3
Jormungandr
14,116
4,635
0
1,248
15,314
18,834
737
4,053
11,125
37,812
0
L
Lancelot
suberdodoo
Lancelot
7,439
409
0
285
10,857
6,465
0
4,335
6,522
0
18,038
W
The Morrigan
thimuss
The Morrigan
12,123
3,124
0
2,054
5,920
3,030
691
2,775
3,145
31,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
38,436
204
Minions Killed
158
0
Camps Cleared
0
1,116,670
Distance Traveled
1,112,041
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,801
709
44
4
0
189,104
3
L
Shiva
7,244
659
26
2
0
226,161
8
L
Susano
7,589
690
41
4
0
206,620
1
W
Nemesis
7,748
704
21
2
0
246,468
0
L
Athena
8,355
760
17
2
0
240,512
1
W
Danzaburou
7,450
677
36
3
0
206,637
0
W
Bellona
9,104
828
52
5
0
242,571
0
W
Jormungandr
9,930
903
45
4
0
216,921
0
L
Lancelot
7,447
677
30
3
0
249,644
1
W
The Morrigan
8,842
804
50
5
0
204,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role