Player Matchup

Horus
Horus
AoiTenjouTenge
Horus
Level 98
God Stats
12W - 12L
1,835 SR
Queue Stats
203W - 213L
1,480 Elo+
Party 3
Sylvanus
Sylvanus
DGMIGUEL97
Sylvanus
Level 124
God Stats
23W - 14L
1,703 SR
Queue Stats
487W - 505L
1,499 Elo+
Solo
Poseidon
Poseidon
Kidocean
Poseidon
Level 119
God Stats
7W - 7L
1,424 SR
Queue Stats
281W - 237L
1,534 Elo+
Party 3
Mercury
Mercury
morZaw
Mercury
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,773 Elo+
Party 1
Nox
Nox
necrotiq92
Nox
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,484 Elo+
Party 1
Team Averages
Level 104
1,593 SR
1,554 Elo+

VS

Team Averages
Level 66
1,560 SR
1,810 Elo+
Hou Yi
Hou Yi
AbulBaraa
Hou Yi
Level 75
God Stats
1W - 0L
1,348 SR
Queue Stats
15W - 3L
1,942 Elo+
Party 2
Poseidon
Poseidon
AngelaMerkell
Poseidon
Level 68
God Stats
1W - 0L
1,563 SR
Queue Stats
3W - 0L
1,692 Elo+
Party 2
Sun Wukong
Sun Wukong
Brunokus
Sun Wukong
Level 53
God Stats
1W - 0L
1,661 SR
Queue Stats
7W - 1L
1,765 Elo+
Party 2
Bellona
Bellona
Hhеryt
Bellona
Level 109
God Stats
1W - 0L
1,243 SR
Queue Stats
11W - 1L
1,890 Elo+
Party 2
Sobek
Sobek
Jayosan
Sobek
Level 27
God Stats
5W - 0L
1,987 SR
Queue Stats
6W - 1L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
8,063
403
5,980
18,838
19,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
DGMIGUEL97
Sylvanus
17
0 / 3 / 0
10,062
503
12,540
18,566
12,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Kidocean
Poseidon
16
4 / 5 / 0
9,989
499
12,705
17,538
6,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
morZaw
Mercury
12
0 / 5 / 1
7,921
396
6,662
17,084
7,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 0
8,880
444
4,489
14,153
7,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AbulBaraa
Hou Yi
16
2 / 3 / 4
10,255
513
15,838
15,897
7,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
AngelaMerkell
Poseidon
20
10 / 0 / 5
12,272
614
20,358
6,839
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Brunokus
Sun Wukong
18
2 / 0 / 4
11,186
559
10,818
18,900
16,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Hhеryt
Bellona
18
8 / 0 / 5
11,411
571
13,889
15,859
12,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Jayosan
Sobek
15
0 / 1 / 9
9,877
494
4,064
12,712
13,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
22
22
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AbulBaraa
Hou Yi
2
3
4
1.33
W
Poseidon
AngelaMerkell
Poseidon
10
0
5
12.5
L
0
4
3
0.38
W
Sun Wukong
Brunokus
Sun Wukong
2
0
4
4
L
Sylvanus
DGMIGUEL97
Sylvanus
0
3
0
0
W
Bellona
Hhеryt
Bellona
8
0
5
10.5
W
Sobek
Jayosan
Sobek
0
1
9
4.5
L
Poseidon
Kidocean
Poseidon
4
5
0
0.8
L
Mercury
morZaw
Mercury
0
5
1
0.1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,376
Damage
64,967
86,179
Taken
70,207
53,496
Mitigated
53,223
27,161
Healing
26,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AbulBaraa
Hou Yi
15,838
8,075
0
6,503
15,897
7,709
601
7,237
8,236
0
111,254
W
Poseidon
AngelaMerkell
Poseidon
20,358
4,183
0
1,490
6,839
3,108
216
1,647
5,076
125,989
0
L
5,980
3,015
2,290
5,557
18,838
19,271
0
5,615
13,223
0
23,163
W
Sun Wukong
Brunokus
Sun Wukong
10,818
3,766
0
8,892
18,900
16,921
412
8,425
10,471
0
92,977
L
Sylvanus
DGMIGUEL97
Sylvanus
12,540
3,403
346
9,157
18,566
12,939
0
4,165
14,401
80,872
19,950
W
Bellona
Hhеryt
Bellona
13,889
5,616
0
5,562
15,859
12,408
404
3,657
12,040
0
118,070
W
Sobek
Jayosan
Sobek
4,064
569
0
3,911
12,712
13,077
0
6,558
5,742
18,714
0
L
Poseidon
Kidocean
Poseidon
12,705
3,043
0
7,320
17,538
6,709
0
2,475
15,063
87,596
0
L
Mercury
morZaw
Mercury
6,662
2,672
0
756
17,084
7,498
0
4,402
12,682
0
63,454
L
4,489
446
0
1,735
14,153
7,079
0
7,765
6,388
67,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,915
Gold Earned
55,001
587
Minions Killed
736
0
Camps Cleared
0
1,840,283
Distance Traveled
2,073,519
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,255
513
170
9
0
337,282
7
W
Poseidon
12,272
614
209
10
0
447,673
8
L
Horus
8,063
403
26
1
0
384,884
7
W
Sun Wukong
11,186
559
179
9
0
394,380
3
L
Sylvanus
10,062
503
175
9
0
315,053
1
W
Bellona
11,411
571
161
8
0
463,540
4
W
Sobek
9,877
494
17
1
0
430,644
2
L
Poseidon
9,989
499
153
8
0
365,559
3
L
Mercury
7,921
396
98
5
0
433,414
4
L
Nox
8,880
444
135
7
0
341,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role