Player Matchup

Aphrodite
Aphrodite
Briannimal
Aphrodite
Level 109
God Stats
43W - 31L
1,585 SR
Queue Stats
238W - 238L
1,423 Elo+
Solo
Anubis
Anubis
Camdaslayer
Anubis
Level 56
God Stats
1W - 4L
1,558 SR
Queue Stats
165W - 180L
1,337 Elo+
Party 2
Hun Batz
Hun Batz
LizzoTypeShi
Hun Batz
Level 25
God Stats
2W - 3L
1,745 SR
Queue Stats
52W - 48L
1,414 Elo+
Party 2
King Arthur
King Arthur
PikachuThunder
King Arthur
Level 120
God Stats
3W - 6L
1,343 SR
Queue Stats
239W - 209L
1,449 Elo+
Party 2
Ullr
Ullr
battleslayer29
Ullr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 126L
1,378 Elo+
Party 2
Team Averages
Level 70
1,546 SR
1,400 Elo+

VS

Team Averages
Level 87
1,477 SR
1,386 Elo+
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DrYeske
Neith
Level 160
God Stats
176W - 171L
1,579 SR
Queue Stats
372W - 401L
1,455 Elo+
Solo
Danzaburou
Danzaburou
HamsterConsumer
Danzaburou
Level 113
God Stats
14W - 9L
1,308 SR
Queue Stats
357W - 385L
1,430 Elo+
Solo
Jormungandr
Jormungandr
MommyMilkersYum
Jormungandr
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,221 Elo+
Party 1
Anubis
Anubis
UnknownDragoon2
Anubis
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Briannimal
Aphrodite
15
2 / 6 / 4
8,711
396
6,808
16,849
9,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
18
6 / 2 / 3
11,192
509
14,940
13,006
6,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
LizzoTypeShi
Hun Batz
15
1 / 2 / 6
9,171
417
5,655
17,084
7,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
PikachuThunder
King Arthur
18
7 / 3 / 3
11,227
510
20,735
24,025
32,203
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 3 / 3
9,461
430
10,316
16,914
7,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 3 / 4
11,070
503
11,521
20,659
15,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
DrYeske
Neith
18
1 / 2 / 6
11,165
508
11,985
11,266
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
HamsterConsumer
Danzaburou
18
7 / 1 / 5
11,799
536
19,535
16,036
8,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MommyMilkersYum
Jormungandr
16
5 / 5 / 7
10,460
475
10,789
23,373
28,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
0 / 7 / 7
9,341
425
9,602
17,447
8,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
18
Kills
16
16
Deaths
18
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
4
1.67
L
Aphrodite
Briannimal
Aphrodite
2
6
4
0.67
L
Anubis
6
2
3
3.75
W
Neith
DrYeske
Neith
1
2
6
2
W
Danzaburou
HamsterConsumer
Danzaburou
7
1
5
9.5
L
Hun Batz
LizzoTypeShi
Hun Batz
1
2
6
2
W
Jormungandr
MommyMilkersYum
Jormungandr
5
5
7
1.7
L
King Arthur
PikachuThunder
King Arthur
7
3
3
2.83
W
0
7
7
0.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,454
Damage
63,432
87,878
Taken
88,781
63,861
Mitigated
66,826
22,932
Healing
33,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,521
3,684
0
12,386
20,659
15,433
0
6,096
14,563
0
70,711
L
Aphrodite
Briannimal
Aphrodite
6,808
387
3,906
7,668
16,849
9,872
0
4,998
11,851
49,551
0
L
Anubis
14,940
671
96
6,720
13,006
6,344
384
6,191
6,815
87,705
0
W
Neith
DrYeske
Neith
11,985
4,105
0
5,446
11,266
6,485
2,934
703
10,563
0
89,698
W
Danzaburou
HamsterConsumer
Danzaburou
19,535
10,331
0
6,578
16,036
8,303
2,993
1,731
14,305
0
94,721
L
Hun Batz
LizzoTypeShi
Hun Batz
5,655
2,056
0
2,834
17,084
7,871
0
2,279
14,805
0
73,419
W
Jormungandr
MommyMilkersYum
Jormungandr
10,789
2,903
305
3,460
23,373
28,504
239
4,660
18,713
54,168
0
L
King Arthur
PikachuThunder
King Arthur
20,735
1,506
0
750
24,025
32,203
0
3,051
20,974
0
88,193
W
9,602
1,153
0
5,371
17,447
8,101
421
8,558
8,889
56,227
0
L
10,316
7,280
0
958
16,914
7,571
0
3,872
13,042
0
62,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,762
Gold Earned
53,835
570
Minions Killed
546
0
Camps Cleared
0
1,983,944
Distance Traveled
1,924,780
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,070
503
119
5
0
436,776
4
L
Aphrodite
8,711
396
61
3
0
353,575
9
L
Anubis
11,192
509
139
6
0
345,702
2
W
Neith
11,165
508
149
7
0
378,923
4
W
Danzaburou
11,799
536
109
5
0
424,185
3
L
Hun Batz
9,171
417
115
5
0
479,920
2
W
Jormungandr
10,460
475
72
3
0
362,545
2
L
King Arthur
11,227
510
139
6
0
415,847
0
W
Anubis
9,341
425
97
4
0
322,351
2
L
Ullr
9,461
430
116
5
0
388,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role