Player Matchup

Kumbhakarna
Kumbhakarna
TuAlemancitoBebe
Kumbhakarna
Level 98
God Stats
6W - 5L
1,487 SR
Queue Stats
176W - 170L
1,498 Elo+
Party 1
Charybdis
Charybdis
TuBlackBebe
Charybdis
Level 123
God Stats
9W - 6L
1,409 SR
Queue Stats
190W - 165L
1,471 Elo+
Party 1
Chang'e
Chang'e
TuCalvitoBebe
Chang'e
Level 100
God Stats
9W - 2L
1,505 SR
Queue Stats
239W - 218L
1,482 Elo+
Party 1
Ullr
Ullr
TuGorditoBebe
Ullr
Level 124
God Stats
5W - 8L
1,314 SR
Queue Stats
287W - 260L
1,487 Elo+
Party 1
Fenrir
Fenrir
TuMenditaBebe
Fenrir
Level 105
God Stats
2W - 1L
1,487 SR
Queue Stats
65W - 52L
1,535 Elo+
Party 1
Team Averages
Level 110
1,440 SR
1,495 Elo+

VS

Team Averages
Level 115
1,631 SR
1,454 Elo+
Medusa
Medusa
Barker105102
Medusa
Level 140
God Stats
12W - 8L
1,754 SR
Queue Stats
127W - 112L
1,500 Elo+
Party 2
Yemoja
Yemoja
IamMordred
Yemoja
Level 128
God Stats
1W - 1L
1,725 SR
Queue Stats
49W - 42L
1,491 Elo+
Party 3
Vulcan
Vulcan
Iutin
Vulcan
Level 106
God Stats
1W - 2L
1,508 SR
Queue Stats
33W - 35L
1,446 Elo+
Party 3
Ares
Ares
brooklyn99269
Ares
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
176W - 179L
1,477 Elo+
Party 2
Pele
Pele
xxCloudeCxx
Pele
Level 82
God Stats
3W - 2L
1,667 SR
Queue Stats
66W - 83L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
TuAlemancitoBebe
Kumbhakarna
10
1 / 0 / 8
7,026
502
2,795
9,181
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
TuBlackBebe
Charybdis
12
2 / 2 / 2
7,558
540
5,908
10,578
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
14
0 / 2 / 1
8,369
598
4,793
9,771
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

14
10 / 0 / 1
8,977
641
12,154
8,992
4,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 11
7,644
546
6,337
13,074
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 2 / 0
7,293
521
7,349
6,924
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
IamMordred
Yemoja
11
1 / 0 / 1
6,795
485
3,170
6,400
4,153
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Iutin
Vulcan
10
0 / 6 / 1
5,929
424
5,357
9,571
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 1
5,929
424
5,532
16,677
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 3 / 1
5,760
411
3,599
7,567
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
4
5
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
2
0
1
L
Yemoja
IamMordred
Yemoja
1
0
1
1.5
L
Vulcan
Iutin
Vulcan
0
6
1
0.08
W
Kumbhakarna
TuAlemancitoBebe
Kumbhakarna
1
0
8
5
W
Charybdis
TuBlackBebe
Charybdis
2
2
2
1.5
W
Chang'e
0
2
1
0.25
W
10
0
1
10.5
W
2
1
11
7.5
L
0
4
1
0.13
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,987
Damage
25,007
51,596
Taken
47,139
23,373
Mitigated
24,918
16,395
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,349
3,464
0
761
6,924
2,767
1,011
683
6,241
0
54,241
L
Yemoja
IamMordred
Yemoja
3,170
846
76
1,715
6,400
4,153
87
3,327
2,693
40,454
0
L
Vulcan
Iutin
Vulcan
5,357
1,929
0
1,601
9,571
3,499
0
555
9,016
34,537
0
W
Kumbhakarna
TuAlemancitoBebe
Kumbhakarna
2,795
284
0
1,367
9,181
6,130
628
2,508
6,673
15,402
0
W
Charybdis
TuBlackBebe
Charybdis
5,908
2,913
0
4,475
10,578
3,683
0
1,041
9,537
0
55,466
W
Chang'e
4,793
631
409
4,644
9,771
3,806
3,212
3,213
6,312
59,367
0
W
12,154
5,797
0
533
8,992
4,066
2,009
5,005
3,987
0
68,445
W
6,337
1,237
0
4,967
13,074
5,688
0
2,046
11,028
0
47,031
L
5,532
483
250
4,304
16,677
12,316
0
1,619
14,992
22,056
0
L
3,599
916
0
1,971
7,567
2,183
0
936
6,609
0
25,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
31,706
449
Minions Killed
278
0
Camps Cleared
0
1,314,227
Distance Traveled
1,172,539
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,293
521
87
6
0
258,930
4
L
Yemoja
6,795
485
72
5
0
220,650
1
L
Vulcan
5,929
424
48
3
0
255,288
1
W
Kumbhakarna
7,026
502
21
2
0
284,377
4
W
Charybdis
7,558
540
105
8
0
246,183
4
W
Chang'e
8,369
598
131
9
0
221,343
1
W
Ullr
8,977
641
116
8
0
266,189
2
W
Fenrir
7,644
546
76
5
0
296,135
4
L
Ares
5,929
424
26
2
0
240,385
0
L
Pele
5,760
411
45
3
0
197,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role