Player Matchup

Fenrir
Fenrir
CAPTIANEtwinkie
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 42L
1,595 Elo+
Party 1
Aphrodite
Aphrodite
CornGod
Aphrodite
Level 139
God Stats
6W - 4L
1,719 SR
Queue Stats
181W - 110L
1,626 Elo+
Party 1
Hachiman
Hachiman
JamBoy117331
Hachiman
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 99L
1,439 Elo+
Party 1
Khepri
Khepri
Zrewy
Khepri
Level 112
God Stats
5W - 3L
1,781 SR
Queue Stats
133W - 89L
1,586 Elo+
Party 1
Zhong Kui
Zhong Kui
dan gleysack23
Zhong Kui
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 153L
1,596 Elo+
Party 1
Team Averages
Level 109
1,600 SR
1,568 Elo+

VS

Team Averages
Level 107
1,505 SR
1,518 Elo+
Chiron
Chiron
 
Chiron
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
MX-Fernandes
Freya
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
562W - 566L
1,500 Elo+
Solo
Ymir
Ymir
McLovin92
Ymir
Level 114
God Stats
1W - 1L
1,333 SR
Queue Stats
174W - 201L
1,474 Elo+
Solo
Hel
Hel
Ushushe
Hel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 91L
1,591 Elo+
Solo
Cerberus
Cerberus
lVirtuosity
Cerberus
Level 149
God Stats
4W - 1L
1,692 SR
Queue Stats
261W - 264L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
9,781
543
9,154
17,558
16,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
CornGod
Aphrodite
20
3 / 2 / 7
11,586
644
17,002
13,525
11,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
JamBoy117331
Hachiman
18
3 / 2 / 7
10,326
574
24,511
9,446
6,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Zrewy
Khepri
17
0 / 3 / 11
10,805
600
9,164
17,885
21,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
dan gleysack23
Zhong Kui
17
3 / 4 / 5
10,156
564
38,215
24,311
27,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
7 / 1 / 7
12,534
696
33,111
21,478
14,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 2 / 8
12,516
695
16,229
24,318
15,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
16
1 / 7 / 11
10,595
589
12,857
22,909
20,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
19
1 / 1 / 12
10,836
602
5,768
13,186
9,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
lVirtuosity
Cerberus
18
1 / 2 / 13
11,943
664
8,434
33,315
42,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
67
12
Kills
16
16
Deaths
13
36
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
7
10.5
L
3
5
6
1.2
L
Aphrodite
CornGod
Aphrodite
3
2
7
3.25
L
Hachiman
JamBoy117331
Hachiman
3
2
7
3.25
W
6
2
8
5
W
Ymir
1
7
11
0.93
W
Hel
1
1
12
7
L
Khepri
Zrewy
Khepri
0
3
11
1.83
L
Zhong Kui
dan gleysack23
Zhong Kui
3
4
5
1.38
W
Cerberus
lVirtuosity
Cerberus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,046
Damage
76,399
82,725
Taken
115,206
82,956
Mitigated
102,957
41,059
Healing
77,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
33,111
9,777
6,250
5,448
21,478
14,454
3,584
14,556
6,894
0
61,864
L
9,154
2,869
699
1,785
17,558
16,404
186
11,000
6,558
0
9,177
L
Aphrodite
CornGod
Aphrodite
17,002
3,152
16,391
7,917
13,525
11,078
161
7,540
5,985
61,539
0
L
Hachiman
JamBoy117331
Hachiman
24,511
10,487
1,005
391
9,446
6,376
224
5,197
4,249
0
40,259
W
16,229
5,917
1,852
7,008
24,318
15,424
1,236
14,007
10,240
52,795
0
W
Ymir
12,857
1,038
185
2,139
22,909
20,917
573
9,347
13,389
24,989
0
W
Hel
5,768
204
30,543
9,676
13,186
9,732
878
8,512
4,593
9,015
0
L
Khepri
Zrewy
Khepri
9,164
741
2,723
3,218
17,885
21,863
0
5,789
12,096
12,468
0
L
Zhong Kui
dan gleysack23
Zhong Kui
38,215
3,648
1,132
5,798
24,311
27,235
220
13,762
10,549
54,080
0
W
Cerberus
lVirtuosity
Cerberus
8,434
788
2,904
11,372
33,315
42,430
683
17,959
15,108
16,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,654
Gold Earned
58,424
184
Minions Killed
204
0
Camps Cleared
0
1,599,941
Distance Traveled
1,516,987
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,534
696
69
4
0
302,783
5
L
Fenrir
9,781
543
0
0
0
340,619
0
L
Aphrodite
11,586
644
108
6
0
324,644
0
L
Hachiman
10,326
574
27
2
0
324,097
0
W
Freya
12,516
695
75
4
0
302,547
6
W
Ymir
10,595
589
30
2
0
231,726
0
W
Hel
10,836
602
9
1
0
375,335
5
L
Khepri
10,805
600
8
0
0
310,420
1
L
Zhong Kui
10,156
564
41
2
0
300,161
1
W
Cerberus
11,943
664
21
1
0
304,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role